Files
@ r656:44c757c66b53
Branch filter:
Location: cpp/openttd-patchpack/source/oldloader.c
r656:44c757c66b53
47.9 KiB
text/x-c
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 | #include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "town.h"
#include "industry.h"
#include "station.h"
#include "economy.h"
#include "player.h"
#include "engine.h"
#include "vehicle.h"
extern byte _name_array[512][32];
extern TileIndex _animated_tile_list[256];
extern uint16 _custom_sprites_base;
#if defined(_MSC_VER)
#pragma pack(push, 1)
#endif
typedef struct {
uint16 string_id;
uint16 x;
uint16 right;
uint16 y;
uint16 bottom;
uint16 duration;
uint32 params[2];
} GCC_PACK OldTextEffect;
assert_compile(sizeof(OldTextEffect) == 0x14);
typedef struct {
uint16 xy;
uint16 population;
uint16 townnametype;
uint32 townnameparts;
byte grow_counter;
byte sort_index;
int16 sign_left, sign_top;
byte namewidth_1, namewidth_2;
uint16 flags12;
uint16 radius[5];
uint16 ratings[8];
uint32 have_ratings;
uint32 statues;
uint16 num_houses;
byte time_until_rebuild;
byte growth_rate;
uint16 new_max_pass, new_max_mail;
uint16 new_act_pass, new_act_mail;
uint16 max_pass, max_mail;
uint16 act_pass, act_mail;
byte pct_pass_transported, pct_mail_transported;
uint16 new_act_food, new_act_water;
uint16 act_food, act_water;
byte road_build_months;
byte fund_buildings_months;
// unused bytes at the end of the Town Struct
uint32 unk56;
uint32 unk5A;
} GCC_PACK OldTown;
assert_compile(sizeof(OldTown) == 0x5E);
typedef struct {
uint16 xy;
uint32 town;
} GCC_PACK OldDepot;
assert_compile(sizeof(OldDepot) == 0x6);
typedef struct {
uint32 price;
uint16 frac;
} GCC_PACK OldPrice;
assert_compile(sizeof(OldPrice) == 0x6);
typedef struct {
uint32 price;
uint16 frac;
uint16 unused;
} GCC_PACK OldPaymentRate;
assert_compile(sizeof(OldPaymentRate) == 8);
typedef struct {
uint16 waiting_acceptance;
byte days_since_pickup;
byte rating;
byte enroute_from;
byte enroute_time;
byte last_speed;
byte last_age;
} GCC_PACK OldGoodsEntry;
assert_compile(sizeof(OldGoodsEntry) == 8);
typedef struct {
uint16 xy;
uint32 town;
uint16 bus_tile, lorry_tile, train_tile, airport_tile, dock_tile;
byte platforms;
byte alpha_order_obsolete; // alpha_order is obsolete since savegame format 4
byte namewidth_1, namewidth_2;
uint16 string_id;
int16 sign_left, sign_top;
uint16 had_vehicle_of_type;
OldGoodsEntry goods[12];
byte time_since_load, time_since_unload;
byte delete_ctr;
byte owner;
byte facilities;
byte airport_type;
byte truck_stop_status, bus_stop_status;
byte blocked_months_obsolete;
byte unk85;
uint16 airport_flags;
uint16 last_vehicle;
uint32 unk8A;
} GCC_PACK OldStation;
assert_compile(sizeof(OldStation) == 0x8E);
typedef struct {
uint16 xy;
uint32 town;
byte width;
byte height;
byte produced_cargo[2];
uint16 cargo_waiting[2];
byte production_rate[2];
byte accepts_cargo[3];
byte prod_level;
uint16 last_mo_production[2];
uint16 last_mo_transported[2];
byte pct_transported[2];
uint16 total_production[2];
uint16 total_transported[2];
byte type;
byte owner;
byte color_map;
byte last_prod_year;
uint16 counter;
byte was_cargo_delivered;
byte nothing;
uint32 unk2E;
uint32 unk32;
} GCC_PACK OldIndustry;
assert_compile(sizeof(OldIndustry) == 0x36);
typedef struct {
int32 cost[13];
} GCC_PACK OldPlayerExpenses;
assert_compile(sizeof(OldPlayerExpenses) == 0x34);
typedef struct {
int32 income;
int32 expenses;
uint32 delivered_cargo;
uint32 performance_history;
uint32 company_value;
} GCC_PACK OldPlayerEconomy;
assert_compile(sizeof(OldPlayerEconomy) == 0x14);
typedef struct {
uint16 spec_tile;
uint16 use_tile;
byte rand_rng;
byte cur_rule;
byte unk6;
byte unk7;
byte buildcmd_a;
byte buildcmd_b;
byte direction;
byte cargo;
byte unused[8];
} GCC_PACK OldAiBuildRec;
assert_compile(sizeof(OldAiBuildRec) == 0x14);
typedef struct {
uint16 tile;
byte data;
} GCC_PACK OldAiBannedTile;
assert_compile(sizeof(OldAiBannedTile) == 3);
typedef struct {
uint16 name_1;
uint32 name_2;
uint32 face;
uint16 pres_name_1;
uint32 pres_name_2;
uint32 money;
uint32 loan;
byte color;
byte money_fract;
byte quarters_of_bankrupcy;
byte bankrupt_asked;
uint32 bankrupt_value;
uint16 bankrupt_timeout;
uint32 cargo_types;
OldPlayerExpenses expenses[3];
OldPlayerEconomy economy[24 + 1];
uint16 inaugurated_date;
uint16 last_build_coordinate;
byte num_valid_stat_ent;
byte ai_state;
byte unused;
byte ai_state_mode;
uint16 ai_state_counter;
uint16 ai_timeout_counter;
OldAiBuildRec ai_src, ai_dst, ai_mid1, ai_mid2;
byte unused_2[20];
byte ai_cargo_type;
byte ai_num_wagons;
byte ai_build_kind;
byte ai_num_build_rec;
byte ai_num_loco_to_build;
byte ai_num_want_fullload;
byte unused_3[14];
uint16 ai_loco_id; // NOT USED
uint16 ai_wagonlist[9];
byte ai_order_list_blocks[20];
uint16 ai_start_tile_a;
uint16 ai_start_tile_b;
uint16 ai_cur_tile_a;
uint16 ai_cur_tile_b;
byte ai_start_dir_a;
byte ai_start_dir_b;
byte ai_cur_dir_a;
byte ai_cur_dir_b;
byte ai_banned_tile_count;
OldAiBannedTile banned_tiles[16];
byte ai_railtype_to_use;
byte ai_route_type_mask;
byte block_preview;
byte ai_tick;
byte max_railtype;
uint16 location_of_house;
byte share_owners[4];
uint32 unk3AA;
uint32 unk3AE;
} GCC_PACK OldPlayer;
assert_compile(sizeof(OldPlayer) == 0x3B2);
typedef struct {
byte track;
byte force_proceed;
uint16 crash_anim_pos;
byte railtype;
} GCC_PACK OldVehicleRailUnion;
assert_compile(sizeof(OldVehicleRailUnion) == 5);
typedef struct {
byte unk0;
byte targetairport;
uint16 crashed_counter;
byte state;
} GCC_PACK OldVehicleAirUnion;
assert_compile(sizeof(OldVehicleAirUnion) == 5);
typedef struct {
byte state;
byte frame;
uint16 unk2;
byte overtaking;
byte overtaking_ctr;
uint16 crashed_ctr;
byte reverse_ctr;
} GCC_PACK OldVehicleRoadUnion;
assert_compile(sizeof(OldVehicleRoadUnion) == 9);
typedef struct {
uint16 unk0;
byte unk2;
} GCC_PACK OldVehicleSpecialUnion;
assert_compile(sizeof(OldVehicleSpecialUnion) == 3);
typedef struct {
uint16 image_override;
uint16 unk2;
} GCC_PACK OldVehicleDisasterUnion;
assert_compile(sizeof(OldVehicleDisasterUnion) == 4);
typedef struct {
byte state;
} OldVehicleShipUnion;
assert_compile(sizeof(OldVehicleShipUnion) == 1);
typedef union {
OldVehicleRailUnion rail;
OldVehicleAirUnion air;
OldVehicleRoadUnion road;
OldVehicleSpecialUnion special;
OldVehicleDisasterUnion disaster;
OldVehicleShipUnion ship;
byte pad[10];
} GCC_PACK OldVehicleUnion;
assert_compile(sizeof(OldVehicleUnion) == 10);
typedef struct {
byte type;
byte subtype;
uint16 next_hash; // NOLOAD, calculated automatically.
