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Location: cpp/openttd-patchpack/source/src/script/api/script_vehiclelist.cpp
r21610:44b8e9a9a523
3.7 KiB
text/x-c
(svn r26742) -Doc: Why reverse_iterator is unsuitable for ScriptList iterators
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_vehiclelist.cpp Implementation of ScriptVehicleList and friends. */
#include "../../stdafx.h"
#include "script_vehiclelist.hpp"
#include "script_group.hpp"
#include "script_map.hpp"
#include "script_station.hpp"
#include "../../depot_map.h"
#include "../../vehicle_base.h"
#include "../../safeguards.h"
ScriptVehicleList::ScriptVehicleList()
{
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle()) this->AddItem(v->index);
}
}
ScriptVehicleList_Station::ScriptVehicleList_Station(StationID station_id)
{
if (!ScriptBaseStation::IsValidBaseStation(station_id)) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle()) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
this->AddItem(v->index);
break;
}
}
}
}
}
ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
{
if (!ScriptMap::IsValidTile(tile)) return;
DestinationID dest;
VehicleType type;
switch (GetTileType(tile)) {
case MP_STATION: // Aircraft
if (!IsAirport(tile)) return;
type = VEH_AIRCRAFT;
dest = GetStationIndex(tile);
break;
case MP_RAILWAY:
if (!IsRailDepot(tile)) return;
type = VEH_TRAIN;
dest = GetDepotIndex(tile);
break;
case MP_ROAD:
if (!IsRoadDepot(tile)) return;
type = VEH_ROAD;
dest = GetDepotIndex(tile);
break;
case MP_WATER:
if (!IsShipDepot(tile)) return;
type = VEH_SHIP;
dest = GetDepotIndex(tile);
break;
default: // No depot
return;
}
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle() && v->type == type) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
this->AddItem(v->index);
break;
}
}
}
}
}
ScriptVehicleList_SharedOrders::ScriptVehicleList_SharedOrders(VehicleID vehicle_id)
{
if (!ScriptVehicle::IsValidVehicle(vehicle_id)) return;
for (const Vehicle *v = Vehicle::Get(vehicle_id)->FirstShared(); v != NULL; v = v->NextShared()) {
this->AddItem(v->index);
}
}
ScriptVehicleList_Group::ScriptVehicleList_Group(GroupID group_id)
{
if (!ScriptGroup::IsValidGroup((ScriptGroup::GroupID)group_id)) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == ScriptObject::GetCompany() && v->IsPrimaryVehicle()) {
if (v->group_id == group_id) this->AddItem(v->index);
}
}
}
ScriptVehicleList_DefaultGroup::ScriptVehicleList_DefaultGroup(ScriptVehicle::VehicleType vehicle_type)
{
if (vehicle_type < ScriptVehicle::VT_RAIL || vehicle_type > ScriptVehicle::VT_AIR) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == ScriptObject::GetCompany() && v->IsPrimaryVehicle()) {
if (v->type == (::VehicleType)vehicle_type && v->group_id == ScriptGroup::GROUP_DEFAULT) this->AddItem(v->index);
}
}
}
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