Files @ r5474:39eb586073a0
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Location: cpp/openttd-patchpack/source/ai/default/default.h

peter1138
(svn r7758) -Codechange: Change SpriteGroup pool allocation from 16 items to 512 items at a time, as with a few sets loaded there can easily be 10,000+ items in the pool.
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/* $Id$ */

#ifndef DEFAULT_H
#define DEFAULT_H

void AiDoGameLoop(Player*);

#endif