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@ r6236:3a449301e326
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Location: cpp/openttd-patchpack/source/src/industry_gui.cpp
r6236:3a449301e326
28.3 KiB
text/x-c
(svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm
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/** @file industry_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"
#include "gui.h"
#include "window.h"
#include "gfx.h"
#include "command.h"
#include "viewport.h"
#include "industry.h"
#include "town.h"
#include "variables.h"
#include "helpers.hpp"
#include "cargotype.h"
/* industries per climate, according to the different construction windows */
const byte _build_industry_types[4][12] = {
{ 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
{ 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
{ 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
{ 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
};
static void UpdateIndustryProduction(Industry *i);
static void BuildIndustryWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) {
int ind_type = _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1];
SetDParam(0, (_price.build_industry >> 5) * GetIndustrySpec(ind_type)->cost_multiplier);
DrawStringCentered(85, w->height - 21, STR_482F_COST, 0);
}
break;
case WE_CLICK: {
int wid = e->we.click.widget;
if (wid >= 3) {
if (HandlePlacePushButton(w, wid, SPR_CURSOR_INDUSTRY, 1, NULL))
WP(w,def_d).data_1 = wid - 3;
}
} break;
case WE_PLACE_OBJ:
if (DoCommandP(e->we.place.tile, _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
ResetObjectToPlace();
break;
case WE_ABORT_PLACE_OBJ:
RaiseWindowButtons(w);
break;
}
}
static const Widget _build_industry_land0_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WIDGETS_END},
};
static const Widget _build_industry_land0_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0245_OIL_RIG, STR_CONSTRUCT_OIL_RIG_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0249_IRON_ORE_MINE, STR_CONSTRUCT_IRON_ORE_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 174, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_024F_GOLD_MINE, STR_CONSTRUCT_GOLD_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 200, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0255_DIAMOND_MINE, STR_CONSTRUCT_DIAMOND_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0256_COPPER_ORE_MINE, STR_CONSTRUCT_COPPER_ORE_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_0251_FRUIT_PLANTATION, STR_CONSTRUCT_FRUIT_PLANTATION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0252_RUBBER_PLANTATION, STR_CONSTRUCT_RUBBER_PLANTATION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 162, 173, STR_0253_WATER_SUPPLY, STR_CONSTRUCT_WATER_SUPPLY_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 71, 82, STR_0257_COTTON_CANDY_FOREST, STR_CONSTRUCT_COTTON_CANDY_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0259_BATTERY_FARM, STR_CONSTRUCT_BATTERY_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_025A_COLA_WELLS, STR_CONSTRUCT_COLA_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_025D_PLASTIC_FOUNTAINS, STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_025F_BUBBLE_GENERATOR, STR_CONSTRUCT_BUBBLE_GENERATOR_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_0260_TOFFEE_QUARRY, STR_CONSTRUCT_TOFFEE_QUARRY_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0261_SUGAR_MINE, STR_CONSTRUCT_SUGAR_MINE_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_industry_land0_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land0_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 188,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 175,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 201,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 188,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc * const _industry_window_desc[2][4] = {
{
&_build_industry_land0_desc,
&_build_industry_land1_desc,
&_build_industry_land2_desc,
&_build_industry_land3_desc,
},
{
&_build_industry_land0_desc_extra,
&_build_industry_land1_desc_extra,
&_build_industry_land2_desc_extra,
&_build_industry_land3_desc_extra,
},
};
void ShowBuildIndustryWindow(void)
{
if (!IsValidPlayer(_current_player)) return;
AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0);
}
static inline bool isProductionMinimum(const Industry *i, int pt) {
return i->production_rate[pt] == 1;
}
static inline bool isProductionMaximum(const Industry *i, int pt) {
return i->production_rate[pt] == 255;
}
static inline bool IsProductionAlterable(const Industry *i)
{
return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
(i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
}
static void IndustryViewWndProc(Window *w, WindowEvent *e)
{
/* WP(w,vp2_d).data_1 is for the editbox line
* WP(w,vp2_d).data_2 is for the clickline
* WP(w,vp2_d).data_3 is for the click pos (left or right) */
switch (e->event) {
case WE_PAINT: {
