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@ r28608:4376eeaa3a81
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Location: cpp/openttd-patchpack/source/src/cheat_gui.cpp
r28608:4376eeaa3a81
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cheat_gui.cpp GUI related to cheating. */
#include "stdafx.h"
#include "command_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "company_func.h"
#include "saveload/saveload.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "settings_gui.h"
#include "company_gui.h"
#include "linkgraph/linkgraphschedule.h"
#include "map_func.h"
#include "tile_map.h"
#include "newgrf.h"
#include "error.h"
#include "misc_cmd.h"
#include "core/geometry_func.hpp"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"
#include "widgets/cheat_widget.h"
#include "table/sprites.h"
#include "safeguards.h"
/**
* The 'amount' to cheat with.
* This variable is semantically a constant value, but because the cheat
* code requires to be able to write to the variable it is not constified.
*/
static int32_t _money_cheat_amount = 10000000;
/**
* Handle cheating of money.
* Note that the amount of money of a company must be changed through a command
* rather than by setting a variable. Since the cheat data structure expects a
* variable, the amount of given/taken money is used for this purpose.
* @param change_direction is -1 or +1 (down/up)
* @return Amount of money cheat.
*/
static int32_t ClickMoneyCheat(int32_t, int32_t change_direction)
{
Command<CMD_MONEY_CHEAT>::Post(Money(_money_cheat_amount) * change_direction);
return _money_cheat_amount;
}
/**
* Handle changing of company.
* @param new_value company to set to
* @param change_direction is -1 or +1 (down/up)
* @return The new company.
*/
static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_direction)
{
while ((uint)new_value < Company::GetPoolSize()) {
if (Company::IsValidID((CompanyID)new_value)) {
SetLocalCompany((CompanyID)new_value);
return _local_company;
}
new_value += change_direction;
}
return _local_company;
}
/**
* Allow (or disallow) changing production of all industries.
* @param new_value new value
* @return New value allowing change of industry production.
*/
static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
{
_cheats.setup_prod.value = (new_value != 0);
InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
return _cheats.setup_prod.value;
}
extern void CalendarEnginesMonthlyLoop();
/**
* Handle changing of the current year.
* @param new_value The chosen year to change to.
* @return New year.
*/
static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
{
/* Don't allow changing to an invalid year, or the current year. */
auto new_year = Clamp(TimerGameCalendar::Year(new_value), CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
if (new_year == TimerGameCalendar::year) return TimerGameCalendar::year.base();
TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date);
TimerGameCalendar::Date new_calendar_date = TimerGameCalendar::ConvertYMDToDate(new_year, ymd.month, ymd.day);
/* Keep economy and calendar dates synced. */
TimerGameEconomy::Date new_economy_date = new_calendar_date.base();
/* Shift cached dates before we change the date. */
for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);
/* Now it's safe to actually change the date. */
TimerGameCalendar::SetDate(new_calendar_date, TimerGameCalendar::date_fract);
/* If not using wallclock units, we keep economy date in sync with calendar date and must change it also. */
if (!TimerGameEconomy::UsingWallclockUnits()) TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);
CalendarEnginesMonthlyLoop();
SetWindowDirty(WC_STATUS_BAR, 0);
InvalidateWindowClassesData(WC_BUILD_STATION, 0);
InvalidateWindowClassesData(WC_BUS_STATION, 0);
InvalidateWindowClassesData(WC_TRUCK_STATION, 0);
InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
ResetSignalVariant();
return TimerGameCalendar::year.base();
}
/**
* Allow (or disallow) a change of the maximum allowed heightlevel.
* @param new_value new value
* @return New value (or unchanged old value) of the maximum
* allowed heightlevel value.
*/
static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
{
new_value = Clamp(new_value, MIN_MAP_HEIGHT_LIMIT, MAX_MAP_HEIGHT_LIMIT);
/* Check if at least one mountain on the map is higher than the new value.
* If yes, disallow the change. */
for (TileIndex t = 0; t < Map::Size(); t++) {
if ((int32_t)TileHeight(t) > new_value) {
ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
/* Return old, unchanged value */
return _settings_game.construction.map_height_limit;
}
}
/* Execute the change and reload GRF Data */
_settings_game.construction.map_height_limit = new_value;
ReloadNewGRFData();
/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
InvalidateWindowClassesData(WC_SMALLMAP, 2);
return _settings_game.construction.map_height_limit;
}
/** Available cheats. */
enum CheatNumbers {
CHT_MONEY, ///< Change amount of money.
