Files @ r25968:3a653e5d3685
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Location: cpp/openttd-patchpack/source/regression/regression.cfg

SamuXarick
Fix: reduce cost of building canals over objects on sea

It is not like we will drain the sea first, to put water back in it after.
Besides, the cost for draining the sea isn't calculated for all other cases either.
[misc]
display_opt = SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|WAYPOINTS
language = english.lng

[gui]
autosave = off

[game_creation]
town_name = english

[ai_players]
none =
regression =

[vehicle]
road_side = right
plane_speed = 2

[construction]
max_bridge_length = 100