const Industry *i = GetIndustry(w->window_number);
SetDParam(0, w->window_number);
DrawWindowWidgets(w);
if (i->accepts_cargo[0] != CT_INVALID) {
StringID str;
SetDParam(0, GetCargo(i->accepts_cargo[0])->name);
str = STR_4827_REQUIRES;
if (i->accepts_cargo[1] != CT_INVALID) {
SetDParam(1, GetCargo(i->accepts_cargo[1])->name);
str = STR_4828_REQUIRES;
if (i->accepts_cargo[2] != CT_INVALID) {
SetDParam(2, GetCargo(i->accepts_cargo[2])->name);
str = STR_4829_REQUIRES;
}
}
DrawString(2, 107, str, 0);
}
if (i->produced_cargo[0] != CT_INVALID) {
DrawString(2, 117, STR_482A_PRODUCTION_LAST_MONTH, 0);
SetDParam(0, i->produced_cargo[0]);
SetDParam(1, i->total_production[0]);
SetDParam(2, i->pct_transported[0] * 100 >> 8);
DrawString(4 + (IsProductionAlterable(i) ? 30 : 0), 127, STR_482B_TRANSPORTED, 0);
/* Let's put out those buttons.. */
if (IsProductionAlterable(i)) {
DrawArrowButtons(5, 127, 3, (WP(w,vp2_d).data_2 == 1) ? WP(w,vp2_d).data_3 : 0,
!isProductionMinimum(i, 0), !isProductionMaximum(i, 0));
}
if (i->produced_cargo[1] != CT_INVALID) {
SetDParam(0, i->produced_cargo[1]);
SetDParam(1, i->total_production[1]);
SetDParam(2, i->pct_transported[1] * 100 >> 8);
DrawString(4 + (IsProductionAlterable(i) ? 30 : 0), 137, STR_482B_TRANSPORTED, 0);
/* Let's put out those buttons.. */
if (IsProductionAlterable(i)) {
DrawArrowButtons(5, 137, 3, (WP(w,vp2_d).data_2 == 2) ? WP(w,vp2_d).data_3 : 0,
!isProductionMinimum(i, 1), !isProductionMaximum(i, 1));
}
}
}
DrawWindowViewport(w);
}
break;
case WE_CLICK: {
Industry *i;
switch (e->we.click.widget) {
case 5: {
int line, x;
i = GetIndustry(w->window_number);
/* We should work if needed.. */
if (!IsProductionAlterable(i)) return;
x = e->we.click.pt.x;
line = (e->we.click.pt.y - 127) / 10;
if (e->we.click.pt.y >= 127 && IS_INT_INSIDE(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
if (IS_INT_INSIDE(x, 5, 25) ) {
/* Clicked buttons, decrease or increase production */
if (x < 15) {
if (isProductionMinimum(i, line)) return;
i->production_rate[line] = max(i->production_rate[line] / 2, 1);
} else {
if (isProductionMaximum(i, line)) return;
i->production_rate[line] = minu(i->production_rate[line] * 2, 255);
}
UpdateIndustryProduction(i);
SetWindowDirty(w);
w->flags4 |= 5 << WF_TIMEOUT_SHL;
WP(w,vp2_d).data_2 = line+1;
WP(w,vp2_d).data_3 = (x < 15 ? 1 : 2);
} else if (IS_INT_INSIDE(x, 34, 160)) {
/* clicked the text */
WP(w,vp2_d).data_1 = line;
SetDParam(0, i->production_rate[line] * 8);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_GAME_PRODUCTION, 10, 100, w, CS_ALPHANUMERAL);
}
}
} break;
case 6:
i = GetIndustry(w->window_number);
ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
} break;
}
break;
case WE_TIMEOUT:
WP(w,vp2_d).data_2 = 0;
WP(w,vp2_d).data_3 = 0;
SetWindowDirty(w);
break;
case WE_ON_EDIT_TEXT:
if (e->we.edittext.str[0] != '\0') {
Industry* i = GetIndustry(w->window_number);
int line = WP(w,vp2_d).data_1;
i->production_rate[line] = clampu(atoi(e->we.edittext.str), 0, 255);
UpdateIndustryProduction(i);
SetWindowDirty(w);
}
}
}
static void UpdateIndustryProduction(Industry *i)
{
if (i->produced_cargo[0] != CT_INVALID)
i->total_production[0] = 8 * i->production_rate[0];
if (i->produced_cargo[1] != CT_INVALID)
i->total_production[1] = 8 * i->production_rate[1];
}
static const Widget _industry_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 9, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 9, 11, 247, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 9, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 9, 0, 259, 14, 105, 0x0, STR_NULL},
{ WWT_INSET, RESIZE_NONE, 9, 2, 257, 16, 103, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 9, 0, 259, 106, 147, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 9, 0, 129, 148, 159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON},
{ WWT_PANEL, RESIZE_NONE, 9, 130, 259, 148, 159, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _industry_view_desc = {
WDP_AUTO, WDP_AUTO, 260, 160,
WC_INDUSTRY_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_industry_view_widgets,
IndustryViewWndProc
};
void ShowIndustryViewWindow(int industry)
{
Window *w = AllocateWindowDescFront(&_industry_view_desc, industry);
if (w != NULL) {
w->flags4 |= WF_DISABLE_VP_SCROLL;
WP(w,vp2_d).data_1 = 0;
WP(w,vp2_d).data_2 = 0;
WP(w,vp2_d).data_3 = 0;
AssignWindowViewport(w, 3, 17, 0xFE, 0x56, GetIndustry(w->window_number)->xy + TileDiffXY(1, 1), 1);
}
}
static const Widget _industry_directory_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 13, 11, 495, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 13, 496, 507, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP},
{ WWT_PANEL, RESIZE_NONE, 13, 401, 495, 14, 25, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_BOTTOM, 13, 0, 495, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 13, 496, 507, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_TB, 13, 496, 507, 178, 189, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static uint _num_industry_sort;
