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@ r21610:44b8e9a9a523
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Location: cpp/openttd-patchpack/source/src/script/api/script_tilelist.cpp
r21610:44b8e9a9a523
5.0 KiB
text/x-c
(svn r26742) -Doc: Why reverse_iterator is unsuitable for ScriptList iterators
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_tilelist.cpp Implementation of ScriptTileList and friends. */
#include "../../stdafx.h"
#include "script_tilelist.hpp"
#include "script_industry.hpp"
#include "../../industry.h"
#include "../../station_base.h"
#include "../../safeguards.h"
void ScriptTileList::AddRectangle(TileIndex t1, TileIndex t2)
{
if (!::IsValidTile(t1)) return;
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
TILE_AREA_LOOP(t, ta) this->AddItem(t);
}
void ScriptTileList::AddTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->AddItem(tile);
}
void ScriptTileList::RemoveRectangle(TileIndex t1, TileIndex t2)
{
if (!::IsValidTile(t1)) return;
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
TILE_AREA_LOOP(t, ta) this->RemoveItem(t);
}
void ScriptTileList::RemoveTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->RemoveItem(tile);
}
ScriptTileList_IndustryAccepting::ScriptTileList_IndustryAccepting(IndustryID industry_id, int radius)
{
if (!ScriptIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
const Industry *i = ::Industry::Get(industry_id);
/* Check if this industry accepts anything */
{
bool cargo_accepts = false;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] != CT_INVALID) cargo_accepts = true;
}
if (!cargo_accepts) return;
}
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
/* Only add the tile if it accepts the cargo (sometimes just 1 tile of an
* industry triggers the acceptance). */
CargoArray acceptance = ::GetAcceptanceAroundTiles(cur_tile, 1, 1, radius);
{
bool cargo_accepts = false;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] != CT_INVALID && acceptance[i->accepts_cargo[j]] != 0) cargo_accepts = true;
}
if (!cargo_accepts) continue;
}
this->AddTile(cur_tile);
}
}
ScriptTileList_IndustryProducing::ScriptTileList_IndustryProducing(IndustryID industry_id, int radius)
{
if (!ScriptIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
const Industry *i = ::Industry::Get(industry_id);
/* Check if this industry produces anything */
bool cargo_produces = false;
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] != CT_INVALID) cargo_produces = true;
}
if (!cargo_produces) return;
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
this->AddTile(cur_tile);
}
}
ScriptTileList_StationType::ScriptTileList_StationType(StationID station_id, ScriptStation::StationType station_type)
{
if (!ScriptStation::IsValidStation(station_id)) return;
const StationRect *rect = &::Station::Get(station_id)->rect;
uint station_type_value = 0;
/* Convert ScriptStation::StationType to ::StationType, but do it in a
* bitmask, so we can scan for multiple entries at the same time. */
if ((station_type & ScriptStation::STATION_TRAIN) != 0) station_type_value |= (1 << ::STATION_RAIL);
if ((station_type & ScriptStation::STATION_TRUCK_STOP) != 0) station_type_value |= (1 << ::STATION_TRUCK);
if ((station_type & ScriptStation::STATION_BUS_STOP) != 0) station_type_value |= (1 << ::STATION_BUS);
if ((station_type & ScriptStation::STATION_AIRPORT) != 0) station_type_value |= (1 << ::STATION_AIRPORT) | (1 << ::STATION_OILRIG);
if ((station_type & ScriptStation::STATION_DOCK) != 0) station_type_value |= (1 << ::STATION_DOCK) | (1 << ::STATION_OILRIG);
TileArea ta(::TileXY(rect->left, rect->top), rect->right - rect->left + 1, rect->bottom - rect->top + 1);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsTileType(cur_tile, MP_STATION)) continue;
if (::GetStationIndex(cur_tile) != station_id) continue;
if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
this->AddTile(cur_tile);
}
}
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