Files @ r5474:39eb586073a0
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Location: cpp/openttd-patchpack/source/driver.h

peter1138
(svn r7758) -Codechange: Change SpriteGroup pool allocation from 16 items to 512 items at a time, as with a few sets loaded there can easily be 10,000+ items in the pool.
/* $Id$ */

#ifndef DRIVER_H
#define DRIVER_H

void LoadDriver(int driver, const char *name);

bool GetDriverParamBool(const char* const* parm, const char* name);
int GetDriverParamInt(const char* const* parm, const char* name, int def);

char *GetDriverList(char *p, const char *last);

#endif /* DRIVER_H */