Files @ r6273:40c57f49e2b7
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Location: cpp/openttd-patchpack/source/src/network/network_gui.h

Darkvater
(svn r9082) -Codechange: [win32] Update VS2003 and VS2005 project files to use the same outpath, and build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better).
-Remove: [os/2] Relic project file remains from watcom
/* $Id$ */

#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H

#ifdef ENABLE_NETWORK

#include "network_data.h"

void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID
void ShowNetworkChatQueryWindow(DestType type, byte dest);
void ShowJoinStatusWindow();
void ShowNetworkGameWindow();
void ShowClientList();

#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */

static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowClientList() {}
static inline void ShowNetworkGameWindow() {}

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_GUI_H */