Files @ r15899:3bbe04d427d2
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Location: cpp/openttd-patchpack/source/src/newgrf_town.cpp

rubidium
(svn r20593) -Fix: (rlongago, r20547): long ago the service interval was int16, after which is got converted to Date except in the order backup. Much later I copied the savegame snippets from a vehicle and applied that on the order backup. Presto, reading/writing 32 bits (of Date) into 16 bits of ancient style service interval. That would then "spoil" the name pointer and that eventually crashes OpenTTD as it's likely to be an invalid pointer.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_town.cpp Implementation of the town part of NewGRF houses. */

#include "stdafx.h"
#include "debug.h"
#include "town.h"

/**
 * This function implements the town variables that newGRF defines.
 * @param variable that is queried
 * @param parameter unused
 * @param available will return false if ever the variable asked for does not exist
 * @param t is of course the town we are inquiring
 * @return the value stored in the corresponding variable
 */
uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t)
{
	switch (variable) {
		/* Larger towns */
		case 0x40:
			if (_settings_game.economy.larger_towns == 0) return 2;
			if (t->larger_town) return 1;
			return 0;

		/* Town index */
		case 0x41: return t->index;

		/* Town properties */
		case 0x80: return t->xy;
		case 0x81: return GB(t->xy, 8, 8);
		case 0x82: return ClampToU16(t->population);
		case 0x83: return GB(ClampToU16(t->population), 8, 8);
		case 0x8A: return t->grow_counter;
		case 0x92: return t->flags;  // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
		case 0x93: return 0;
		case 0x94: return ClampToU16(t->squared_town_zone_radius[0]);
		case 0x95: return GB(ClampToU16(t->squared_town_zone_radius[0]), 8, 8);
		case 0x96: return ClampToU16(t->squared_town_zone_radius[1]);
		case 0x97: return GB(ClampToU16(t->squared_town_zone_radius[1]), 8, 8);
		case 0x98: return ClampToU16(t->squared_town_zone_radius[2]);
		case 0x99: return GB(ClampToU16(t->squared_town_zone_radius[2]), 8, 8);
		case 0x9A: return ClampToU16(t->squared_town_zone_radius[3]);
		case 0x9B: return GB(ClampToU16(t->squared_town_zone_radius[3]), 8, 8);
		case 0x9C: return ClampToU16(t->squared_town_zone_radius[4]);
		case 0x9D: return GB(ClampToU16(t->squared_town_zone_radius[4]), 8, 8);
		case 0x9E: return t->ratings[0];
		case 0x9F: return GB(t->ratings[0], 8, 8);
		case 0xA0: return t->ratings[1];
		case 0xA1: return GB(t->ratings[1], 8, 8);
		case 0xA2: return t->ratings[2];
		case 0xA3: return GB(t->ratings[2], 8, 8);
		case 0xA4: return t->ratings[3];
		case 0xA5: return GB(t->ratings[3], 8, 8);
		case 0xA6: return t->ratings[4];
		case 0xA7: return GB(t->ratings[4], 8, 8);
		case 0xA8: return t->ratings[5];
		case 0xA9: return GB(t->ratings[5], 8, 8);
		case 0xAA: return t->ratings[6];
		case 0xAB: return GB(t->ratings[6], 8, 8);
		case 0xAC: return t->ratings[7];
		case 0xAD: return GB(t->ratings[7], 8, 8);
		case 0xAE: return t->have_ratings;
		case 0xB2: return t->statues;
		case 0xB6: return ClampToU16(t->num_houses);
		case 0xB9: return t->growth_rate;
		case 0xBA: return ClampToU16(t->new_max_pass);
		case 0xBB: return GB(ClampToU16(t->new_max_pass), 8, 8);
		case 0xBC: return ClampToU16(t->new_max_mail);
		case 0xBD: return GB(ClampToU16(t->new_max_mail), 8, 8);
		case 0xBE: return ClampToU16(t->new_act_pass);
		case 0xBF: return GB(ClampToU16(t->new_act_pass), 8, 8);
		case 0xC0: return ClampToU16(t->new_act_mail);
		case 0xC1: return GB(ClampToU16(t->new_act_mail), 8, 8);
		case 0xC2: return ClampToU16(t->max_pass);
		case 0xC3: return GB(ClampToU16(t->max_pass), 8, 8);
		case 0xC4: return ClampToU16(t->max_mail);
		case 0xC5: return GB(ClampToU16(t->max_mail), 8, 8);
		case 0xC6: return ClampToU16(t->act_pass);
		case 0xC7: return GB(ClampToU16(t->act_pass), 8, 8);
		case 0xC8: return ClampToU16(t->act_mail);
		case 0xC9: return GB(ClampToU16(t->act_mail), 8, 8);
		case 0xCA: return t->pct_pass_transported;
		case 0xCB: return t->pct_mail_transported;
		case 0xCC: return t->new_act_food;
		case 0xCD: return GB(t->new_act_food, 8, 8);
		case 0xCE: return t->new_act_water;
		case 0xCF: return GB(t->new_act_water, 8, 8);
		case 0xD0: return t->act_food;
		case 0xD1: return GB(t->act_food, 8, 8);
		case 0xD2: return t->act_water;
		case 0xD3: return GB(t->act_water, 8, 8);
		case 0xD4: return t->road_build_months;
		case 0xD5: return t->fund_buildings_months;
	}

	DEBUG(grf, 1, "Unhandled town property 0x%X", variable);

	*available = false;
	return UINT_MAX;
}