Files @ r24422:3fa67b2abcd2
Branch filter:

Location: cpp/openttd-patchpack/source/src/cheat_gui.cpp

Patric Stout
Fix: change the working-dir searchpath when using '-c'

Basically, with '-c' you now create a sandbox. It will still use
your personal-dir and global-dir to find files you installed there,
but all new files are stored with a base folder identical to the
folder the configuration is in.

This is a bit of an old bug, that we many have tried to solve in
various of different ways. The code has grown sufficiently complex
that it is hard to see what consequences of actions are. This is
in my opinion the most harmless solution, while increasing the
usefulness of the '-c' flag.

In essence, the problem was that empty folders were always created
in the directory where the configuration was, but as that directory
wasn't added to any searchpath, files weren't stored there, unless
by accident it was a folder already on the searchpath. For example,
if you do './openttd -c local.cfg', it did work as expected. But
in the more generic variant, it did not.

With this patch, you can run './openttd -c /new/folder/local.cfg',
and it will create and prepare that folder to receive new files.

'content_download' is also stored in the directory the
configuration is in; this was already the case. Important to
note that there is only one search-path for 'content_download'.
In other words, when using '-c', it will not look in '~/.openttd'
inside the 'content_download' folder.
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cheat_gui.cpp GUI related to cheating. */

#include "stdafx.h"
#include "command_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "company_func.h"
#include "date_func.h"
#include "saveload/saveload.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "settings_gui.h"
#include "company_gui.h"
#include "linkgraph/linkgraphschedule.h"
#include "map_func.h"
#include "tile_map.h"
#include "newgrf.h"
#include "error.h"

#include "widgets/cheat_widget.h"

#include "table/sprites.h"

#include "safeguards.h"


/**
 * The 'amount' to cheat with.
 * This variable is semantically a constant value, but because the cheat
 * code requires to be able to write to the variable it is not constified.
 */
static int32 _money_cheat_amount = 10000000;

/**
 * Handle cheating of money.
 * Note that the amount of money of a company must be changed through a command
 * rather than by setting a variable. Since the cheat data structure expects a
 * variable, the amount of given/taken money is used for this purpose.
 * @param p1 not used.
 * @param p2 is -1 or +1 (down/up)
 * @return Amount of money cheat.
 */
static int32 ClickMoneyCheat(int32 p1, int32 p2)
{
	DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, CMD_MONEY_CHEAT);
	return _money_cheat_amount;
}

/**
 * Handle changing of company.
 * @param p1 company to set to
 * @param p2 is -1 or +1 (down/up)
 * @return The new company.
 */
static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
{
	while ((uint)p1 < Company::GetPoolSize()) {
		if (Company::IsValidID((CompanyID)p1)) {
			SetLocalCompany((CompanyID)p1);
			return _local_company;
		}
		p1 += p2;
	}

	return _local_company;
}

/**
 * Allow (or disallow) changing production of all industries.
 * @param p1 new value
 * @param p2 unused
 * @return New value allowing change of industry production.
 */
static int32 ClickSetProdCheat(int32 p1, int32 p2)
{
	_cheats.setup_prod.value = (p1 != 0);
	InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
	return _cheats.setup_prod.value;
}

extern void EnginesMonthlyLoop();

/**
 * Handle changing of the current year.
 * @param p1 Unused.
 * @param p2 +1 (increase) or -1 (decrease).
 * @return New year.
 */
static int32 ClickChangeDateCheat(int32 p1, int32 p2)
{
	YearMonthDay ymd;
	ConvertDateToYMD(_date, &ymd);

	p1 = Clamp(p1, MIN_YEAR, MAX_YEAR);
	if (p1 == _cur_year) return _cur_year;

	Date new_date = ConvertYMDToDate(p1, ymd.month, ymd.day);
	LinkGraphSchedule::instance.ShiftDates(new_date - _date);
	SetDate(new_date, _date_fract);
	EnginesMonthlyLoop();
	SetWindowDirty(WC_STATUS_BAR, 0);
	InvalidateWindowClassesData(WC_BUILD_STATION, 0);
	InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
	ResetSignalVariant();
	return _cur_year;
}

/**
 * Allow (or disallow) a change of the maximum allowed heightlevel.
 * @param p1 new value
 * @param p2 unused
 * @return New value (or unchanged old value) of the maximum
 *         allowed heightlevel value.
 */
static int32 ClickChangeMaxHlCheat(int32 p1, int32 p2)
{
	p1 = Clamp(p1, MIN_MAX_HEIGHTLEVEL, MAX_MAX_HEIGHTLEVEL);

	/* Check if at least one mountain on the map is higher than the new value.
	 * If yes, disallow the change. */
	for (TileIndex t = 0; t < MapSize(); t++) {
		if ((int32)TileHeight(t) > p1) {
			ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
			/* Return old, unchanged value */
			return _settings_game.construction.max_heightlevel;
		}
	}