CHT_CHANGE_COMPANY, ///< Switch company.
CHT_EXTRA_DYNAMITE, ///< Dynamite anything.
CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
CHT_NO_JETCRASH, ///< Disable jet-airplane crashes.
CHT_SETUP_PROD, ///< Allow manually editing of industry production.
CHT_STATION_RATING, ///< Fix station ratings at 100%.
CHT_EDIT_MAX_HL, ///< Edit maximum allowed heightlevel
CHT_CHANGE_DATE, ///< Do time traveling.
CHT_NUM_CHEATS, ///< Number of cheats.
};
/**
* Signature of handler function when user clicks at a cheat.
* @param new_value The new value.
* @param change_direction Change direction (+1, +1), \c 0 for boolean settings.
*/
typedef int32_t CheckButtonClick(int32_t new_value, int32_t change_direction);
/** Information of a cheat. */
struct CheatEntry {
VarType type; ///< type of selector
StringID str; ///< string with descriptive text
void *variable; ///< pointer to the variable
bool *been_used; ///< has this cheat been used before?
CheckButtonClick *proc;///< procedure
};
/**
* The available cheats.
* Order matches with the values of #CheatNumbers
*/
static const CheatEntry _cheats_ui[] = {
{SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
{SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, nullptr },
{SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, nullptr },
{SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, nullptr },
{SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat },
{SLE_BOOL, STR_CHEAT_STATION_RATING, &_cheats.station_rating.value, &_cheats.station_rating.been_used, nullptr },
{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL, &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat },
{SLE_INT32, STR_CHEAT_CHANGE_DATE, &TimerGameCalendar::year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
};
static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui));
/** Widget definitions of the cheat GUI. */
static constexpr NWidgetPart _nested_cheat_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_C_PANEL), EndContainer(),
};
/** GUI for the cheats. */
struct CheatWindow : Window {
int clicked;
int clicked_widget;
uint line_height;
Dimension icon; ///< Dimension of company icon sprite
CheatWindow(WindowDesc *desc) : Window(desc)
{
this->InitNested();
}
void OnInit() override
{
this->icon = GetSpriteSize(SPR_COMPANY_ICON);
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
if (widget != WID_C_PANEL) return;
const Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
int y = ir.top;
bool rtl = _current_text_dir == TD_RTL;
uint button_left = rtl ? ir.right - SETTING_BUTTON_WIDTH : ir.left;
uint text_left = ir.left + (rtl ? 0 : WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH);
uint text_right = ir.right - (rtl ? WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH : 0);
int text_y_offset = (this->line_height - GetCharacterHeight(FS_NORMAL)) / 2;
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int icon_y_offset = (this->line_height - this->icon.height) / 2;
for (int i = 0; i != lengthof(_cheats_ui); i++) {
const CheatEntry *ce = &_cheats_ui[i];
switch (ce->type) {
case SLE_BOOL: {
bool on = (*(bool*)ce->variable);
DrawBoolButton(button_left, y + button_y_offset, on, true);
SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
break;
}
default: {
int32_t val = (int32_t)ReadValue(ce->variable, ce->type);
/* Draw [<][>] boxes for settings of an integer-type */
DrawArrowButtons(button_left, y + button_y_offset, COLOUR_YELLOW, clicked - (i * 2), true, true);
switch (ce->str) {
/* Display date for change date cheat */
case STR_CHEAT_CHANGE_DATE: SetDParam(0, TimerGameCalendar::date); break;
/* Draw coloured flag for change company cheat */
case STR_CHEAT_CHANGE_COMPANY: {
SetDParam(0, val + 1);
uint offset = WidgetDimensions::scaled.hsep_indent + GetStringBoundingBox(ce->str).width;
DrawCompanyIcon(_local_company, rtl ? text_right - offset - WidgetDimensions::scaled.hsep_indent : text_left + offset, y + icon_y_offset);
break;
}
default: SetDParam(0, val);
