Files @ r656:44c757c66b53
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Location: cpp/openttd-patchpack/source/scripts/readme.txt

truelight
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
Scripting
---------

OpenTTD supports scripts.

 - 'on_client.scr' is executed when you join a server as client
 - 'on_server.scr' is executed when you start a server / dedicated server
 - 'on_dedicated.scr' is additionally executed when you start a dedicated server
 - 'pre_server.scr' is executed before the server is started
 - 'pre_dedicated.scr' is additionally executed when you start a dedicated server
 - 'autoexec.scr' is executed on gamestart [use this for custom aliases per ex.]

For examples how a script can look, check the .example examples.