Files @ r7413:3ccdde9800e0
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Location: cpp/openttd-patchpack/source/src/articulated_vehicles.h

rubidium
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
/* $Id$ */

/** @file articulated_vehicles.h */

#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H

uint CountArticulatedParts(EngineID engine_type);
void AddArticulatedParts(Vehicle **vl, VehicleType type);

#endif /* ARTICULATED_VEHICLES_H */