	/* Execute the change and reload GRF Data */
	_settings_game.construction.max_heightlevel = p1;
	ReloadNewGRFData();

	/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
	InvalidateWindowClassesData(WC_SMALLMAP, 2);

	return _settings_game.construction.max_heightlevel;
}

/** Available cheats. */
enum CheatNumbers {
	CHT_MONEY,           ///< Change amount of money.
	CHT_CHANGE_COMPANY,  ///< Switch company.
	CHT_EXTRA_DYNAMITE,  ///< Dynamite anything.
	CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
	CHT_NO_JETCRASH,     ///< Disable jet-airplane crashes.
	CHT_SETUP_PROD,      ///< Allow manually editing of industry production.
	CHT_EDIT_MAX_HL,     ///< Edit maximum allowed heightlevel
	CHT_CHANGE_DATE,     ///< Do time traveling.

	CHT_NUM_CHEATS,      ///< Number of cheats.
};

/**
 * Signature of handler function when user clicks at a cheat.
 * @param p1 The new value.
 * @param p2 Change direction (+1, +1), \c 0 for boolean settings.
 */
typedef int32 CheckButtonClick(int32 p1, int32 p2);

/** Information of a cheat. */
struct CheatEntry {
	VarType type;          ///< type of selector
	StringID str;          ///< string with descriptive text
	void *variable;        ///< pointer to the variable
	bool *been_used;       ///< has this cheat been used before?
	CheckButtonClick *proc;///< procedure
};

/**
 * The available cheats.
 * Order matches with the values of #CheatNumbers
 */
static const CheatEntry _cheats_ui[] = {
	{SLE_INT32, STR_CHEAT_MONEY,           &_money_cheat_amount,                    &_cheats.money.been_used,            &ClickMoneyCheat         },
	{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY,  &_local_company,                         &_cheats.switch_company.been_used,   &ClickChangeCompanyCheat },
	{SLE_BOOL,  STR_CHEAT_EXTRA_DYNAMITE,  &_cheats.magic_bulldozer.value,          &_cheats.magic_bulldozer.been_used,  nullptr                     },
	{SLE_BOOL,  STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,         &_cheats.crossing_tunnels.been_used, nullptr                     },
	{SLE_BOOL,  STR_CHEAT_NO_JETCRASH,     &_cheats.no_jetcrash.value,              &_cheats.no_jetcrash.been_used,      nullptr                     },
	{SLE_BOOL,  STR_CHEAT_SETUP_PROD,      &_cheats.setup_prod.value,               &_cheats.setup_prod.been_used,       &ClickSetProdCheat       },
	{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL,     &_settings_game.construction.max_heightlevel, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat   },
	{SLE_INT32, STR_CHEAT_CHANGE_DATE,     &_cur_year,                              &_cheats.change_date.been_used,      &ClickChangeDateCheat    },
};

assert_compile(CHT_NUM_CHEATS == lengthof(_cheats_ui));

/** Widget definitions of the cheat GUI. */
static const NWidgetPart _nested_cheat_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY, WID_C_PANEL), SetDataTip(0x0, STR_CHEATS_TOOLTIP), EndContainer(),
};

/** GUI for the cheats. */
struct CheatWindow : Window {
	int clicked;
	int header_height;
	int clicked_widget;
	uint line_height;
	int box_width;

	CheatWindow(WindowDesc *desc) : Window(desc)
	{
		this->box_width = GetSpriteSize(SPR_BOX_EMPTY).width;
		this->InitNested();
	}

	void DrawWidget(const Rect &r, int widget) const override
	{
		if (widget != WID_C_PANEL) return;

		int y = r.top + WD_FRAMERECT_TOP + this->header_height;
		DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP, y, STR_CHEATS_WARNING, TC_FROMSTRING, SA_CENTER);

		bool rtl = _current_text_dir == TD_RTL;
		uint box_left    = rtl ? r.right - this->box_width - 5 : r.left + 5;
		uint button_left = rtl ? r.right - this->box_width - 10 - SETTING_BUTTON_WIDTH : r.left + this->box_width + 10;
		uint text_left   = r.left + (rtl ? WD_FRAMERECT_LEFT : 20 + this->box_width + SETTING_BUTTON_WIDTH);
		uint text_right  = r.right - (rtl ? 20 + this->box_width + SETTING_BUTTON_WIDTH : WD_FRAMERECT_RIGHT);

		int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
		int icon_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;

		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];

			DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, box_left, y + icon_y_offset + 2);

			switch (ce->type) {
				case SLE_BOOL: {
					bool on = (*(bool*)ce->variable);

					DrawBoolButton(button_left, y + icon_y_offset, on, true);
					SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
					break;
				}

				default: {
					int32 val = (int32)ReadValue(ce->variable, ce->type);
					char buf[512];

					/* Draw [<][>] boxes for settings of an integer-type */
					DrawArrowButtons(button_left, y + icon_y_offset, COLOUR_YELLOW, clicked - (i * 2), true, true);

