Files @ r25554:3bffaeffba17
Branch filter:

Location: cpp/openttd-patchpack/source/src/console.cpp

Patric Stout
Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)

This to be more explicit the function changes the value, and not
returns yes/no.
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file console.cpp Handling of the in-game console. */

#include "stdafx.h"
#include "console_internal.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_admin.h"
#include "debug.h"
#include "console_func.h"
#include "settings_type.h"

#include <stdarg.h>

#include "safeguards.h"

static const uint ICON_TOKEN_COUNT = 20;     ///< Maximum number of tokens in one command
static const uint ICON_MAX_RECURSE = 10;     ///< Maximum number of recursion

/* console parser */
/* static */ IConsole::CommandList &IConsole::Commands()
{
	static IConsole::CommandList cmds;
	return cmds;
}

/* static */ IConsole::AliasList &IConsole::Aliases()
{
	static IConsole::AliasList aliases;
	return aliases;
}

FILE *_iconsole_output_file;

void IConsoleInit()
{
	_iconsole_output_file = nullptr;
	_redirect_console_to_client = INVALID_CLIENT_ID;
	_redirect_console_to_admin  = INVALID_ADMIN_ID;

	IConsoleGUIInit();

	IConsoleStdLibRegister();
}

static void IConsoleWriteToLogFile(const char *string)
{
	if (_iconsole_output_file != nullptr) {
		/* if there is an console output file ... also print it there */
		const char *header = GetLogPrefix();
		if ((strlen(header) != 0 && fwrite(header, strlen(header), 1, _iconsole_output_file) != 1) ||
				fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
				fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
			fclose(_iconsole_output_file);
			_iconsole_output_file = nullptr;
			IConsolePrintF(CC_DEFAULT, "cannot write to log file");
		}
	}
}

bool CloseConsoleLogIfActive()
{
	if (_iconsole_output_file != nullptr) {
		IConsolePrintF(CC_DEFAULT, "file output complete");
		fclose(_iconsole_output_file);
		_iconsole_output_file = nullptr;
		return true;
	}

	return false;
}

void IConsoleFree()
{
	IConsoleGUIFree();
	CloseConsoleLogIfActive();
}

/**
 * Handle the printing of text entered into the console or redirected there
 * by any other means. Text can be redirected to other clients in a network game
 * as well as to a logfile. If the network server is a dedicated server, all activities
 * are also logged. All lines to print are added to a temporary buffer which can be
 * used as a history to print them onscreen
 * @param colour_code the colour of the command. Red in case of errors, etc.
 * @param string the message entered or output on the console (notice, error, etc.)
 */
void IConsolePrint(TextColour colour_code, const char *string)
{
	assert(IsValidConsoleColour(colour_code));

	char *str;
	if (_redirect_console_to_client != INVALID_CLIENT_ID) {
		/* Redirect the string to the client */
		NetworkServerSendRcon(_redirect_console_to_client, colour_code, string);
		return;
	}

	if (_redirect_console_to_admin != INVALID_ADMIN_ID) {
		NetworkServerSendAdminRcon(_redirect_console_to_admin, colour_code, string);
		return;
	}

	/* Create a copy of the string, strip if of colours and invalid
	 * characters and (when applicable) assign it to the console buffer */
	str = stredup(string);
	str_strip_colours(str);
	StrMakeValidInPlace(str);

	if (_network_dedicated) {
		NetworkAdminConsole("console", str);
		fprintf(stdout, "%s%s\n", GetLogPrefix(), str);
		fflush(stdout);
		IConsoleWriteToLogFile(str);
		free(str); // free duplicated string since it's not used anymore
		return;
	}

	IConsoleWriteToLogFile(str);
	IConsoleGUIPrint(colour_code, str);
}

/**
 * Handle the printing of text entered into the console or redirected there
 * by any other means. Uses printf() style format, for more information look
 * at IConsolePrint()
 */
void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
{
	assert(IsValidConsoleColour(colour_code));

	va_list va;
	char buf[ICON_MAX_STREAMSIZE];

	va_start(va, format);
	vseprintf(buf, lastof(buf), format, va);
	va_end(va);

	IConsolePrint(colour_code, buf);
}

/**
 * It is possible to print debugging information to the console,
 * which is achieved by using this function. Can only be used by
 * debug() in debug.cpp. You need at least a level 2 (developer) for debugging
 * messages to show up
 * @param dbg debugging category
 * @param string debugging message
 */
void IConsoleDebug(const char *dbg, const char *string)
{
	if (_settings_client.gui.developer <= 1) return;
	IConsolePrintF(CC_DEBUG, "dbg: [%s] %s", dbg, string);
}