uint16 index; // NOLOAD, calculated automatically.
uint32 schedule_ptr;
byte next_order, next_order_param;
byte num_orders;
byte cur_order_index;
uint16 dest_tile;
uint16 load_unload_time_rem;
uint16 date_of_last_service;
uint16 service_interval;
byte last_station_visited;
byte tick_counter;
uint16 max_speed;
uint16 x_pos, y_pos;
byte z_pos;
byte direction;
byte x_offs, y_offs;
byte sprite_width, sprite_height, z_height;
byte owner;
uint16 tile;
uint16 cur_image;
int16 left_coord, right_coord, top_coord, bottom_coord; // NOLOAD, calculated automatically.
uint16 vehstatus;
uint16 cur_speed;
byte subspeed;
byte acceleration;
byte progress;
byte cargo_type;
uint16 capacity;
uint16 number_of_pieces;
byte source_of_pieces;
byte days_in_transit;
uint16 age_in_days, max_age_in_days;
byte build_year;
byte unitnumber;
uint16 engine_type;
byte spritenum;
byte day_counter;
byte breakdowns_since_last_service;
byte breakdown_ctr, breakdown_delay, breakdown_chance;
uint16 reliability, reliability_spd_dec;
uint32 profit_this_year, profit_last_year;
uint16 next_in_chain;
uint32 value;
uint16 string_id;
OldVehicleUnion u;
byte unused[20];
} GCC_PACK OldVehicle;
assert_compile(sizeof(OldVehicle) == 0x80);
typedef struct {
byte name[32];
} GCC_PACK OldName;
typedef struct {
uint16 text;
int16 x,y,z;
byte namewidth_1, namewidth_2;
int16 sign_left, sign_top;
} GCC_PACK OldSign;
assert_compile(sizeof(OldSign) == 0xE);
typedef struct {
uint16 player_avail;
uint16 intro_date;
uint16 age;
uint16 reliability, reliability_spd_dec, reliability_start, reliability_max, reliability_final;
uint16 duration_phase_1, duration_phase_2, duration_phase_3;
byte lifelength;
byte flags;
byte preview_player;
byte preview_wait;
byte railtype;
byte unk1B;
} GCC_PACK OldEngine;
assert_compile(sizeof(OldEngine) == 0x1C);
typedef struct {
byte cargo_type;
byte age;
byte from;
byte to;
} GCC_PACK OldSubsidy;
assert_compile(sizeof(OldSubsidy) == 4);
typedef struct {
uint16 max_no_competitors;
uint16 competitor_start_time;
uint16 number_towns;
uint16 number_industries;
uint16 max_loan;
uint16 initial_interest;
uint16 vehicle_costs;
uint16 competitor_speed;
uint16 competitor_intelligence;
uint16 vehicle_breakdowns;
uint16 subsidy_multiplier;
uint16 construction_cost;
uint16 terrain_type;
uint16 quantity_sea_lakes;
uint16 economy;
uint16 line_reverse_mode;
uint16 disasters;
} GCC_PACK OldGameSettings;
assert_compile(sizeof(OldGameSettings) == 0x22);
typedef struct {
uint16 date;
uint16 date_fract;
OldTextEffect te_list[30]; // NOLOAD: not so important.
uint32 seed_1, seed_2;
OldTown town_list[70];
uint16 order_list[5000];
uint16 animated_tile_list[256];
uint32 ptr_to_next_order;
OldDepot depots[255];
uint32 cur_town_ptr;
uint16 timer_counter;
uint16 land_code; // NOLOAD: never needed in game
uint16 age_cargo_skip_counter;
uint16 tick_counter;
uint16 cur_tileloop_tile;
OldPrice prices[49];
OldPaymentRate cargo_payment_rates[12];
byte map_owner[256*256];
byte map2[256*256];
uint16 map3[256*256];
byte map_extra[256*256/4];
OldStation stations[250];
OldIndustry industries[90];
OldPlayer players[8];
OldVehicle vehicles[850];
OldName names[500];
uint16 vehicle_position_hash[0x1000]; // NOLOAD, calculated automatically.
OldSign signs[40];
OldEngine engines[256];
uint16 vehicle_id_ctr_day;
OldSubsidy subsidies[8];
uint16 next_competitor_start;
uint16 saved_main_scrollpos_x, saved_main_scrollpos_y, saved_main_scrollpos_zoom;
uint32 maximum_loan, maximum_loan_unround;
uint16 economy_fluct;
uint16 disaster_delay;
//NOLOAD. These are calculated from InitializeLandscapeVariables
uint16 cargo_names_s[12], cargo_names_p[12], cargo_names_long_s[12], cargo_names_long_p[12], cargo_names_short[12];
uint16 cargo_sprites[12];
uint16 engine_name_strings[256];
//NOLOAD. These are calculated from InitializeLandscapeVariables
uint16 railveh_by_cargo_1[12], railveh_by_cargo_2[12], railveh_by_cargo_3[12];
uint16 roadveh_by_cargo_start[12];
byte roadveh_by_cargo_count[12];
uint16 ship_of_type_start[12];
byte ship_of_type_count[12];
byte human_player_1, human_player_2; //NOLOAD. Calculated automatically.
byte station_tick_ctr;
byte currency;
byte use_kilometers;
byte cur_player_tick_index;
byte cur_year, cur_month; //NOLOAD. Calculated automatically.
byte player_colors[8]; //NOLOAD. Calculated automatically
byte inflation_amount;
byte inflation_amount_payment_rates;
byte interest_rate;
byte avail_aircraft;
byte road_side;
byte town_name_type;
OldGameSettings game_diff;
byte difficulty_level;
byte landscape_type;
byte trees_tick_ctr;
byte vehicle_design_names;
byte snow_line_height;
byte new_industry_randtable[32]; // NOLOAD. Not needed due to different code design.
