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@ r19580:3dd5fc9bd797
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Location: cpp/openttd-patchpack/source/src/textbuf.cpp
r19580:3dd5fc9bd797
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(svn r24511) -Update from WebTranslator v3.0:
latvian - 3 changes by Parastais
vietnamese - 1 changes by nglekhoi
latvian - 3 changes by Parastais
vietnamese - 1 changes by nglekhoi
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file textbuf.cpp Textbuffer handling. */
#include "stdafx.h"
#include "textbuf_type.h"
#include "string_func.h"
#include "gfx_type.h"
#include "gfx_func.h"
#include "window_func.h"
/**
* Try to retrive the current clipboard contents.
*
* @note OS-specific funtion.
* @return True if some text could be retrived.
*/
bool GetClipboardContents(char *buffer, size_t buff_len);
int _caret_timer;
/* Delete a character at the caret position in a text buf.
* If backspace is set, delete the character before the caret,
* else delete the character after it. */
void Textbuf::DelChar(bool backspace)
{
WChar c;
char *s = this->buf + this->caretpos;
if (backspace) s = Utf8PrevChar(s);
uint16 len = (uint16)Utf8Decode(&c, s);
uint width = GetCharacterWidth(FS_NORMAL, c);
this->pixels -= width;
if (backspace) {
this->caretpos -= len;
this->caretxoffs -= width;
}
/* Move the remaining characters over the marker */
memmove(s, s + len, this->bytes - (s - this->buf) - len);
this->bytes -= len;
this->chars--;
}
/**
* Delete a character from a textbuffer, either with 'Delete' or 'Backspace'
* The character is delete from the position the caret is at
* @param delmode Type of deletion, either WKC_BACKSPACE or WKC_DELETE
* @return Return true on successful change of Textbuf, or false otherwise
*/
bool Textbuf::DeleteChar(int delmode)
{
if (delmode == WKC_BACKSPACE && this->caretpos != 0) {
this->DelChar(true);
return true;
} else if (delmode == WKC_DELETE && this->caretpos < this->bytes - 1) {
this->DelChar(false);
return true;
}
return false;
}
/**
* Delete every character in the textbuffer
*/
void Textbuf::DeleteAll()
{
memset(this->buf, 0, this->max_bytes);
this->bytes = this->chars = 1;
this->pixels = this->caretpos = this->caretxoffs = 0;
}
/**
* Insert a character to a textbuffer. If maxwidth of the Textbuf is zero,
* we don't care about the visual-length but only about the physical
* length of the string
* @param key Character to be inserted
* @return Return true on successful change of Textbuf, or false otherwise
*/
bool Textbuf::InsertChar(WChar key)
{
const byte charwidth = GetCharacterWidth(FS_NORMAL, key);
uint16 len = (uint16)Utf8CharLen(key);
if (this->bytes + len <= this->max_bytes && this->chars + 1 <= this->max_chars) {
memmove(this->buf + this->caretpos + len, this->buf + this->caretpos, this->bytes - this->caretpos);
Utf8Encode(this->buf + this->caretpos, key);
this->chars++;
this->bytes += len;
this->pixels += charwidth;
this->caretpos += len;
this->caretxoffs += charwidth;
return true;
}
return false;
}
/**
* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
* and append this up to the maximum length (either absolute or screenlength). If maxlength
* is zero, we don't care about the screenlength but only about the physical length of the string
* @return true on successful change of Textbuf, or false otherwise
*/
bool Textbuf::InsertClipboard()
{
char utf8_buf[512];
if (!GetClipboardContents(utf8_buf, lengthof(utf8_buf))) return false;
uint16 pixels = 0, bytes = 0, chars = 0;
WChar c;
for (const char *ptr = utf8_buf; (c = Utf8Consume(&ptr)) != '\0';) {
if (!IsPrintable(c)) break;
byte len = Utf8CharLen(c);
if (this->bytes + bytes + len > this->max_bytes) break;
if (this->chars + chars + 1 > this->max_chars) break;
byte char_pixels = GetCharacterWidth(FS_NORMAL, c);
pixels += char_pixels;
bytes += len;
chars++;
}
if (bytes == 0) return false;
memmove(this->buf + this->caretpos + bytes, this->buf + this->caretpos, this->bytes - this->caretpos);
memcpy(this->buf + this->caretpos, utf8_buf, bytes);
this->pixels += pixels;
this->caretxoffs += pixels;
this->bytes += bytes;
this->chars += chars;
this->caretpos += bytes;
assert(this->bytes <= this->max_bytes);
assert(this->chars <= this->max_chars);
this->buf[this->bytes - 1] = '\0'; // terminating zero
return true;
}
/**
* Handle text navigation with arrow keys left/right.