/**
 * It is possible to print warnings to the console. These are mostly
 * errors or mishaps, but non-fatal. You need at least a level 1 (developer) for
 * debugging messages to show up
 */
void IConsoleWarning(const char *string)
{
	if (_settings_client.gui.developer == 0) return;
	IConsolePrintF(CC_WARNING, "WARNING: %s", string);
}

/**
 * It is possible to print error information to the console. This can include
 * game errors, or errors in general you would want the user to notice
 */
void IConsoleError(const char *string)
{
	IConsolePrintF(CC_ERROR, "ERROR: %s", string);
}

/**
 * Change a string into its number representation. Supports
 * decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
 * @param *value the variable a successful conversion will be put in
 * @param *arg the string to be converted
 * @return Return true on success or false on failure
 */
bool GetArgumentInteger(uint32 *value, const char *arg)
{
	char *endptr;

	if (strcmp(arg, "on") == 0 || strcmp(arg, "true") == 0) {
		*value = 1;
		return true;
	}
	if (strcmp(arg, "off") == 0 || strcmp(arg, "false") == 0) {
		*value = 0;
		return true;
	}

	*value = strtoul(arg, &endptr, 0);
	return arg != endptr;
}

/**
 * Creates a copy of a string with underscores removed from it
 * @param name String to remove the underscores from.
 * @return A copy of \a name, without underscores.
 */
static std::string RemoveUnderscores(std::string name)
{
	name.erase(std::remove(name.begin(), name.end(), '_'), name.end());
	return name;
}

/**
 * Register a new command to be used in the console
 * @param name name of the command that will be used
 * @param proc function that will be called upon execution of command
 */
/* static */ void IConsole::CmdRegister(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook)
{
	IConsole::Commands().try_emplace(RemoveUnderscores(name), name, proc, hook);
}

/**
 * Find the command pointed to by its string
 * @param name command to be found
 * @return return Cmdstruct of the found command, or nullptr on failure
 */
/* static */ IConsoleCmd *IConsole::CmdGet(const std::string &name)
{
	auto item = IConsole::Commands().find(RemoveUnderscores(name));
	if (item != IConsole::Commands().end()) return &item->second;
	return nullptr;
}

/**
 * Register a an alias for an already existing command in the console
 * @param name name of the alias that will be used
 * @param cmd name of the command that 'name' will be alias of
 */
/* static */ void IConsole::AliasRegister(const std::string &name, const std::string &cmd)
{
	auto result = IConsole::Aliases().try_emplace(RemoveUnderscores(name), name, cmd);
	if (!result.second) IConsoleError("an alias with this name already exists; insertion aborted");
}

/**
 * Find the alias pointed to by its string
 * @param name alias to be found
 * @return return Aliasstruct of the found alias, or nullptr on failure
 */
/* static */ IConsoleAlias *IConsole::AliasGet(const std::string &name)
{
	auto item = IConsole::Aliases().find(RemoveUnderscores(name));
	if (item != IConsole::Aliases().end()) return &item->second;
	return nullptr;
}

/**
 * An alias is just another name for a command, or for more commands
 * Execute it as well.
 * @param *alias is the alias of the command
 * @param tokencount the number of parameters passed
 * @param *tokens are the parameters given to the original command (0 is the first param)
 */
static void IConsoleAliasExec(const IConsoleAlias *alias, byte tokencount, char *tokens[ICON_TOKEN_COUNT], const uint recurse_count)
{
	char  alias_buffer[ICON_MAX_STREAMSIZE] = { '\0' };
	char *alias_stream = alias_buffer;

	DEBUG(console, 6, "Requested command is an alias; parsing...");

	if (recurse_count > ICON_MAX_RECURSE) {
		IConsoleError("Too many alias expansions, recursion limit reached. Aborting");
		return;
	}

	for (const char *cmdptr = alias->cmdline.c_str(); *cmdptr != '\0'; cmdptr++) {
		switch (*cmdptr) {
			case '\'': // ' will double for ""
				alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
				break;

			case ';': // Cmd separator; execute previous and start new command
				IConsoleCmdExec(alias_buffer, recurse_count);

				alias_stream = alias_buffer;
				*alias_stream = '\0'; // Make sure the new command is terminated.

				cmdptr++;
				break;

			case '%': // Some or all parameters
				cmdptr++;
				switch (*cmdptr) {
					case '+': { // All parameters separated: "[param 1]" "[param 2]"
						for (uint i = 0; i != tokencount; i++) {
							if (i != 0) alias_stream = strecpy(alias_stream, " ", lastof(alias_buffer));
							alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
							alias_stream = strecpy(alias_stream, tokens[i], lastof(alias_buffer));
							alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
						}
						break;
					}

					case '!': { // Merge the parameters to one: "[param 1] [param 2] [param 3...]"
						alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
						for (uint i = 0; i != tokencount; i++) {
							if (i != 0) alias_stream = strecpy(alias_stream, " ", lastof(alias_buffer));
							alias_stream = strecpy(alias_stream, tokens[i], lastof(alias_buffer));
						}
						alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
						break;
					}