//NOLOAD. Initialized by InitializeLandscapeVariables
byte cargo_weights[12];
byte transit_days_table_1[12];
byte transit_days_table_2[12];
byte map_type_and_height[256*256];
byte map5[256*256];
} GCC_PACK OldMain;
assert_compile(sizeof(OldMain) == 487801 + 256*256*2);
#if defined(_MSC_VER)
#pragma pack(pop)
#endif
#define REMAP_TOWN_IDX(x) (x - (0x0459154 - 0x0458EF0)) / sizeof(OldTown)
#define REMAP_TOWN_PTR(x) DEREF_TOWN( REMAP_TOWN_IDX(x) )
#define REMAP_ORDER_IDX(x) (x - (0x045AB08 - 0x0458EF0)) / sizeof(uint16)
typedef struct LoadSavegameState {
int8 mode;
byte rep_char;
size_t count;
size_t buffer_count;
FILE *fin;
byte *buffer_cur;
byte buffer[4096];
} LoadSavegameState;
static LoadSavegameState *_cur_state;
static byte GetSavegameByteFromBuffer()
{
LoadSavegameState *lss = _cur_state;
if (lss->buffer_count == 0) {
int count = fread(lss->buffer, 1, 4096, lss->fin) ;
/* if (count == 0) {
memset(lss->buffer, 0, sizeof(lss->buffer));
count = 4096;
}*/
assert(count != 0);
lss->buffer_count = count;
lss->buffer_cur = lss->buffer;
}
lss->buffer_count--;
return *lss->buffer_cur++;
}
static byte DecodeSavegameByte()
{
LoadSavegameState *lss = _cur_state;
int8 x;
if (lss->mode < 0) {
if (lss->count != 0) {
lss->count--;
return lss->rep_char;
}
} else if (lss->mode > 0) {
if (lss->count != 0) {
lss->count--;
return GetSavegameByteFromBuffer();
}
}
x = GetSavegameByteFromBuffer();
if (x >= 0) {
lss->count = x;
lss->mode = 1;
return GetSavegameByteFromBuffer();
} else {
lss->mode = -1;
lss->count = -x;
lss->rep_char = GetSavegameByteFromBuffer();
return lss->rep_char;
}
}
static void LoadSavegameBytes(void *p, size_t count)
{
byte *ptr = (byte*)p;
assert(count > 0);
do {
*ptr++ = DecodeSavegameByte();
} while (--count);
}
extern uint32 GetOldTownName(uint32 townnameparts, byte old_town_name_type);
static void FixTown(Town *t, OldTown *o, int num, byte town_name_type)
{
do {
t->xy = o->xy;
t->population = o->population;
t->townnametype = o->townnametype;
t->townnameparts = o->townnameparts;
// Random TownNames
if (IS_INT_INSIDE(o->townnametype, 0x20C1, 0x20C2 + 1)) {
t->townnametype = SPECSTR_TOWNNAME_ENGLISH + town_name_type;
if (o->xy)
t->townnameparts = GetOldTownName(o->townnameparts, town_name_type);
}
t->grow_counter = o->grow_counter;
t->flags12 = o->flags12;
memcpy(t->ratings,o->ratings,sizeof(t->ratings));
t->have_ratings = o->have_ratings;
t->statues = o->statues;
t->num_houses = o->num_houses;
t->time_until_rebuild = o->time_until_rebuild;
t->growth_rate = o->growth_rate;
t->new_max_pass = o->new_max_pass;
t->new_max_mail = o->new_max_mail;
t->new_act_pass = o->new_act_pass;
t->new_act_mail = o->new_act_mail;
t->max_pass = o->max_pass;
t->max_mail = o->max_mail;
t->act_pass = o->act_pass;
t->act_mail = o->act_mail;
t->pct_pass_transported = o->pct_pass_transported;
t->pct_mail_transported = o->pct_mail_transported;
t->new_act_food = o->new_act_food;
t->new_act_water = o->new_act_water;
t->act_food = o->act_food;
t->act_water = o->act_water;
t->road_build_months = o->road_build_months;
t->fund_buildings_months = o->fund_buildings_months;
} while (t++,o++,--num);
}
static void FixIndustry(Industry *i, OldIndustry *o, int num)
{
do {
i->xy = o->xy;
i->town = REMAP_TOWN_PTR(o->town);
i->width = o->width;
i->height = o->height;
i->produced_cargo[0] = o->produced_cargo[0];
i->produced_cargo[1] = o->produced_cargo[1];
i->cargo_waiting[0] = o->cargo_waiting[0];
i->cargo_waiting[1] = o->cargo_waiting[1];
i->production_rate[0] = o->production_rate[0];
i->production_rate[1] = o->production_rate[1];
i->accepts_cargo[0] = o->accepts_cargo[0];
i->accepts_cargo[1] = o->accepts_cargo[1];
i->accepts_cargo[2] = o->accepts_cargo[2];
i->prod_level = o->prod_level;
i->last_mo_production[0] = o->last_mo_production[0];
i->last_mo_production[1] = o->last_mo_production[1];
i->last_mo_transported[0] = o->last_mo_transported[0];
i->last_mo_transported[1] = o->last_mo_transported[1];
i->last_mo_transported[2] = o->last_mo_transported[2];
i->pct_transported[0] = o->pct_transported[0];
i->pct_transported[1] = o->pct_transported[1];
i->total_production[0] = o->total_production[0];
i->total_production[1] = o->total_production[1];
i->total_transported[0] = i->total_transported[0];
i->total_transported[1] = i->total_transported[1];
i->type = o->type;
i->owner = o->owner;
i->color_map = o->color_map;
i->last_prod_year = o->last_prod_year;
i->counter = o->counter;
i->was_cargo_delivered = o->was_cargo_delivered;
} while (i++,o++,--num);
}
static void FixGoodsEntry(GoodsEntry *g, OldGoodsEntry *o, int num)
{
do {
g->waiting_acceptance = o->waiting_acceptance;
g->days_since_pickup = o->days_since_pickup;
g->rating = o->rating;
g->enroute_from = o->enroute_from;
g->enroute_time = o->enroute_time;
g->last_speed = o->last_speed;
g->last_age = o->last_age;
} while (g++,o++,--num);
}
static void FixStation(Station *s, OldStation *o, int num)
{
do {
s->xy = o->xy;
s->town = REMAP_TOWN_PTR(o->town);
s->bus_tile = o->bus_tile;
s->lorry_tile = o->lorry_tile;
s->train_tile = o->train_tile;
s->airport_tile = o->airport_tile;
s->dock_tile = o->dock_tile;
if (o->train_tile) {
int w = (o->platforms >> 3) & 0x7;
int h = (o->platforms & 0x7);
if (_map5[o->train_tile]&1) intswap(w,h);
s->trainst_w = w;
s->trainst_h = h;
}
s->string_id = RemapOldStringID(o->string_id);
s->had_vehicle_of_type = o->had_vehicle_of_type;
FixGoodsEntry(s->goods, o->goods, lengthof(o->goods));
s->time_since_load = o->time_since_load;
s->time_since_unload = o->time_since_unload;
s->delete_ctr = o->delete_ctr;
s->owner = o->owner;
s->facilities = o->facilities;
s->airport_type = o->airport_type;
s->truck_stop_status = o->truck_stop_status;
s->bus_stop_status = o->bus_stop_status;
s->blocked_months_obsolete = o->blocked_months_obsolete;
s->airport_flags = o->airport_flags;
s->last_vehicle = o->last_vehicle;
} while (s++,o++,--num);
}
static void FixDepot(Depot *n, OldDepot *o, int num)
{
do {
n->town_index = REMAP_TOWN_IDX(o->town);
n->xy = o->xy;
} while (n++,o++,--num);
}
static void FixVehicle(Vehicle *n, OldVehicle *o, int num)
{
do {
n->type = o->type;
n->subtype = o->subtype;
if (o->schedule_ptr == 0xFFFFFFFF || o->schedule_ptr == 0) {
n->schedule_ptr = NULL;
} else {
n->schedule_ptr = _order_array + REMAP_ORDER_IDX(o->schedule_ptr);
assert(n->schedule_ptr >= _order_array && n->schedule_ptr < _ptr_to_next_order);
}
n->current_order.type = o->next_order & 0x0f;
n->current_order.flags = o->next_order >> 4;
n->current_order.station = o->next_order_param;
n->num_orders = o->num_orders;
n->cur_order_index = o->cur_order_index;
n->dest_tile = o->dest_tile;
n->load_unload_time_rem = o->load_unload_time_rem;
n->date_of_last_service = o->date_of_last_service;
n->service_interval = o->service_interval;
n->last_station_visited = o->last_station_visited;
n->tick_counter = o->tick_counter;
n->max_speed = o->max_speed;
n->x_pos = o->x_pos;
n->y_pos = o->y_pos;
n->z_pos = o->z_pos;
n->direction = o->direction;
n->x_offs = o->x_offs;
n->y_offs = o->y_offs;
n->sprite_width = o->sprite_width;
n->sprite_height = o->sprite_height;
n->z_height = o->z_height;
n->owner = o->owner;
n->tile = o->tile;
n->cur_image = o->cur_image;
if (o->cur_image >= 0x2000) // TTDPatch maps sprites from 0x2000 up.