static char _bufcache[96];
static const Industry* _last_industry;
static byte _industry_sort_order;
static int CDECL GeneralIndustrySorter(const void *a, const void *b)
{
const Industry* i = *(const Industry**)a;
const Industry* j = *(const Industry**)b;
int r;
switch (_industry_sort_order >> 1) {
default: NOT_REACHED();
case 0: /* Sort by Name (handled later) */
r = 0;
break;
case 1: /* Sort by Type */
r = i->type - j->type;
break;
case 2: /* Sort by Production */
if (i->produced_cargo[0] == CT_INVALID) {
r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
} else {
if (j->produced_cargo[0] == CT_INVALID) {
r = 1;
} else {
r =
(i->total_production[0] + i->total_production[1]) -
(j->total_production[0] + j->total_production[1]);
}
}
break;
case 3: /* Sort by transported fraction */
if (i->produced_cargo[0] == CT_INVALID) {
r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
} else {
if (j->produced_cargo[0] == CT_INVALID) {
r = 1;
} else {
int pi;
int pj;
pi = i->pct_transported[0] * 100 >> 8;
if (i->produced_cargo[1] != CT_INVALID) {
int p = i->pct_transported[1] * 100 >> 8;
if (p < pi) pi = p;
}
pj = j->pct_transported[0] * 100 >> 8;
if (j->produced_cargo[1] != CT_INVALID) {
int p = j->pct_transported[1] * 100 >> 8;
if (p < pj) pj = p;
}
r = pi - pj;
}
}
break;
}
/* default to string sorting if they are otherwise equal */
if (r == 0) {
char buf1[96];
SetDParam(0, i->town->index);
GetString(buf1, STR_TOWN, lastof(buf1));
if (j != _last_industry) {
_last_industry = j;
SetDParam(0, j->town->index);
GetString(_bufcache, STR_TOWN, lastof(_bufcache));
}
r = strcmp(buf1, _bufcache);
}
if (_industry_sort_order & 1) r = -r;
return r;
}
/**
* Makes a sorted industry list.
* When there are no industries, the list has to be made. This so when one
* starts a new game without industries after playing a game with industries
* the list is not populated with invalid industries from the previous game.
*/
static void MakeSortedIndustryList(void)
{
const Industry* i;
int n = 0;
/* Create array for sorting */
_industry_sort = ReallocT(_industry_sort, GetMaxIndustryIndex() + 1);
if (_industry_sort == NULL) error("Could not allocate memory for the industry-sorting-list");
/* Don't attempt a sort if there are no industries */
if (GetNumIndustries() != 0) {
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
}
_num_industry_sort = n;
_last_industry = NULL; // used for "cache"
DEBUG(misc, 3, "Resorting industries list");
}
static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int n;
uint p;
static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
if (_industry_sort_dirty) {
_industry_sort_dirty = false;
MakeSortedIndustryList();
}
SetVScrollCount(w, _num_industry_sort);
DrawWindowWidgets(w);
DoDrawString(_industry_sort_order & 1 ? DOWNARROW : UPARROW, _indicator_positions[_industry_sort_order>>1], 15, 0x10);
p = w->vscroll.pos;
n = 0;
while (p < _num_industry_sort) {
const Industry* i = _industry_sort[p];
SetDParam(0, i->index);
if (i->produced_cargo[0] != CT_INVALID) {
SetDParam(1, i->produced_cargo[0]);
SetDParam(2, i->total_production[0]);
if (i->produced_cargo[1] != CT_INVALID) {
SetDParam(3, i->produced_cargo[1]);
SetDParam(4, i->total_production[1]);
SetDParam(5, i->pct_transported[0] * 100 >> 8);
SetDParam(6, i->pct_transported[1] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_TWO, 0);
} else {
SetDParam(3, i->pct_transported[0] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM, 0);
}
} else {
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_NOPROD, 0);
}
p++;
if (++n == w->vscroll.cap) break;
}
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 3: {
_industry_sort_order = _industry_sort_order==0 ? 1 : 0;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 4: {
_industry_sort_order = _industry_sort_order==2 ? 3 : 2;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 5: {
_industry_sort_order = _industry_sort_order==4 ? 5 : 4;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 6: {
_industry_sort_order = _industry_sort_order==6 ? 7 : 6;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 8: {
int y = (e->we.click.pt.y - 28) / 10;
uint16 p;
if (!IS_INT_INSIDE(y, 0, w->vscroll.cap)) return;
p = y + w->vscroll.pos;
if (p < _num_industry_sort) {
ScrollMainWindowToTile(_industry_sort[p]->xy);
}
} break;
}
break;
case WE_4:
SetWindowDirty(w);
break;
case WE_RESIZE:
w->vscroll.cap += e->we.sizing.diff.y / 10;
break;
}
}
/* Industry List */
static const WindowDesc _industry_directory_desc = {
WDP_AUTO, WDP_AUTO, 508, 190,
WC_INDUSTRY_DIRECTORY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_industry_directory_widgets,
IndustryDirectoryWndProc
};
void ShowIndustryDirectory(void)
{
Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
if (w != NULL) {
w->vscroll.cap = 16;
w->resize.height = w->height - 6 * 10; // minimum 10 items
w->resize.step_height = 10;
SetWindowDirty(w);
}
}
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