Files @ r24422:3fa67b2abcd2
Branch filter:

Location: cpp/openttd-patchpack/source/src/aircraft_gui.cpp

Patric Stout
Fix: change the working-dir searchpath when using '-c'

Basically, with '-c' you now create a sandbox. It will still use
your personal-dir and global-dir to find files you installed there,
but all new files are stored with a base folder identical to the
folder the configuration is in.

This is a bit of an old bug, that we many have tried to solve in
various of different ways. The code has grown sufficiently complex
that it is hard to see what consequences of actions are. This is
in my opinion the most harmless solution, while increasing the
usefulness of the '-c' flag.

In essence, the problem was that empty folders were always created
in the directory where the configuration was, but as that directory
wasn't added to any searchpath, files weren't stored there, unless
by accident it was a folder already on the searchpath. For example,
if you do './openttd -c local.cfg', it did work as expected. But
in the more generic variant, it did not.

With this patch, you can run './openttd -c /new/folder/local.cfg',
and it will create and prepare that folder to receive new files.

'content_download' is also stored in the directory the
configuration is in; this was already the case. Important to
note that there is only one search-path for 'content_download'.
In other words, when using '-c', it will not look in '~/.openttd'
inside the 'content_download' folder.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file aircraft_gui.cpp The GUI of aircraft. */

#include "stdafx.h"
#include "aircraft.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "window_gui.h"
#include "spritecache.h"
#include "zoom_func.h"

#include "table/strings.h"

#include "safeguards.h"

/**
 * Draw the details for the given vehicle at the given position
 *
 * @param v     current vehicle
 * @param left  The left most coordinate to draw
 * @param right The right most coordinate to draw
 * @param y     The y coordinate
 */
void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
{
	int y_offset = (v->Next()->cargo_cap != 0) ? -(FONT_HEIGHT_NORMAL + 1): 0;
	Money feeder_share = 0;

	for (const Aircraft *u = v; u != nullptr; u = u->Next()) {
		if (u->IsNormalAircraft()) {
			SetDParam(0, u->engine_type);
			SetDParam(1, u->build_year);
			SetDParam(2, u->value);
			DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);

			SetDParam(0, u->cargo_type);
			SetDParam(1, u->cargo_cap);
			SetDParam(2, u->Next()->cargo_type);
			SetDParam(3, u->Next()->cargo_cap);
			SetDParam(4, GetCargoSubtypeText(u));
			DrawString(left, right, y + FONT_HEIGHT_NORMAL, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
		}

		if (u->cargo_cap != 0) {
			uint cargo_count = u->cargo.StoredCount();

			y_offset += FONT_HEIGHT_NORMAL + 1;
			if (cargo_count != 0) {
				/* Cargo names (fix pluralness) */
				SetDParam(0, u->cargo_type);
				SetDParam(1, cargo_count);
				SetDParam(2, u->cargo.Source());
				DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, STR_VEHICLE_DETAILS_CARGO_FROM);
				feeder_share += u->cargo.FeederShare();
			}
		}
	}

	SetDParam(0, feeder_share);
	DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}


/**
 * Draws an image of an aircraft
 * @param v         Front vehicle
 * @param left      The minimum horizontal position
 * @param right     The maximum horizontal position
 * @param y         Vertical position to draw at
 * @param selection Selected vehicle to draw a frame around
 */
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
{
	bool rtl = _current_text_dir == TD_RTL;

	VehicleSpriteSeq seq;
	v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);

	Rect rect;
	seq.GetBounds(&rect);

	int width = UnScaleGUI(rect.right - rect.left + 1);
	int x_offs = UnScaleGUI(rect.left);
	int x = rtl ? right - width - x_offs : left - x_offs;
	bool helicopter = v->subtype == AIR_HELICOPTER;

	int y_offs = ScaleGUITrad(10);
	int heli_offs = 0;

	PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
	seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0);
	if (helicopter) {
		const Aircraft *a = Aircraft::From(v);
		VehicleSpriteSeq rotor_seq;
		GetCustomRotorSprite(a, true, image_type, &rotor_seq);
		if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
		heli_offs = ScaleGUITrad(5);
		rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
	}
	if (v->index == selection) {
		x += x_offs;
		y += UnScaleGUI(rect.top) + y_offs - heli_offs;
		DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
	}
}