}
break;
}
}
DrawString(text_left, text_right, y + text_y_offset, ce->str);
y += this->line_height;
}
}
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_C_PANEL) return;
uint width = 0;
for (int i = 0; i != lengthof(_cheats_ui); i++) {
const CheatEntry *ce = &_cheats_ui[i];
switch (ce->type) {
case SLE_BOOL:
SetDParam(0, STR_CONFIG_SETTING_ON);
width = std::max(width, GetStringBoundingBox(ce->str).width);
SetDParam(0, STR_CONFIG_SETTING_OFF);
width = std::max(width, GetStringBoundingBox(ce->str).width);
break;
default:
switch (ce->str) {
/* Display date for change date cheat */
case STR_CHEAT_CHANGE_DATE:
SetDParam(0, TimerGameCalendar::ConvertYMDToDate(CalendarTime::MAX_YEAR, 11, 31));
width = std::max(width, GetStringBoundingBox(ce->str).width);
break;
/* Draw coloured flag for change company cheat */
case STR_CHEAT_CHANGE_COMPANY:
SetDParamMaxValue(0, MAX_COMPANIES);
width = std::max(width, GetStringBoundingBox(ce->str).width + WidgetDimensions::scaled.hsep_wide);
break;
default:
SetDParam(0, INT64_MAX);
width = std::max(width, GetStringBoundingBox(ce->str).width);
break;
}
break;
}
}
this->line_height = std::max<uint>(this->line_height, SETTING_BUTTON_HEIGHT);
this->line_height = std::max<uint>(this->line_height, GetCharacterHeight(FS_NORMAL)) + WidgetDimensions::scaled.framerect.Vertical();
size->width = width + WidgetDimensions::scaled.hsep_wide * 2 + SETTING_BUTTON_WIDTH;
size->height = WidgetDimensions::scaled.framerect.Vertical() + this->line_height * lengthof(_cheats_ui);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
if (widget != WID_C_PANEL) return;
Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
uint btn = (pt.y - r.top) / this->line_height;
int x = pt.x - r.left;
bool rtl = _current_text_dir == TD_RTL;
if (rtl) x = r.Width() - 1 - x;
if (btn >= lengthof(_cheats_ui)) return;
const CheatEntry *ce = &_cheats_ui[btn];
int value = (int32_t)ReadValue(ce->variable, ce->type);
int oldvalue = value;
if (btn == CHT_CHANGE_DATE && x >= SETTING_BUTTON_WIDTH) {
/* Click at the date text directly. */
clicked_widget = CHT_CHANGE_DATE;
SetDParam(0, value);
ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
return;
} else if (btn == CHT_EDIT_MAX_HL && x >= SETTING_BUTTON_WIDTH) {
clicked_widget = CHT_EDIT_MAX_HL;
SetDParam(0, value);
ShowQueryString(STR_JUST_INT, STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
return;
}
/* Not clicking a button? */
if (!IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) return;
*ce->been_used = true;
switch (ce->type) {
case SLE_BOOL:
value ^= 1;
if (ce->proc != nullptr) ce->proc(value, 0);
break;
default:
/* Take whatever the function returns */
value = ce->proc(value + ((x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
/* The first cheat (money), doesn't return a different value. */
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
break;
}
if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);
this->SetTimeout();
this->SetDirty();
}
void OnTimeout() override
{
this->clicked = 0;
this->SetDirty();
}
void OnQueryTextFinished(char *str) override
{
/* Was 'cancel' pressed or nothing entered? */
if (str == nullptr || StrEmpty(str)) return;
const CheatEntry *ce = &_cheats_ui[clicked_widget];
int oldvalue = (int32_t)ReadValue(ce->variable, ce->type);
int value = atoi(str);
*ce->been_used = true;
value = ce->proc(value, value - oldvalue);
if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);
this->SetDirty();
}
IntervalTimer<TimerGameCalendar> daily_interval = {{TimerGameCalendar::MONTH, TimerGameCalendar::Priority::NONE}, [this](auto) {
this->SetDirty();
}};
};
/** Window description of the cheats GUI. */
static WindowDesc _cheats_desc(__FILE__, __LINE__,
WDP_AUTO, "cheats", 0, 0,
WC_CHEATS, WC_NONE,
0,
std::begin(_nested_cheat_widgets), std::end(_nested_cheat_widgets)
);
/** Open cheat window. */
void ShowCheatWindow()
{
CloseWindowById(WC_CHEATS, 0);
new CheatWindow(&_cheats_desc);
}
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