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Location: cpp/openttd-patchpack/source/src/bridge.h

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Update: Translations from eints
chinese (simplified): 19 changes by WenSimEHRP
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

#include "gfx_type.h"
#include "tile_cmd.h"
#include "timer/timer_game_calendar.h"

/**
 * This enum is related to the definition of bridge pieces,
 * which is used to determine the proper sprite table to use
 * while drawing a given bridge part.
 */
enum BridgePieces {
	BRIDGE_PIECE_NORTH = 0,
	BRIDGE_PIECE_SOUTH,
	BRIDGE_PIECE_INNER_NORTH,
	BRIDGE_PIECE_INNER_SOUTH,
	BRIDGE_PIECE_MIDDLE_ODD,
	BRIDGE_PIECE_MIDDLE_EVEN,
	BRIDGE_PIECE_HEAD,
	BRIDGE_PIECE_INVALID,
};

DECLARE_POSTFIX_INCREMENT(BridgePieces)

static const uint MAX_BRIDGES = 13; ///< Maximal number of available bridge specs.

typedef uint BridgeType; ///< Bridge spec number.

/**
 * Struct containing information about a single bridge type
 */
struct BridgeSpec {
	TimerGameCalendar::Year avail_year; ///< the year where it becomes available
	byte min_length;                    ///< the minimum length (not counting start and end tile)
	uint16_t max_length;                  ///< the maximum length (not counting start and end tile)
	uint16_t price;                       ///< the price multiplier
	uint16_t speed;                       ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
	SpriteID sprite;                    ///< the sprite which is used in the GUI
	PaletteID pal;                      ///< the palette which is used in the GUI
	StringID material;                  ///< the string that contains the bridge description
	StringID transport_name[2];         ///< description of the bridge, when built for road or rail
	PalSpriteID **sprite_table;         ///< table of sprites for drawing the bridge
	byte flags;                         ///< bit 0 set: disable drawing of far pillars.
};

extern BridgeSpec _bridge[MAX_BRIDGES];

Foundation GetBridgeFoundation(Slope tileh, Axis axis);
bool HasBridgeFlatRamp(Slope tileh, Axis axis);

/**
 * Get the specification of a bridge type.
 * @param i The type of bridge to get the specification for.
 * @return The specification.
 */
inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
	assert(i < lengthof(_bridge));
	return &_bridge[i];
}

void DrawBridgeMiddle(const TileInfo *ti);

CommandCost CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlag flags = DC_NONE);
int CalcBridgeLenCostFactor(int x);

void ResetBridges();

#endif /* BRIDGE_H */