n->cur_image -= 0x2000 - _custom_sprites_base;
n->vehstatus = o->vehstatus;
n->cur_speed = o->cur_speed;
n->subspeed = o->subspeed;
n->acceleration = o->acceleration;
n->progress = o->progress;
n->cargo_type = o->cargo_type;
n->cargo_cap = o->capacity;
n->cargo_count = o->number_of_pieces;
n->cargo_source = o->source_of_pieces;
n->cargo_days = o->days_in_transit;
n->age = o->age_in_days;
n->max_age = o->max_age_in_days;
n->build_year = o->build_year;
n->unitnumber = o->unitnumber;
n->engine_type = o->engine_type;
switch (o->spritenum) {
case 0xfd: n->spritenum = 0xfd; break;
case 0xff: n->spritenum = 0xfe; break;
default: n->spritenum = o->spritenum >> 1; break;
}
n->day_counter = o->day_counter;
n->breakdowns_since_last_service = o->breakdowns_since_last_service;
n->breakdown_ctr = o->breakdown_ctr;
n->breakdown_delay = o->breakdown_delay;
n->breakdown_chance = o->breakdown_chance;
n->reliability = o->reliability;
n->reliability_spd_dec = o->reliability_spd_dec;
n->profit_this_year = o->profit_this_year;
n->profit_last_year = o->profit_last_year;
n->next = o->next_in_chain == 0xffff ? NULL : &_vehicles[o->next_in_chain];
n->value = o->value;
n->string_id = RemapOldStringID(o->string_id);
switch(o->type) {
case VEH_Train:
n->u.rail.track = o->u.rail.track;
n->u.rail.force_proceed = o->u.rail.force_proceed;
n->u.rail.crash_anim_pos = o->u.rail.crash_anim_pos;
n->u.rail.railtype = o->u.rail.railtype;
break;
case VEH_Road:
n->u.road.state = o->u.road.state;
n->u.road.frame = o->u.road.frame;
n->u.road.unk2 = o->u.road.unk2;
n->u.road.overtaking = o->u.road.overtaking;
n->u.road.overtaking_ctr = o->u.road.overtaking_ctr;
n->u.road.crashed_ctr = o->u.road.crashed_ctr;
n->u.road.reverse_ctr = o->u.road.reverse_ctr;
break;
case VEH_Ship:
n->u.ship.state = o->u.ship.state;
break;
case VEH_Aircraft:
n->u.air.crashed_counter = o->u.air.crashed_counter;
n->u.air.pos = o->u.air.unk0;
n->u.air.targetairport = o->u.air.targetairport;
n->u.air.state = o->u.air.state;
break;
case VEH_Special:
n->u.special.unk0 = o->u.special.unk0;
n->u.special.unk2 = o->u.special.unk2;
n->subtype = o->subtype >> 1;
break;
case VEH_Disaster:
n->u.disaster.image_override = o->u.disaster.image_override;
n->u.disaster.unk2 = o->u.disaster.unk2;
break;
}
} while (n++,o++,--num);
}
static void FixSubsidy(Subsidy *n, OldSubsidy *o, int num)
{
do {
n->age = o->age;
n->cargo_type = o->cargo_type;
n->from = o->from;
n->to = o->to;
} while (n++,o++,--num);
}
static void FixEconomy(PlayerEconomyEntry *n, OldPlayerEconomy *o)
{
n->company_value = o->company_value;
n->delivered_cargo = o->delivered_cargo;
n->income = -o->income;
n->expenses = -o->expenses;
n->performance_history = o->performance_history;
}
static void FixAiBuildRec(AiBuildRec *n, OldAiBuildRec *o)
{
n->spec_tile = o->spec_tile;
n->use_tile = o->use_tile;
n->rand_rng = o->rand_rng;
n->cur_building_rule = o->cur_rule;
n->unk6 = o->unk6;
n->unk7 = o->unk7;
n->buildcmd_a = o->buildcmd_a;
n->buildcmd_b = o->buildcmd_b;
n->direction = o->direction;
n->cargo = o->cargo;
}
static void FixPlayer(Player *n, OldPlayer *o, int num, byte town_name_type)
{
int i, j;
int x = 0;
do {
n->name_1 = RemapOldStringID(o->name_1);
n->name_2 = o->name_2;
/* In every Old TTD(Patch) game Player1 (0) is human, and all others are AI
* (Except in .SV2 savegames, which were 2 player games, but we are not fixing
* that
*/
if (x == 0) {
if (o->name_1 == 0) // if first player doesn't have a name, he is 'unnamed'
n->name_1 = STR_SV_UNNAMED;
} else {
n->is_ai = 1;
}
if (o->name_1 != 0)
n->is_active = true;
n->face = o->face;
n->president_name_1 = o->pres_name_1;
n->president_name_2 = o->pres_name_2;
n->money64 = n->player_money = o->money;
n->current_loan = o->loan;
// Correct money for scenario loading.
// It's always 893288 pounds (and no loan), if not corrected
if(o->money==0xda168)
n->money64 = n->player_money = n->current_loan =100000;
n->player_color = o->color;
_player_colors[x] = o->color;
x++;
n->player_money_fraction = o->money_fract;
n->quarters_of_bankrupcy = o->quarters_of_bankrupcy;
n->bankrupt_asked = o->bankrupt_asked;
n->bankrupt_value = o->bankrupt_value;
n->bankrupt_timeout = o->bankrupt_timeout;
n->cargo_types = o->cargo_types;
for(i=0; i!=3; i++)
for(j=0; j!=13; j++)
n->yearly_expenses[i][j] = o->expenses[i].cost[j];
FixEconomy(&n->cur_economy, &o->economy[0]);
for(i=0; i!=24; i++) FixEconomy(&n->old_economy[i], &o->economy[i+1]);
n->inaugurated_year = o->inaugurated_date - 1920;
n->last_build_coordinate = o->last_build_coordinate;
n->num_valid_stat_ent = o->num_valid_stat_ent;
/* Not good, since AI doesn't have a vehicle assigned as
* in p->ai.cur_veh and thus will crash on certain actions.
