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Location: cpp/openttd-patchpack/source/src/ai/api/ai_townlist.hpp.sq

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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "ai_townlist.hpp"

namespace SQConvert {
	/* Allow AITownList to be used as Squirrel parameter */
	template <> AITownList *GetParam(ForceType<AITownList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITownList *)instance; }
	template <> AITownList &GetParam(ForceType<AITownList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; }
	template <> const AITownList *GetParam(ForceType<const AITownList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITownList *)instance; }
	template <> const AITownList &GetParam(ForceType<const AITownList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; }
	template <> int Return<AITownList *>(HSQUIRRELVM vm, AITownList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITownList", res, NULL, DefSQDestructorCallback<AITownList>); return 1; }
}; // namespace SQConvert

void SQAITownList_Register(Squirrel *engine)
{
	DefSQClass <AITownList> SQAITownList("AITownList");
	SQAITownList.PreRegister(engine, "AIAbstractList");
	SQAITownList.AddConstructor<void (AITownList::*)(), 1>(engine, "x");

	SQAITownList.PostRegister(engine);
}