Files @ r4603:3b159d0db197
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Location: cpp/openttd-patchpack/source/table/water_land.h

peter1138
(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
/* $Id$ */

typedef struct WaterDrawTileStruct {
	byte delta_x;
	byte delta_y;
	byte delta_z;
	byte width;
	byte height;
	byte unk;
	SpriteID image;
} WaterDrawTileStruct;

#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
#define END(y) { 0x80, y, 0, 0, 0, 0, 0 }

static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
	BEGIN(0xFDD),
	{ 0, 15, 0, 16, 1, 0x14, 0xFE8 | PALETTE_MODIFIER_COLOR },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
	BEGIN(0xFDD),
	{ 0,  0, 0, 16, 1, 0x14, 0xFEA },
	{ 0, 15, 0, 16, 1, 0x14, 0xFE6 | PALETTE_MODIFIER_COLOR },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
	BEGIN(0xFDD),
	{ 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | PALETTE_MODIFIER_COLOR },
	END(0)
};

static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
	BEGIN(0xFDD),
	{  0, 0, 0, 1, 16, 0x14, 0xFEB },
	{ 15, 0, 0, 1, 16, 0x14, 0xFE7 | PALETTE_MODIFIER_COLOR },
	END(0)
};

static const WaterDrawTileStruct* const _shipdepot_display_seq[] = {
	_shipdepot_display_seq_1,
	_shipdepot_display_seq_2,
	_shipdepot_display_seq_3,
	_shipdepot_display_seq_4,
};

static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
	BEGIN(SPR_CANALS_BASE + 6),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
	BEGIN(SPR_CANALS_BASE + 5),
	{   0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
	BEGIN(SPR_CANALS_BASE + 7),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
	BEGIN(SPR_CANALS_BASE + 8),
	{   0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 1 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 2 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 + 3 },
	END(0)
};

static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 1 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 1 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 },
	{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
	BEGIN(0xFDD),
	{ 0,   0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 2 },
	{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 2 },
	END(8)
};

static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
	BEGIN(0xFDD),
	{   0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 + 3 },
	{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 + 3 },
	END(8)
};

static const WaterDrawTileStruct* const _shiplift_display_seq[] = {
	_shiplift_display_seq_0,
	_shiplift_display_seq_1,
	_shiplift_display_seq_2,
	_shiplift_display_seq_3,

	_shiplift_display_seq_0b,
	_shiplift_display_seq_1b,
	_shiplift_display_seq_2b,
	_shiplift_display_seq_3b,

	_shiplift_display_seq_0t,
	_shiplift_display_seq_1t,
	_shiplift_display_seq_2t,
	_shiplift_display_seq_3t,
};

#undef BEGIN
#undef END