Files @ r28541:42e13f513738
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Location: cpp/openttd-patchpack/source/src/signs_type.h

Patric Stout
Fix #9722: create vital windows as soon as local_company is set (#11858)

Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file signs_type.h Types related to signs */

#ifndef SIGNS_TYPE_H
#define SIGNS_TYPE_H

/** The type of the IDs of signs. */
typedef uint16_t SignID;
struct Sign;

static const SignID INVALID_SIGN = 0xFFFF; ///< Sentinel for an invalid sign.

static const uint MAX_LENGTH_SIGN_NAME_CHARS = 32; ///< The maximum length of a sign name in characters including '\0'

#endif /* SIGNS_TYPE_H */