* This defines where the caret will blink and the next characer interaction will occur
* @param navmode Direction in which navigation occurs WKC_LEFT, WKC_RIGHT, WKC_END, WKC_HOME
* @return Return true on successful change of Textbuf, or false otherwise
*/
bool Textbuf::MovePos(int navmode)
{
switch (navmode) {
case WKC_LEFT:
if (this->caretpos != 0) {
WChar c;
const char *s = Utf8PrevChar(this->buf + this->caretpos);
Utf8Decode(&c, s);
this->caretpos = s - this->buf; // -= (this->buf + this->caretpos - s)
this->caretxoffs -= GetCharacterWidth(FS_NORMAL, c);
return true;
}
break;
case WKC_RIGHT:
if (this->caretpos < this->bytes - 1) {
WChar c;
this->caretpos += (uint16)Utf8Decode(&c, this->buf + this->caretpos);
this->caretxoffs += GetCharacterWidth(FS_NORMAL, c);
return true;
}
break;
case WKC_HOME:
this->caretpos = 0;
this->caretxoffs = 0;
return true;
case WKC_END:
this->caretpos = this->bytes - 1;
this->caretxoffs = this->pixels;
return true;
default:
break;
}
return false;
}
/**
* Initialize the textbuffer by supplying it the buffer to write into
* and the maximum length of this buffer
* @param buf the buffer that will be holding the data for input
* @param max_bytes maximum size in bytes, including terminating '\0'
*/
void Textbuf::Initialize(char *buf, uint16 max_bytes)
{
this->Initialize(buf, max_bytes, max_bytes);
}
/**
* Initialize the textbuffer by supplying it the buffer to write into
* and the maximum length of this buffer
* @param buf the buffer that will be holding the data for input
* @param max_bytes maximum size in bytes, including terminating '\0'
* @param max_chars maximum size in chars, including terminating '\0'
*/
void Textbuf::Initialize(char *buf, uint16 max_bytes, uint16 max_chars)
{
assert(max_bytes != 0);
assert(max_chars != 0);
this->buf = buf;
this->max_bytes = max_bytes;
this->max_chars = max_chars;
this->caret = true;
this->UpdateSize();
}
/**
* Update Textbuf type with its actual physical character and screenlength
* Get the count of characters in the string as well as the width in pixels.
* Useful when copying in a larger amount of text at once
*/
void Textbuf::UpdateSize()
{
const char *buf = this->buf;
this->pixels = 0;
this->chars = this->bytes = 1; // terminating zero
WChar c;
while ((c = Utf8Consume(&buf)) != '\0') {
this->pixels += GetCharacterWidth(FS_NORMAL, c);
this->bytes += Utf8CharLen(c);
this->chars++;
}
assert(this->bytes <= this->max_bytes);
assert(this->chars <= this->max_chars);
this->caretpos = this->bytes - 1;
this->caretxoffs = this->pixels;
}
/**
* Handle the flashing of the caret.
* @return True if the caret state changes.
*/
bool Textbuf::HandleCaret()
{
/* caret changed? */
bool b = !!(_caret_timer & 0x20);
if (b != this->caret) {
this->caret = b;
return true;
}
return false;
}
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