Files @ r24422:3fa67b2abcd2
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Location: cpp/openttd-patchpack/source/src/newgrf_animation_base.h

Patric Stout
Fix: change the working-dir searchpath when using '-c'

Basically, with '-c' you now create a sandbox. It will still use
your personal-dir and global-dir to find files you installed there,
but all new files are stored with a base folder identical to the
folder the configuration is in.

This is a bit of an old bug, that we many have tried to solve in
various of different ways. The code has grown sufficiently complex
that it is hard to see what consequences of actions are. This is
in my opinion the most harmless solution, while increasing the
usefulness of the '-c' flag.

In essence, the problem was that empty folders were always created
in the directory where the configuration was, but as that directory
wasn't added to any searchpath, files weren't stored there, unless
by accident it was a folder already on the searchpath. For example,
if you do './openttd -c local.cfg', it did work as expected. But
in the more generic variant, it did not.

With this patch, you can run './openttd -c /new/folder/local.cfg',
and it will create and prepare that folder to receive new files.

'content_download' is also stored in the directory the
configuration is in; this was already the case. Important to
note that there is only one search-path for 'content_download'.
In other words, when using '-c', it will not look in '~/.openttd'
inside the 'content_download' folder.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_animation_base.h Function implementations related to NewGRF animation. */

/* No inclusion guards as this file must only be included from .cpp files. */

#include "animated_tile_func.h"
#include "core/random_func.hpp"
#include "date_func.h"
#include "viewport_func.h"
#include "newgrf_animation_type.h"
#include "newgrf_callbacks.h"
#include "tile_map.h"

/**
 * Helper class for a unified approach to NewGRF animation.
 * @tparam Tbase       Instantiation of this class.
 * @tparam Tspec       NewGRF specification related to the animated tile.
 * @tparam Tobj        Object related to the animated tile.
 * @tparam Textra      Custom extra callback data.
 * @tparam GetCallback The callback function pointer.
 */
template <typename Tbase, typename Tspec, typename Tobj, typename Textra, uint16 (*GetCallback)(CallbackID callback, uint32 param1, uint32 param2, const Tspec *statspec, Tobj *st, TileIndex tile, Textra extra_data)>
struct AnimationBase {
	/**
	 * Animate a single tile.
	 * @param spec        Specification related to the tile.
	 * @param obj         Object related to the tile.
	 * @param tile        Tile to animate changes for.
	 * @param random_animation Whether to pass random bits to the "next frame" callback.
	 * @param extra_data  Custom extra callback data.
	 */
	static void AnimateTile(const Tspec *spec, Tobj *obj, TileIndex tile, bool random_animation, Textra extra_data = 0)
	{
		assert(spec != nullptr);

		/* Acquire the animation speed from the NewGRF. */
		uint8 animation_speed = spec->animation.speed;
		if (HasBit(spec->callback_mask, Tbase::cbm_animation_speed)) {
			uint16 callback = GetCallback(Tbase::cb_animation_speed, 0, 0, spec, obj, tile, extra_data);
			if (callback != CALLBACK_FAILED) {
				if (callback >= 0x100 && spec->grf_prop.grffile->grf_version >= 8) ErrorUnknownCallbackResult(spec->grf_prop.grffile->grfid, Tbase::cb_animation_speed, callback);
				animation_speed = Clamp(callback & 0xFF, 0, 16);
			}
		}

		/* An animation speed of 2 means the animation frame changes 4 ticks, and
		 * increasing this value by one doubles the wait. 0 is the minimum value
		 * allowed for animation_speed, which corresponds to 30ms, and 16 is the
		 * maximum, corresponding to around 33 minutes. */
		if (_tick_counter % (1 << animation_speed) != 0) return;

		uint8 frame      = GetAnimationFrame(tile);
		uint8 num_frames = spec->animation.frames;

		bool frame_set_by_callback = false;

		if (HasBit(spec->callback_mask, Tbase::cbm_animation_next_frame)) {
			uint16 callback = GetCallback(Tbase::cb_animation_next_frame, random_animation ? Random() : 0, 0, spec, obj, tile, extra_data);

			if (callback != CALLBACK_FAILED) {
				frame_set_by_callback = true;

				switch (callback & 0xFF) {
					case 0xFF:
						DeleteAnimatedTile(tile);
						break;

					case 0xFE:
						frame_set_by_callback = false;
						break;

					default:
						frame = callback & 0xFF;
						break;
				}

				/* If the lower 7 bits of the upper byte of the callback
				 * result are not empty, it is a sound effect. */
				if (GB(callback, 8, 7) != 0 && _settings_client.sound.ambient) PlayTileSound(spec->grf_prop.grffile, GB(callback, 8, 7), tile);
			}
		}

		if (!frame_set_by_callback) {
			if (frame < num_frames) {
				frame++;
			} else if (frame == num_frames && spec->animation.status == ANIM_STATUS_LOOPING) {
				/* This animation loops, so start again from the beginning */
				frame = 0;
			} else {
				/* This animation doesn't loop, so stay here */
				DeleteAnimatedTile(tile);
			}
		}

		SetAnimationFrame(tile, frame);
		MarkTileDirtyByTile(tile);
	}

	/**
	 * Check a callback to determine what the next animation step is and
	 * execute that step. This includes stopping and starting animations
	 * as well as updating animation frames and playing sounds.
	 * @param cb          The callback to actually call.
	 * @param spec        Specification related to the tile.
	 * @param obj         Object related to the tile.
	 * @param tile        Tile to consider animation changes for.
	 * @param random_bits Random bits for this update. To be passed as parameter to the NewGRF.
	 * @param trigger     What triggered this update? To be passed as parameter to the NewGRF.
	 * @param extra_data  Custom extra data for callback processing.
	 */
	static void ChangeAnimationFrame(CallbackID cb, const Tspec *spec, Tobj *obj, TileIndex tile, uint32 random_bits, uint32 trigger, Textra extra_data = 0)
	{
		uint16 callback = GetCallback(cb, random_bits, trigger, spec, obj, tile, extra_data);
		if (callback == CALLBACK_FAILED) return;

		switch (callback & 0xFF) {
			case 0xFD: /* Do nothing. */         break;
			case 0xFE: AddAnimatedTile(tile);    break;
			case 0xFF: DeleteAnimatedTile(tile); break;
			default:
				SetAnimationFrame(tile, callback);
				AddAnimatedTile(tile);
				break;
		}

		/* If the lower 7 bits of the upper byte of the callback
		 * result are not empty, it is a sound effect. */
		if (GB(callback, 8, 7) != 0 && _settings_client.sound.ambient) PlayTileSound(spec->grf_prop.grffile, GB(callback, 8, 7), tile);
	}
};