* Best is to set state to AiStateVehLoop (2)
* n->ai.state = o->ai_state;
*/
n->ai.state = 2;
n->ai.state_mode = o->ai_state_mode;
n->ai.state_counter = o->ai_state_counter;
n->ai.timeout_counter = o->ai_timeout_counter;
n->ai.banned_tile_count = o->ai_banned_tile_count;
n->ai.railtype_to_use = o->ai_railtype_to_use;
FixAiBuildRec(&n->ai.src, &o->ai_src);
FixAiBuildRec(&n->ai.dst, &o->ai_dst);
FixAiBuildRec(&n->ai.mid1, &o->ai_mid1);
FixAiBuildRec(&n->ai.mid2, &o->ai_mid2);
n->ai.cargo_type = o->ai_cargo_type;
n->ai.num_wagons = o->ai_num_wagons;
n->ai.num_build_rec = o->ai_num_build_rec;
n->ai.num_loco_to_build = o->ai_num_loco_to_build;
n->ai.num_want_fullload = o->ai_num_want_fullload;
for(i=0; i!=9; i++) n->ai.wagon_list[i] = o->ai_wagonlist[i];
memcpy(n->ai.order_list_blocks, o->ai_order_list_blocks, 20);
n->ai.start_tile_a = o->ai_start_tile_a;
n->ai.start_tile_b = o->ai_start_tile_b;
n->ai.cur_tile_a = o->ai_cur_tile_a;
n->ai.cur_tile_b = o->ai_cur_tile_b;
n->ai.start_dir_a = o->ai_start_dir_a;
n->ai.start_dir_b = o->ai_start_dir_b;
n->ai.cur_dir_a = o->ai_cur_dir_a;
n->ai.cur_dir_b = o->ai_cur_dir_b;
for(i=0; i!=16; i++) {
n->ai.banned_tiles[i] = o->banned_tiles[i].tile;
n->ai.banned_val[i] = o->banned_tiles[i].data;
}
n->ai.build_kind = o->ai_build_kind;
n->ai.route_type_mask = o->ai_route_type_mask;
n->ai.tick = o->ai_tick;
n->block_preview = o->block_preview;
n->max_railtype = (o->max_railtype == 0) ? 1 : o->max_railtype;
n->location_of_house = o->location_of_house;
if (o->location_of_house == 0xFFFF) n->location_of_house = 0;
n->share_owners[0] = o->share_owners[0];
n->share_owners[1] = o->share_owners[1];
n->share_owners[2] = o->share_owners[2];
n->share_owners[3] = o->share_owners[3];
if (o->ai_state == 2) {
n->ai.cur_veh = NULL;
}
} while (n++,o++,--num);
}
static void FixName(OldName *o, int num)
{
int i;
for(i=0; i!=num; i++) {
memcpy(_name_array[i], o[i].name, sizeof(o[i].name));
}
}
static void FixSign(SignStruct *n, OldSign *o, int num)
{
do {
n->str = o->text;
n->x = o->x;
n->y = o->y;
n->z = o->z;
} while (n++,o++,--num);
}
static void FixEngine(Engine *n, OldEngine *o, int num)
{
int i = 0;
do {
n->player_avail = o->player_avail;
n->intro_date = o->intro_date;
n->age = o->age;
if ((i >= 27 && i < 54) || (i >= 57 && i < 84) || (i >= 89 && i < 116))
n->age = 0xffff;
n->reliability = o->reliability;
n->reliability_spd_dec = o->reliability_spd_dec;
n->reliability_start = o->reliability_start;
n->reliability_max = o->reliability_max;
n->reliability_final = o->reliability_final;
n->duration_phase_1 = o->duration_phase_1;
n->duration_phase_2 = o->duration_phase_2;
n->duration_phase_3 = o->duration_phase_3;
n->lifelength = o->lifelength;
n->flags = o->flags;
n->preview_player = o->preview_player;
n->preview_wait = o->preview_wait;
n->railtype = o->railtype;
} while (n++,o++,i++,--num);
}
static void FixGameDifficulty(GameDifficulty *n, OldGameSettings *o)
{
n->max_no_competitors = o->max_no_competitors;
n->competitor_start_time = o->competitor_start_time;
n->number_towns = o->number_towns;
n->number_industries = o->number_industries;
n->max_loan = o->max_loan;
n->initial_interest = o->initial_interest;
n->vehicle_costs = o->vehicle_costs;
n->competitor_speed = o->competitor_speed;
n->competitor_intelligence = o->competitor_intelligence;
n->vehicle_breakdowns = o->vehicle_breakdowns;
n->subsidy_multiplier = o->subsidy_multiplier;
n->construction_cost = o->construction_cost;
n->terrain_type = o->terrain_type;
n->quantity_sea_lakes = o->quantity_sea_lakes;
n->economy = o->economy;
n->line_reverse_mode = o->line_reverse_mode;
n->disasters = o->disasters;
}
#ifdef TTD_BIG_ENDIAN
/* This function fixes the endiannes issues on Big Endian machines.
* Obviously only uint16 (WORD) and uint32 (LONG WORD) 's are fixed
* since these are different on Big Endian machines. A single byte has
* the same ordening */
static void FixEndianness(OldMain *m)
{
int i;
m->date = BSWAP16(m->date);
m->date_fract = BSWAP16(m->date_fract);
m->seed_1 = BSWAP32(m->seed_1);
m->seed_2 = BSWAP32(m->seed_2);
/* ----------- TOWNS ----------- */
for (i = 0; i < 70; i++) { // OldTown town_list[70];
int j;
m->town_list[i].xy = BSWAP16(m->town_list[i].xy);
m->town_list[i].population = BSWAP16(m->town_list[i].population);
m->town_list[i].townnametype = BSWAP16(m->town_list[i].townnametype);
m->town_list[i].townnameparts = BSWAP32(m->town_list[i].townnameparts);
m->town_list[i].sign_left = BSWAP16(m->town_list[i].sign_left);
m->town_list[i].sign_top = BSWAP16(m->town_list[i].sign_top);
m->town_list[i].flags12 = BSWAP16(m->town_list[i].flags12);
for (j = 0; j < 5; j++) // uint16 radius[5];
m->town_list[i].radius[j] = BSWAP16(m->town_list[i].radius[j]);
for (j = 0; j < 8; j++) // uint16 ratings[8];
m->town_list[i].ratings[j] = BSWAP16(m->town_list[i].ratings[j]);
m->town_list[i].have_ratings = BSWAP32(m->town_list[i].have_ratings);
m->town_list[i].statues = BSWAP32(m->town_list[i].statues);
m->town_list[i].num_houses = BSWAP16(m->town_list[i].num_houses);
m->town_list[i].new_max_pass = BSWAP16(m->town_list[i].new_max_pass);
m->town_list[i].new_max_mail = BSWAP16(m->town_list[i].new_max_mail);
m->town_list[i].new_act_pass = BSWAP16(m->town_list[i].new_act_pass);
m->town_list[i].new_act_mail = BSWAP16(m->town_list[i].new_act_mail);
m->town_list[i].max_pass = BSWAP16(m->town_list[i].max_pass);
m->town_list[i].max_mail = BSWAP16(m->town_list[i].max_mail);
m->town_list[i].act_pass = BSWAP16(m->town_list[i].act_pass);
m->town_list[i].act_mail = BSWAP16(m->town_list[i].act_mail);
m->town_list[i].new_act_food = BSWAP16(m->town_list[i].new_act_food);
m->town_list[i].new_act_water = BSWAP16(m->town_list[i].new_act_water);
m->town_list[i].act_food = BSWAP16(m->town_list[i].act_food);
m->town_list[i].act_water = BSWAP16(m->town_list[i].act_water);
