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Location: cpp/openttd-patchpack/source/langs.dsp
r4:44fa2d88cb6a
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(svn r5) -Fix: townname generation of TTDLX savegames. All work
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | # Microsoft Developer Studio Project File - Name="langs" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=langs - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "langs.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "langs.mak" CFG="langs - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "langs - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
MTL=midl.exe
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "langs___Win32_Debug"
# PROP BASE Intermediate_Dir "langs___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ""
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# Begin Target
# Name "langs - Win32 Debug"
# Begin Source File
SOURCE=.\lang\czech.txt
# Begin Custom Build
InputPath=.\lang\czech.txt
"lang\czech.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\czech.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\english.txt
# Begin Custom Build
InputPath=.\lang\english.txt
"lang\english.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\french.txt
# Begin Custom Build
InputPath=.\lang\french.txt
"lang\french.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\french.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\german.txt
# Begin Custom Build
InputPath=.\lang\german.txt
"lang\german.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\german.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\hungarian.txt
# Begin Custom Build
InputPath=.\lang\hungarian.txt
"lang\hungarian.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\hungarian.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\italian.txt
# Begin Custom Build
InputPath=.\lang\italian.txt
"lang\italian.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\italian.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\norwegian.txt
# Begin Custom Build
InputPath=.\lang\norwegian.txt
"lang\norwegian.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\norwegian.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\slovak.txt
# Begin Custom Build
InputPath=.\lang\slovak.txt
"lang\slovak.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\slovak.txt
# End Custom Build
# End Source File
# Begin Source File
SOURCE=.\lang\swedish.txt
# Begin Custom Build
InputPath=.\lang\swedish.txt
"lang\swedish.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
strgen\debug\strgen.exe lang\swedish.txt
# End Custom Build
# End Source File
# End Target
# End Project
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