Files @ r15899:3bbe04d427d2
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Location: cpp/openttd-patchpack/source/src/music/cocoa_m.cpp

rubidium
(svn r20593) -Fix: (rlongago, r20547): long ago the service interval was int16, after which is got converted to Date except in the order backup. Much later I copied the savegame snippets from a vehicle and applied that on the order backup. Presto, reading/writing 32 bits (of Date) into 16 bits of ancient style service interval. That would then "spoil" the name pointer and that eventually crashes OpenTTD as it's likely to be an invalid pointer.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file cocoa_m.cpp
 * @brief MIDI music player for MacOS X using CoreAudio.
 */


#ifdef WITH_COCOA

#include "../stdafx.h"
#include "../os/macosx/macos.h"
#include "cocoa_m.h"
#include "../debug.h"

#define Rect        OTTDRect
#define Point       OTTDPoint
#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
#undef Rect
#undef Point

static FMusicDriver_Cocoa iFMusicDriver_Cocoa;


static MusicPlayer    _player = NULL;
static MusicSequence  _sequence = NULL;
static MusicTimeStamp _seq_length = 0;
static bool           _playing = false;
static byte           _volume = 127;


/** Set the volume of the current sequence. */
static void DoSetVolume()
{
	if (_sequence == NULL) return;

	AUGraph graph;
	MusicSequenceGetAUGraph(_sequence, &graph);

	AudioUnit output_unit = NULL;

	/* Get output audio unit */
	UInt32 node_count = 0;
	AUGraphGetNodeCount(graph, &node_count);
	for (UInt32 i = 0; i < node_count; i++) {
		AUNode node;
		AUGraphGetIndNode(graph, i, &node);

		AudioUnit unit;
		OSType comp_type = 0;

#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
		if (MacOSVersionIsAtLeast(10, 5, 0)) {
			/* The 10.6 SDK has changed the function prototype of
			 * AUGraphNodeInfo. This is a binary compatible change,
			 * but we need to get the type declaration right or
			 * risk compilation errors. The header AudioComponent.h
			 * was introduced in 10.6 so use it to decide which
			 * type definition to use. */
#ifdef __AUDIOCOMPONENT_H__
			AudioComponentDescription desc;
#else
			ComponentDescription desc;
#endif
			AUGraphNodeInfo(graph, node, &desc, &unit);
			comp_type = desc.componentType;
		} else
#endif
		{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5)
			ComponentDescription desc;
			AUGraphGetNodeInfo(graph, node, &desc, NULL, NULL, &unit);
			comp_type = desc.componentType;
#endif
		}

		if (comp_type == kAudioUnitType_Output) {
			output_unit = unit;
			break;
		}
	}
	if (output_unit == NULL) {
		DEBUG(driver, 1, "cocoa_m: Failed to get output node to set volume");
		return;
	}

	Float32 vol = _volume / 127.0f;  // 0 - +127 -> 0.0 - 1.0
	AudioUnitSetParameter(output_unit, kHALOutputParam_Volume, kAudioUnitScope_Global, 0, vol, 0);
}


/**
 * Initialized the MIDI player, including QuickTime initialization.
 */
const char *MusicDriver_Cocoa::Start(const char * const *parm)
{
	if (NewMusicPlayer(&_player) != noErr) return "failed to create music player";

	return NULL;
}


/**
 * Checks wether the player is active.
 */
bool MusicDriver_Cocoa::IsSongPlaying()
{
	if (!_playing) return false;

	MusicTimeStamp time = 0;
	MusicPlayerGetTime(_player, &time);
	return time < _seq_length;
}


/**
 * Stops the MIDI player.
 */
void MusicDriver_Cocoa::Stop()
{
	if (_player != NULL) DisposeMusicPlayer(_player);
	if (_sequence != NULL) DisposeMusicSequence(_sequence);
}


/**
 * Starts playing a new song.
 *
 * @param filename Path to a MIDI file.
 */
void MusicDriver_Cocoa::PlaySong(const char *filename)
{
	DEBUG(driver, 2, "cocoa_m: trying to play '%s'", filename);

	this->StopSong();
	if (_sequence != NULL) {
		DisposeMusicSequence(_sequence);
		_sequence = NULL;
	}

	if (NewMusicSequence(&_sequence) != noErr) {
		DEBUG(driver, 0, "cocoa_m: Failed to create music sequence");
		return;
	}

	const char *os_file = OTTD2FS(filename);
	CFURLRef url = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (const UInt8*)os_file, strlen(os_file), false);

#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
	if (MacOSVersionIsAtLeast(10, 5, 0)) {
		if (MusicSequenceFileLoad(_sequence, url, 0, 0) != noErr) {
			DEBUG(driver, 0, "cocoa_m: Failed to load MIDI file");
			CFRelease(url);
			return;
		}
	} else
#endif
	{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5)
		FSRef ref_file;
		if (!CFURLGetFSRef(url, &ref_file)) {
			DEBUG(driver, 0, "cocoa_m: Failed to make FSRef");
			CFRelease(url);
			return;
		}
		if (MusicSequenceLoadSMFWithFlags(_sequence, &ref_file, 0) != noErr) {
			DEBUG(driver, 0, "cocoa_m: Failed to load MIDI file old style");
			CFRelease(url);
			return;
		}
#endif
	}
	CFRelease(url);

	/* Construct audio graph */
	AUGraph graph = NULL;

	MusicSequenceGetAUGraph(_sequence, &graph);
	AUGraphOpen(graph);
	if (AUGraphInitialize(graph) != noErr) {
		DEBUG(driver, 0, "cocoa_m: Failed to initialize AU graph");
		return;
	}

	/* Figure out sequence length */
	UInt32 num_tracks;
	MusicSequenceGetTrackCount(_sequence, &num_tracks);
	_seq_length = 0;
	for (UInt32 i = 0; i < num_tracks; i++) {
		MusicTrack     track = NULL;
		MusicTimeStamp track_length = 0;
		UInt32         prop_size = sizeof(MusicTimeStamp);
		MusicSequenceGetIndTrack(_sequence, i, &track);
		MusicTrackGetProperty(track, kSequenceTrackProperty_TrackLength, &track_length, &prop_size);
		if (track_length > _seq_length) _seq_length = track_length;
	}
	/* Add 8 beats for reverb/long note release */
	_seq_length += 8;

	DoSetVolume();
	MusicPlayerSetSequence(_player, _sequence);
	MusicPlayerPreroll(_player);
	if (MusicPlayerStart(_player) != noErr) return;
	_playing = true;

	DEBUG(driver, 3, "cocoa_m: playing '%s'", filename);
}


/**
 * Stops playing the current song, if the player is active.
 */
void MusicDriver_Cocoa::StopSong()
{
	MusicPlayerStop(_player);
	MusicPlayerSetSequence(_player, NULL);
	_playing = false;
}


/**
 * Changes the playing volume of the MIDI player.
 *
 * @param vol The desired volume, range of the value is @c 0-127
 */
void MusicDriver_Cocoa::SetVolume(byte vol)
{
	_volume = vol;
	DoSetVolume();
}

#endif /* WITH_COCOA */