Files @ r15899:3bbe04d427d2
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Location: cpp/openttd-patchpack/source/src/blitter/null.hpp

rubidium
(svn r20593) -Fix: (rlongago, r20547): long ago the service interval was int16, after which is got converted to Date except in the order backup. Much later I copied the savegame snippets from a vehicle and applied that on the order backup. Presto, reading/writing 32 bits (of Date) into 16 bits of ancient style service interval. That would then "spoil" the name pointer and that eventually crashes OpenTTD as it's likely to be an invalid pointer.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file null.hpp The blitter that doesn't blit. */

#ifndef BLITTER_NULL_HPP
#define BLITTER_NULL_HPP

#include "base.hpp"
#include "factory.hpp"

class Blitter_Null : public Blitter {
public:
	/* virtual */ uint8 GetScreenDepth() { return 0; }
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) {};
	/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) {};
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
	/* virtual */ void *MoveTo(const void *video, int x, int y) { return NULL; };
	/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour) {};
	/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour) {};
	/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) {};
	/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height) {};
	/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height) {};
	/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
	/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {};
	/* virtual */ int BufferSize(int width, int height) { return 0; };
	/* virtual */ void PaletteAnimate(uint start, uint count) { };
	/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; };

	/* virtual */ const char *GetName() { return "null"; }
	/* virtual */ int GetBytesPerPixel() { return 0; }
};

class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
public:
	/* virtual */ const char *GetName() { return "null"; }
	/* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; }
	/* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); }
};

#endif /* BLITTER_NULL_HPP */