					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY: {
							SetDParam(0, val + 1);
							GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
							uint offset = 10 + GetStringBoundingBox(buf).width;
							DrawCompanyIcon(_local_company, rtl ? text_right - offset - 10 : text_left + offset, y + icon_y_offset + 2);
							break;
						}

						default: SetDParam(0, val);
					}
					break;
				}
			}

			DrawString(text_left, text_right, y + text_y_offset, ce->str);

			y += this->line_height;
		}
	}

	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
	{
		if (widget != WID_C_PANEL) return;

		uint width = 0;
		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];
			switch (ce->type) {
				case SLE_BOOL:
					SetDParam(0, STR_CONFIG_SETTING_ON);
					width = max(width, GetStringBoundingBox(ce->str).width);
					SetDParam(0, STR_CONFIG_SETTING_OFF);
					width = max(width, GetStringBoundingBox(ce->str).width);
					break;

				default:
					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE:
							SetDParam(0, ConvertYMDToDate(MAX_YEAR, 11, 31));
							width = max(width, GetStringBoundingBox(ce->str).width);
							break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY:
							SetDParamMaxValue(0, MAX_COMPANIES);
							width = max(width, GetStringBoundingBox(ce->str).width + 10 + 10);
							break;

						default:
							SetDParam(0, INT64_MAX);
							width = max(width, GetStringBoundingBox(ce->str).width);
							break;
					}
					break;
			}
		}

		this->line_height = max(GetSpriteSize(SPR_BOX_CHECKED).height, GetSpriteSize(SPR_BOX_EMPTY).height);
		this->line_height = max<uint>(this->line_height, SETTING_BUTTON_HEIGHT);
		this->line_height = max<uint>(this->line_height, FONT_HEIGHT_NORMAL) + WD_PAR_VSEP_NORMAL;

		size->width = width + 20 + this->box_width + SETTING_BUTTON_WIDTH /* stuff on the left */ + 10 /* extra spacing on right */;
		this->header_height = GetStringHeight(STR_CHEATS_WARNING, size->width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT) + WD_PAR_VSEP_WIDE;
		size->height = this->header_height + WD_FRAMERECT_TOP + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_BOTTOM + this->line_height * lengthof(_cheats_ui);
	}

	void OnClick(Point pt, int widget, int click_count) override
	{
		const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_C_PANEL);
		uint btn = (pt.y - wid->pos_y - WD_FRAMERECT_TOP - this->header_height) / this->line_height;
		int x = pt.x - wid->pos_x;
		bool rtl = _current_text_dir == TD_RTL;
		if (rtl) x = wid->current_x - x;

		if (btn >= lengthof(_cheats_ui)) return;

		const CheatEntry *ce = &_cheats_ui[btn];
		int value = (int32)ReadValue(ce->variable, ce->type);
		int oldvalue = value;

		if (btn == CHT_CHANGE_DATE && x >= 20 + this->box_width + SETTING_BUTTON_WIDTH) {
			/* Click at the date text directly. */
			clicked_widget = CHT_CHANGE_DATE;
			SetDParam(0, value);
			ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
			return;
		} else if (btn == CHT_EDIT_MAX_HL && x >= 20 + this->box_width + SETTING_BUTTON_WIDTH) {
			clicked_widget = CHT_EDIT_MAX_HL;
			SetDParam(0, value);
			ShowQueryString(STR_JUST_INT, STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
			return;
		}

		/* Not clicking a button? */
		if (!IsInsideMM(x, 10 + this->box_width, 10 + this->box_width + SETTING_BUTTON_WIDTH)) return;

		*ce->been_used = true;

		switch (ce->type) {
			case SLE_BOOL:
				value ^= 1;
				if (ce->proc != nullptr) ce->proc(value, 0);
				break;

			default:
				/* Take whatever the function returns */
				value = ce->proc(value + ((x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);

				/* The first cheat (money), doesn't return a different value. */
				if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
				break;
		}

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);

		this->SetTimeout();

		this->SetDirty();
	}

	void OnTimeout() override
	{
		this->clicked = 0;
		this->SetDirty();
	}

	void OnQueryTextFinished(char *str) override
	{
		/* Was 'cancel' pressed or nothing entered? */
		if (str == nullptr || StrEmpty(str)) return;

		const CheatEntry *ce = &_cheats_ui[clicked_widget];
		int oldvalue = (int32)ReadValue(ce->variable, ce->type);
		int value = atoi(str);
		*ce->been_used = true;
		value = ce->proc(value, value - oldvalue);

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
		this->SetDirty();
	}
};

/** Window description of the cheats GUI. */
static WindowDesc _cheats_desc(
	WDP_AUTO, "cheats", 0, 0,
	WC_CHEATS, WC_NONE,
	0,
	_nested_cheat_widgets, lengthof(_nested_cheat_widgets)
);

/** Open cheat window. */
void ShowCheatWindow()
{
	DeleteWindowById(WC_CHEATS, 0);
	new CheatWindow(&_cheats_desc);
}