m->town_list[i].unk56 = BSWAP32(m->town_list[i].unk56);
m->town_list[i].unk5A = BSWAP32(m->town_list[i].unk5A);
}
/* ----------- ORDER LIST ----------- */
for (i = 0; i < 5000; i++) // uint16 order_list[5000];
m->order_list[i] = BSWAP16(m->order_list[i]);
/* ----------- ANIMATED TILE LIST ----------- */
for (i = 0; i < 256; i++) // uint16 animated_tile_list[256];
m->animated_tile_list[i] = BSWAP16(m->animated_tile_list[i]);
m->ptr_to_next_order = BSWAP32(m->ptr_to_next_order);
/* ----------- DEPOTS ----------- */
for (i = 0; i < 255; i++) { // OldDepot depots[255];
m->depots[i].xy = BSWAP16(m->depots[i].xy);
m->depots[i].town = BSWAP32(m->depots[i].town);
}
m->cur_town_ptr = BSWAP32(m->cur_town_ptr);
m->timer_counter = BSWAP16(m->timer_counter);
m->land_code = BSWAP16(m->land_code);
m->age_cargo_skip_counter = BSWAP16(m->age_cargo_skip_counter);
m->tick_counter = BSWAP16(m->tick_counter);
m->cur_tileloop_tile = BSWAP16(m->cur_tileloop_tile);
/* ----------- PRICES ----------- */
for (i = 0; i < 49; i++) { // OldPrice prices[49];
m->prices[i].price = BSWAP32(m->prices[i].price);
m->prices[i].frac = BSWAP16(m->prices[i].frac);
}
/* ----------- CARGO PAYMENT RATES ----------- */
for (i = 0; i < 12; i++) { // OldPaymentRate cargo_payment_rates[12];
m->cargo_payment_rates[i].price = BSWAP32(m->cargo_payment_rates[i].price);
m->cargo_payment_rates[i].frac = BSWAP16(m->cargo_payment_rates[i].frac);
m->cargo_payment_rates[i].unused = BSWAP16(m->cargo_payment_rates[i].unused);
}
/* ----------- MAP3 ----------- */
for (i = 0; i < (256*256); i++) // uint16 map3[256*256];
m->map3[i] = BSWAP16(m->map3[i]);
/* ----------- STATIONS ----------- */
for (i = 0; i < 250; i++) { // OldStation stations[250];
int j;
m->stations[i].xy = BSWAP16(m->stations[i].xy);
m->stations[i].town = BSWAP32(m->stations[i].town);
m->stations[i].bus_tile = BSWAP16(m->stations[i].bus_tile);
m->stations[i].lorry_tile = BSWAP16(m->stations[i].lorry_tile);
m->stations[i].train_tile = BSWAP16(m->stations[i].train_tile);
m->stations[i].airport_tile = BSWAP16(m->stations[i].airport_tile);
m->stations[i].dock_tile = BSWAP16(m->stations[i].dock_tile);
m->stations[i].string_id = BSWAP16(m->stations[i].string_id);
m->stations[i].sign_left = BSWAP16(m->stations[i].sign_left);
m->stations[i].sign_top = BSWAP16(m->stations[i].sign_top);
m->stations[i].had_vehicle_of_type = BSWAP16(m->stations[i].had_vehicle_of_type);
for (j = 0; j < 12; j++) // OldGoodsEntry goods[12];
m->stations[i].goods[j].waiting_acceptance = BSWAP16(m->stations[i].goods[j].waiting_acceptance);
m->stations[i].airport_flags = BSWAP16(m->stations[i].airport_flags);
m->stations[i].last_vehicle = BSWAP16(m->stations[i].last_vehicle);
m->stations[i].unk8A = BSWAP32(m->stations[i].unk8A);
}
/* ----------- INDUSTRIES ----------- */
for (i = 0; i < 90; i++) { // OldIndustry industries[90];
m->industries[i].xy = BSWAP16(m->industries[i].xy);
m->industries[i].town = BSWAP32(m->industries[i].town);
m->industries[i].cargo_waiting[0] = BSWAP16(m->industries[i].cargo_waiting[0]);
m->industries[i].cargo_waiting[1] = BSWAP16(m->industries[i].cargo_waiting[1]);
m->industries[i].last_mo_production[0] = BSWAP16(m->industries[i].last_mo_production[0]);
m->industries[i].last_mo_production[1] = BSWAP16(m->industries[i].last_mo_production[1]);
m->industries[i].last_mo_transported[0] = BSWAP16(m->industries[i].last_mo_transported[0]);
m->industries[i].last_mo_transported[1] = BSWAP16(m->industries[i].last_mo_transported[1]);
m->industries[i].total_production[0] = BSWAP16(m->industries[i].total_production[0]);
m->industries[i].total_production[1] = BSWAP16(m->industries[i].total_production[1]);
m->industries[i].total_transported[0] = BSWAP16(m->industries[i].total_transported[0]);
m->industries[i].total_transported[1] = BSWAP16(m->industries[i].total_transported[1]);
m->industries[i].counter = BSWAP16(m->industries[i].counter);
m->industries[i].unk2E = BSWAP32(m->industries[i].unk2E);
m->industries[i].unk32 = BSWAP32(m->industries[i].unk32);
}
/* ----------- PLAYERS ----------- */
for (i = 0; i < 8; i++) { // OldPlayer players[8];
int j, k;
m->players[i].name_1 = BSWAP16(m->players[i].name_1);
m->players[i].name_2 = BSWAP32(m->players[i].name_2);
m->players[i].face = BSWAP32(m->players[i].face);
m->players[i].pres_name_1 = BSWAP16(m->players[i].pres_name_1);
m->players[i].pres_name_2 = BSWAP32(m->players[i].pres_name_2);
m->players[i].money = BSWAP32(m->players[i].money);
m->players[i].loan = BSWAP32(m->players[i].loan);
m->players[i].bankrupt_value = BSWAP32(m->players[i].bankrupt_value);
m->players[i].bankrupt_timeout = BSWAP16(m->players[i].bankrupt_timeout);
m->players[i].cargo_types = BSWAP32(m->players[i].cargo_types);
for (j = 0; j < 3; j++) { // OldPlayerExpenses expenses[3];
for (k = 0; k < 13; k++)
m->players[i].expenses[j].cost[k] = BSWAP32(m->players[i].expenses[j].cost[k]);
}
for (j = 0; j < (24 + 1); j++) { // OldPlayerEconomy economy[24 + 1];
m->players[i].economy->income = BSWAP32(m->players[i].economy->income);
m->players[i].economy->expenses = BSWAP32(m->players[i].economy->expenses);
m->players[i].economy->delivered_cargo = BSWAP32(m->players[i].economy->delivered_cargo);
m->players[i].economy->performance_history = BSWAP32(m->players[i].economy->performance_history);
m->players[i].economy->company_value = BSWAP32(m->players[i].economy->company_value);
}
m->players[i].inaugurated_date = BSWAP16(m->players[i].inaugurated_date);
m->players[i].last_build_coordinate = BSWAP16(m->players[i].last_build_coordinate);
m->players[i].ai_state_counter = BSWAP16(m->players[i].ai_state_counter);
m->players[i].ai_timeout_counter = BSWAP16(m->players[i].ai_timeout_counter);
// OldAiBuildRec ai_src, ai_dst, ai_mid1, ai_mid2;
