Files @ r6273:40c57f49e2b7
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Location: cpp/openttd-patchpack/source/src/yapf/follow_track.cpp

Darkvater
(svn r9082) -Codechange: [win32] Update VS2003 and VS2005 project files to use the same outpath, and build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better).
-Remove: [os/2] Relic project file remains from watcom
/* $Id$ */

#include "../stdafx.h"
#include "yapf.hpp"
#include "follow_track.hpp"

void FollowTrackInit(FollowTrack_t *This, const Vehicle* v)
{
	CFollowTrackWater& F = *(CFollowTrackWater*) This;
	F.Init(v, NULL);
}

bool FollowTrackWater(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackWater& F = *(CFollowTrackWater*) This;
	return F.Follow(old_tile, old_td);
}

bool FollowTrackRoad(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackRoad& F = *(CFollowTrackRoad*) This;
	return F.Follow(old_tile, old_td);
}

bool FollowTrackRail(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackRail& F = *(CFollowTrackRail*) This;
	return F.Follow(old_tile, old_td);
}

bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackWaterNo90& F = *(CFollowTrackWaterNo90*) This;
	return F.Follow(old_tile, old_td);
}

bool FollowTrackRoadNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackRoadNo90& F = *(CFollowTrackRoadNo90*) This;
	return F.Follow(old_tile, old_td);
}

bool FollowTrackRailNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td)
{
	CFollowTrackRailNo90& F = *(CFollowTrackRailNo90*) This;
	return F.Follow(old_tile, old_td);
}