					default: { // One specific parameter: %A = [param 1] %B = [param 2] ...
						int param = *cmdptr - 'A';

						if (param < 0 || param >= tokencount) {
							IConsoleError("too many or wrong amount of parameters passed to alias, aborting");
							IConsolePrintF(CC_WARNING, "Usage of alias '%s': %s", alias->name.c_str(), alias->cmdline.c_str());
							return;
						}

						alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
						alias_stream = strecpy(alias_stream, tokens[param], lastof(alias_buffer));
						alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
						break;
					}
				}
				break;

			default:
				*alias_stream++ = *cmdptr;
				*alias_stream = '\0';
				break;
		}

		if (alias_stream >= lastof(alias_buffer) - 1) {
			IConsoleError("Requested alias execution would overflow execution buffer");
			return;
		}
	}

	IConsoleCmdExec(alias_buffer, recurse_count);
}

/**
 * Execute a given command passed to us. First chop it up into
 * individual tokens (separated by spaces), then execute it if possible
 * @param cmdstr string to be parsed and executed
 */
void IConsoleCmdExec(const char *cmdstr, const uint recurse_count)
{
	const char *cmdptr;
	char *tokens[ICON_TOKEN_COUNT], tokenstream[ICON_MAX_STREAMSIZE];
	uint t_index, tstream_i;

	bool longtoken = false;
	bool foundtoken = false;

	if (cmdstr[0] == '#') return; // comments

	for (cmdptr = cmdstr; *cmdptr != '\0'; cmdptr++) {
		if (!IsValidChar(*cmdptr, CS_ALPHANUMERAL)) {
			IConsoleError("command contains malformed characters, aborting");
			IConsolePrintF(CC_ERROR, "ERROR: command was: '%s'", cmdstr);
			return;
		}
	}

	DEBUG(console, 4, "Executing cmdline: '%s'", cmdstr);

	memset(&tokens, 0, sizeof(tokens));
	memset(&tokenstream, 0, sizeof(tokenstream));

	/* 1. Split up commandline into tokens, separated by spaces, commands
	 * enclosed in "" are taken as one token. We can only go as far as the amount
	 * of characters in our stream or the max amount of tokens we can handle */
	for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) {
		if (tstream_i >= lengthof(tokenstream)) {
			IConsoleError("command line too long");
			return;
		}

		switch (*cmdptr) {
		case ' ': // Token separator
			if (!foundtoken) break;

			if (longtoken) {
				tokenstream[tstream_i] = *cmdptr;
			} else {
				tokenstream[tstream_i] = '\0';
				foundtoken = false;
			}

			tstream_i++;
			break;
		case '"': // Tokens enclosed in "" are one token
			longtoken = !longtoken;
			if (!foundtoken) {
				if (t_index >= lengthof(tokens)) {
					IConsoleError("command line too long");
					return;
				}
				tokens[t_index++] = &tokenstream[tstream_i];
				foundtoken = true;
			}
			break;
		case '\\': // Escape character for ""
			if (cmdptr[1] == '"' && tstream_i + 1 < lengthof(tokenstream)) {
				tokenstream[tstream_i++] = *++cmdptr;
				break;
			}
			FALLTHROUGH;
		default: // Normal character
			tokenstream[tstream_i++] = *cmdptr;

			if (!foundtoken) {
				if (t_index >= lengthof(tokens)) {
					IConsoleError("command line too long");
					return;
				}
				tokens[t_index++] = &tokenstream[tstream_i - 1];
				foundtoken = true;
			}
			break;
		}
	}

	for (uint i = 0; i < lengthof(tokens) && tokens[i] != nullptr; i++) {
		DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
	}

	if (StrEmpty(tokens[0])) return; // don't execute empty commands
	/* 2. Determine type of command (cmd or alias) and execute
	 * First try commands, then aliases. Execute
	 * the found action taking into account its hooking code
	 */
	IConsoleCmd *cmd = IConsole::CmdGet(tokens[0]);
	if (cmd != nullptr) {
		ConsoleHookResult chr = (cmd->hook == nullptr ? CHR_ALLOW : cmd->hook(true));
		switch (chr) {
			case CHR_ALLOW:
				if (!cmd->proc(t_index, tokens)) { // index started with 0
					cmd->proc(0, nullptr); // if command failed, give help
				}
				return;

			case CHR_DISALLOW: return;
			case CHR_HIDE: break;
		}
	}

	t_index--;
	IConsoleAlias *alias = IConsole::AliasGet(tokens[0]);
	if (alias != nullptr) {
		IConsoleAliasExec(alias, t_index, &tokens[1], recurse_count + 1);
		return;
	}

	IConsoleError("command not found");
}