m->players[i].ai_src.spec_tile = BSWAP16(m->players[i].ai_src.spec_tile);
m->players[i].ai_src.use_tile = BSWAP16(m->players[i].ai_src.use_tile);
m->players[i].ai_dst.spec_tile = BSWAP16(m->players[i].ai_dst.spec_tile);
m->players[i].ai_dst.use_tile = BSWAP16(m->players[i].ai_dst.use_tile);
m->players[i].ai_mid1.spec_tile = BSWAP16(m->players[i].ai_mid1.spec_tile);
m->players[i].ai_mid1.use_tile = BSWAP16(m->players[i].ai_mid1.use_tile);
m->players[i].ai_mid2.spec_tile = BSWAP16(m->players[i].ai_mid2.spec_tile);
m->players[i].ai_mid2.use_tile = BSWAP16(m->players[i].ai_mid2.use_tile);
m->players[i].ai_loco_id = BSWAP16(m->players[i].ai_loco_id);
for (j = 0; j < 9; j++)
m->players[i].ai_wagonlist[j] = BSWAP16(m->players[i].ai_wagonlist[j]);
m->players[i].ai_start_tile_a = BSWAP16(m->players[i].ai_start_tile_a);
m->players[i].ai_start_tile_b = BSWAP16(m->players[i].ai_start_tile_b);
m->players[i].ai_cur_tile_a = BSWAP16(m->players[i].ai_cur_tile_a);
m->players[i].ai_cur_tile_b = BSWAP16(m->players[i].ai_cur_tile_b);
for (j = 0; j < 16; j++) // OldAiBannedTile banned_tiles[16];
m->players[i].banned_tiles[j].tile= BSWAP16(m->players[i].banned_tiles[j].tile);
m->players[i].location_of_house = BSWAP16(m->players[i].location_of_house);
m->players[i].unk3AA = BSWAP32(m->players[i].unk3AA);
m->players[i].unk3AE = BSWAP32(m->players[i].unk3AE);
}
/* ----------- VEHICLES ----------- */
for (i = 0; i < 850; i++) { // OldVehicle vehicles[850];
m->vehicles[i].next_hash = BSWAP16(m->vehicles[i].next_hash);
m->vehicles[i].index = BSWAP16(m->vehicles[i].index);
m->vehicles[i].schedule_ptr = BSWAP32(m->vehicles[i].schedule_ptr);
m->vehicles[i].dest_tile = BSWAP16(m->vehicles[i].dest_tile);
m->vehicles[i].load_unload_time_rem = BSWAP16(m->vehicles[i].load_unload_time_rem);
m->vehicles[i].date_of_last_service = BSWAP16(m->vehicles[i].date_of_last_service);
m->vehicles[i].service_interval = BSWAP16(m->vehicles[i].service_interval);
m->vehicles[i].max_speed = BSWAP16(m->vehicles[i].max_speed);
m->vehicles[i].x_pos = BSWAP16(m->vehicles[i].x_pos);
m->vehicles[i].y_pos = BSWAP16(m->vehicles[i].y_pos);
m->vehicles[i].tile = BSWAP16(m->vehicles[i].tile);
m->vehicles[i].cur_image = BSWAP16(m->vehicles[i].cur_image);
m->vehicles[i].left_coord = BSWAP16(m->vehicles[i].left_coord);
m->vehicles[i].right_coord = BSWAP16(m->vehicles[i].right_coord);
m->vehicles[i].top_coord = BSWAP16(m->vehicles[i].top_coord);
m->vehicles[i].bottom_coord = BSWAP16(m->vehicles[i].bottom_coord);
m->vehicles[i].vehstatus = BSWAP16(m->vehicles[i].vehstatus);
m->vehicles[i].cur_speed = BSWAP16(m->vehicles[i].cur_speed);
m->vehicles[i].capacity = BSWAP16(m->vehicles[i].capacity);
m->vehicles[i].number_of_pieces = BSWAP16(m->vehicles[i].number_of_pieces);
m->vehicles[i].age_in_days = BSWAP16(m->vehicles[i].age_in_days);
m->vehicles[i].max_age_in_days = BSWAP16(m->vehicles[i].max_age_in_days);
m->vehicles[i].engine_type = BSWAP16(m->vehicles[i].engine_type);
m->vehicles[i].reliability = BSWAP16(m->vehicles[i].reliability);
m->vehicles[i].reliability_spd_dec = BSWAP16(m->vehicles[i].reliability_spd_dec);
m->vehicles[i].profit_this_year = BSWAP32(m->vehicles[i].profit_this_year);
m->vehicles[i].profit_last_year = BSWAP32(m->vehicles[i].profit_last_year);
m->vehicles[i].next_in_chain = BSWAP16(m->vehicles[i].next_in_chain);
m->vehicles[i].value = BSWAP32(m->vehicles[i].value);
m->vehicles[i].string_id = BSWAP16(m->vehicles[i].string_id);
// OldVehicleUnion u;
switch (m->vehicles[i].type) {
case VEH_Train:
m->vehicles[i].u.rail.crash_anim_pos = BSWAP16(m->vehicles[i].u.rail.crash_anim_pos);
break;
case VEH_Aircraft:
m->vehicles[i].u.air.crashed_counter = BSWAP16(m->vehicles[i].u.air.crashed_counter);
break;
case VEH_Road:
m->vehicles[i].u.road.unk2 = BSWAP16(m->vehicles[i].u.road.unk2);
m->vehicles[i].u.road.crashed_ctr = BSWAP16(m->vehicles[i].u.road.crashed_ctr);
break;
case VEH_Special:
m->vehicles[i].u.special.unk0 = BSWAP16(m->vehicles[i].u.special.unk0);
break;
case VEH_Disaster:
m->vehicles[i].u.disaster.image_override = BSWAP16(m->vehicles[i].u.disaster.image_override);
m->vehicles[i].u.disaster.unk2 = BSWAP16(m->vehicles[i].u.disaster.unk2);
break;
}
}
/* ----------- SIGNS ----------- */
for (i = 0; i < 40; i++) { // OldSign signs[40];
m->signs[i].text = BSWAP16(m->signs[i].text);
m->signs[i].x = BSWAP16(m->signs[i].x);
m->signs[i].y = BSWAP16(m->signs[i].y);
m->signs[i].z = BSWAP16(m->signs[i].z);
m->signs[i].sign_left = BSWAP16(m->signs[i].sign_left);
m->signs[i].sign_top = BSWAP16(m->signs[i].sign_top);
}
/* ----------- ENGINES ----------- */
for (i = 0; i < 256; i++) { // OldEngine engines[256];
m->engines[i].player_avail = BSWAP16(m->engines[i].player_avail);
m->engines[i].intro_date = BSWAP16(m->engines[i].intro_date);
m->engines[i].age = BSWAP16(m->engines[i].age);
m->engines[i].reliability = BSWAP16(m->engines[i].reliability);
m->engines[i].reliability_spd_dec = BSWAP16(m->engines[i].reliability_spd_dec);
m->engines[i].reliability_start = BSWAP16(m->engines[i].reliability_start);
m->engines[i].reliability_max = BSWAP16(m->engines[i].reliability_max);
m->engines[i].reliability_final = BSWAP16(m->engines[i].reliability_final);
m->engines[i].duration_phase_1 = BSWAP16(m->engines[i].duration_phase_1);
m->engines[i].duration_phase_2 = BSWAP16(m->engines[i].duration_phase_2);
m->engines[i].duration_phase_3 = BSWAP16(m->engines[i].duration_phase_3);
}
m->vehicle_id_ctr_day = BSWAP16(m->vehicle_id_ctr_day);
m->next_competitor_start = BSWAP16(m->next_competitor_start);
m->saved_main_scrollpos_x = BSWAP16(m->saved_main_scrollpos_x);
m->saved_main_scrollpos_y = BSWAP16(m->saved_main_scrollpos_y);
m->saved_main_scrollpos_zoom = BSWAP16(m->saved_main_scrollpos_zoom);
m->maximum_loan = BSWAP32(m->maximum_loan);
m->maximum_loan_unround = BSWAP32(m->maximum_loan_unround);
m->economy_fluct = BSWAP16(m->economy_fluct);
m->disaster_delay = BSWAP16(m->disaster_delay);
for (i = 0; i < 256; i++) // uint16 engine_name_strings[256];
m->engine_name_strings[i] = BSWAP16(m->engine_name_strings[i]);
/* ----------- GAME SETTINGS ----------- */
m->game_diff.max_no_competitors = BSWAP16(m->game_diff.max_no_competitors);
m->game_diff.competitor_start_time = BSWAP16(m->game_diff.competitor_start_time);
m->game_diff.number_towns = BSWAP16(m->game_diff.number_towns);
m->game_diff.number_industries = BSWAP16(m->game_diff.number_industries);
m->game_diff.max_loan = BSWAP16(m->game_diff.max_loan);
m->game_diff.initial_interest = BSWAP16(m->game_diff.initial_interest);
m->game_diff.vehicle_costs = BSWAP16(m->game_diff.vehicle_costs);
m->game_diff.competitor_speed = BSWAP16(m->game_diff.competitor_speed);
m->game_diff.competitor_intelligence= BSWAP16(m->game_diff.competitor_intelligence);
m->game_diff.vehicle_breakdowns = BSWAP16(m->game_diff.vehicle_breakdowns);
m->game_diff.subsidy_multiplier = BSWAP16(m->game_diff.subsidy_multiplier);
m->game_diff.construction_cost = BSWAP16(m->game_diff.construction_cost);
m->game_diff.terrain_type = BSWAP16(m->game_diff.terrain_type);
m->game_diff.quantity_sea_lakes = BSWAP16(m->game_diff.quantity_sea_lakes);
m->game_diff.economy = BSWAP16(m->game_diff.economy);
m->game_diff.line_reverse_mode = BSWAP16(m->game_diff.line_reverse_mode);
m->game_diff.disasters = BSWAP16(m->game_diff.disasters);
}
#endif
// loader for old style savegames
bool LoadOldSaveGame(const char *file)
{
LoadSavegameState lss;
OldMain *m;
int i;
_cur_state = &lss;
memset(&lss, 0, sizeof(lss));
lss.fin = fopen(file, "rb");
if (lss.fin == NULL) return false;
/* B - byte 8bit (1)
* W - word 16bit (2 bytes)
* L - 'long' word 32bit (4 bytes)
*/
fseek(lss.fin, 49, SEEK_SET); // 47B TITLE, W Checksum - Total 49
/* Load the file into memory
* Game Data 0x77179 + L4 (256x256) + L5 (256x256)
*/
m = (OldMain *)malloc(sizeof(OldMain));
LoadSavegameBytes(m, sizeof(OldMain));
#ifdef TTD_BIG_ENDIAN
FixEndianness(m);
#endif
// copy sections of it to our datastructures.
memcpy(_map_owner, m->map_owner, sizeof(_map_owner));
memcpy(_map2, m->map2, sizeof(_map2));
memcpy(_map_type_and_height, m->map_type_and_height, sizeof(_map_type_and_height));
memcpy(_map5, m->map5, sizeof(_map5));
for(i=0; i!=256*256; i++) {
_map3_lo[i] = m->map3[i] & 0xFF;
_map3_hi[i] = m->map3[i] >> 8;
}
memcpy(_map_extra_bits, m->map_extra, sizeof(_map_extra_bits));
// go through the tables and see if we can find any ttdpatch presignals. Then convert those to our format.
for(i=0; i!=256*256; i++) {
if (IS_TILETYPE(i, MP_RAILWAY) && (_map5[i] & 0xC0) == 0x40) {
// this byte is always zero in real ttd.
if (_map3_hi[i]) {
// convert ttdpatch presignal format to openttd presignal format.
_map3_hi[i] = (_map3_hi[i] >> 1) & 7;
}
}
}
for (i = 0; i < lengthof(m->order_list); ++i)
_order_array[i] = UnpackOldOrder(m->order_list[i]);
_ptr_to_next_order = _order_array + REMAP_ORDER_IDX(m->ptr_to_next_order);
FixTown(_towns, m->town_list, lengthof(m->town_list), m->town_name_type);
FixIndustry(_industries, m->industries, lengthof(m->industries));
FixStation(_stations, m->stations, lengthof(m->stations));
FixDepot(_depots, m->depots, lengthof(m->depots));
FixVehicle(_vehicles, m->vehicles, lengthof(m->vehicles));
FixSubsidy(_subsidies, m->subsidies, lengthof(m->subsidies));
FixPlayer(_players, m->players, lengthof(m->players), m->town_name_type);
FixName(m->names, lengthof(m->names));
FixSign(_sign_list, m->signs, lengthof(m->signs));
FixEngine(_engines, m->engines, lengthof(m->engines));
_opt.diff_level = m->difficulty_level;
_opt.currency = m->currency;
_opt.kilometers = m->use_kilometers;
_opt.town_name = m->town_name_type;
_opt.landscape = m->landscape_type & 0xf;
_opt.snow_line = m->snow_line_height;
_opt.autosave = 0;
_opt.road_side = m->road_side;
FixGameDifficulty(&_opt.diff, &m->game_diff);
// Load globals
_date = m->date;
_date_fract = m->date_fract;
_tick_counter = m->tick_counter;
_vehicle_id_ctr_day = m->vehicle_id_ctr_day;
_age_cargo_skip_counter = m->age_cargo_skip_counter;
_avail_aircraft = m->avail_aircraft;
_cur_tileloop_tile = m->cur_tileloop_tile;
_disaster_delay = m->disaster_delay;
_station_tick_ctr = m->station_tick_ctr;
_random_seeds[0][0] = m->seed_1;
_random_seeds[0][1] = m->seed_2;
_cur_town_ctr = REMAP_TOWN_IDX(m->cur_town_ptr);
_cur_player_tick_index = m->cur_player_tick_index;
_next_competitor_start = m->next_competitor_start;
_trees_tick_ctr = m->trees_tick_ctr;
_saved_scrollpos_x = m->saved_main_scrollpos_x;
_saved_scrollpos_y = m->saved_main_scrollpos_y;
_saved_scrollpos_zoom = m->saved_main_scrollpos_zoom;
// Load economy stuff
_economy.max_loan = m->maximum_loan;
_economy.max_loan_unround = m->maximum_loan_unround;
_economy.fluct = m->economy_fluct;
_economy.interest_rate = m->interest_rate;
_economy.infl_amount = m->inflation_amount;
_economy.infl_amount_pr = m->inflation_amount_payment_rates;
memcpy(_animated_tile_list, m->animated_tile_list, sizeof(m->animated_tile_list));
memcpy(_engine_name_strings, m->engine_name_strings, sizeof(m->engine_name_strings));
for(i=0; i!=lengthof(m->prices); i++) {
((uint32*)&_price)[i] = m->prices[i].price;
_price_frac[i] = m->prices[i].frac;
}
for(i=0; i!=lengthof(m->cargo_payment_rates); i++) {
_cargo_payment_rates[i] = -(int32)m->cargo_payment_rates[i].price;
_cargo_payment_rates_frac[i] = m->cargo_payment_rates[i].frac;
}
free(m);
fclose(lss.fin);
return true;
}
void GetOldSaveGameName(char *title, const char *file)
{
FILE *f;
f = fopen(file, "rb");
title[0] = 0;
title[48] = 0;
if (!f) return;
if (fread(title, 1, 48, f) != 48) title[0] = 0;
fclose(f);
}
void GetOldScenarioGameName(char *title, const char *file)
{
GetOldSaveGameName(title, file);
}
|