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Location: cpp/openttd-patchpack/source/settings.c
r4:44fa2d88cb6a
25.6 KiB
text/x-c
(svn r5) -Fix: townname generation of TTDLX savegames. All work
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
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#include "ttd.h"
#include "sound.h"
enum SettingDescType {
SDT_INTX, // must be 0
SDT_ONEOFMANY,
SDT_MANYOFMANY,
SDT_BOOLX,
SDT_STRING,
SDT_STRINGBUF,
SDT_INTLIST,
SDT_INT8 = 0 << 4,
SDT_UINT8 = 1 << 4,
SDT_INT16 = 2 << 4,
SDT_UINT16 = 3 << 4,
SDT_INT32 = 4 << 4,
SDT_UINT32 = 5 << 4,
SDT_CALLBX = 6 << 4,
SDT_UINT = SDT_UINT32,
SDT_INT = SDT_INT32,
SDT_NOSAVE = 1 << 8,
SDT_CALLB = SDT_INTX | SDT_CALLBX,
SDT_BOOL = SDT_BOOLX | SDT_UINT8,
};
typedef struct IniFile IniFile;
typedef struct IniItem IniItem;
typedef struct IniGroup IniGroup;
typedef struct SettingDesc SettingDesc;
typedef struct MemoryPool MemoryPool;
static void pool_init(MemoryPool **pool);
static void *pool_alloc(MemoryPool **pool, uint size);
static void *pool_strdup(MemoryPool **pool, const char *mem, uint size);
static void pool_free(MemoryPool **pool);
struct MemoryPool {
uint pos,size;
MemoryPool *next;
byte mem[1];
};
static MemoryPool *pool_new(uint minsize)
{
MemoryPool *p;
if (minsize < 4096 - 12) minsize = 4096 - 12;
p = malloc(sizeof(MemoryPool) - 1 + minsize);
p->pos = 0;
p->size = minsize;
p->next = NULL;
return p;
}
static void pool_init(MemoryPool **pool)
{
*pool = pool_new(0);
}
static void *pool_alloc(MemoryPool **pool, uint size)
{
uint pos;
MemoryPool *p = *pool;
size = (size + 3) & ~3; // align everything to a 32 bit boundary
// first check if there's memory in the next pool
if (p->next && p->next->pos + size <= p->next->size) {
p = p->next;
// then check if there's not memory in the cur pool
} else if (p->pos + size > p->size) {
MemoryPool *n = pool_new(size);
*pool = n;
n->next = p;
p = n;
}
pos = p->pos;
p->pos += size;
return p->mem + pos;
}
static void *pool_strdup(MemoryPool **pool, const char *mem, uint size)
{
byte *p = pool_alloc(pool, size + 1);
p[size] = 0;
memcpy(p, mem, size);
return p;
}
static void pool_free(MemoryPool **pool)
{
MemoryPool *p = *pool, *n;
*pool = NULL;
while (p) {
n = p->next;
free(p);
p = n;
}
}
// structs describing the ini format.
struct IniItem {
char *name;
char *value;
char *comment;
IniItem *next;
};
struct IniGroup {
char *name; // name of group
char *comment; //comment for group
IniItem *item, **last_item;
IniGroup *next;
IniFile *ini;
};
struct IniFile {
MemoryPool *pool;
IniGroup *group, **last_group;
char *comment; // last comment in file
};
// allocate an inifile object
static IniFile *ini_alloc()
{
IniFile *ini;
MemoryPool *pool;
pool_init(&pool);
ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
ini->pool = pool;
ini->group = NULL;
ini->last_group = &ini->group;
ini->comment = NULL;
return ini;
}
// allocate an ini group object
static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
{
IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
grp->ini = ini;
grp->name = pool_strdup(&ini->pool, grpt, len);
grp->next = NULL;
grp->item = NULL;
grp->comment = NULL;
grp->last_item = &grp->item;
*ini->last_group = grp;
ini->last_group = &grp->next;
return grp;
}
static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
{
IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
item->name = pool_strdup(&group->ini->pool, name, len);
item->next = NULL;
item->comment = NULL;
item->value = NULL;
*group->last_item = item;
group->last_item = &item->next;
return item;
}
// load an ini file into the "abstract" format
static IniFile *ini_load(const char *filename)
{
char buffer[1024], c, *s, *t, *e;
FILE *in;
IniFile *ini;
IniGroup *group = NULL;
IniItem *item;
byte *comment = NULL;
uint comment_size = 0;
uint comment_alloc = 0;
ini = ini_alloc();
in = fopen(filename, "r");
if (in == NULL) return ini;
// for each line in the file
while (fgets(buffer, sizeof(buffer), in)) {
// trim whitespace from the left side
for(s=buffer; *s == ' ' || *s == '\t'; s++);
// trim whitespace from right side.
e = s + strlen(s);
while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
*e = 0;
// skip comments and empty lines
if (*s == '#' || *s == 0) {
uint ns = comment_size + (e - s + 1);
uint a = comment_alloc;
uint pos;
// add to comment
if (ns > a) {
a = max(a, 128);
do a*=2; while (a < ns);
comment = realloc(comment, comment_alloc = a);
}
pos = comment_size;
comment_size += (e - s + 1);
comment[pos + e - s] = '\n'; // comment newline
memcpy(comment + pos, s, e - s); // copy comment contents
continue;
}
// it's a group?
if (s[0] == '[') {
if (e[-1] != ']')
ShowInfoF("ini: invalid group name '%s'\n", buffer);
else
e--;
s++; // skip [
group = ini_group_alloc(ini, s, e - s);
if (comment_size) {
group->comment = pool_strdup(&ini->pool, comment, comment_size);
comment_size = 0;
}
} else if (group) {
// find end of keyname
for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
// it's an item in an existing group
item = ini_item_alloc(group, s, t-s);
if (comment_size) {
item->comment = pool_strdup(&ini->pool, comment, comment_size);
comment_size = 0;
}
// find start of parameter
while (*t == '=' || *t == ' ' || *t == '\t') t++;
item->value = pool_strdup(&ini->pool, t, e - t);
} else {
// it's an orphan item
ShowInfoF("ini: '%s' outside of group\n", buffer);
}
}
if (comment_size) {
ini->comment = pool_strdup(&ini->pool, comment, comment_size);
comment_size = 0;
}
free(comment);
fclose(in);
return ini;
}
// lookup a group or make a new one
static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
{
IniGroup *group;
if (len == -1) len = strlen(name);
// does it exist already?
for(group = ini->group; group; group = group->next)
if (!memcmp(group->name, name, len) && group->name[len] == 0)
return group;
// otherwise make a new one
group = ini_group_alloc(ini, name, len);
group->comment = pool_strdup(&ini->pool, "\n", 1);
return group;
}
// lookup an item or make a new one
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
{
IniItem *item;
uint len = strlen(name);
for(item = group->item; item; item = item->next)
if (!strcmp(item->name, name))
return item;
if (!create) return NULL;
// otherwise make a new one
item = ini_item_alloc(group, name, len);
return item;
}
// save ini file from the "abstract" format.
static bool ini_save(const char *filename, IniFile *ini)
{
FILE *f;
IniGroup *group;
IniItem *item;
f = fopen(filename, "w");
if (f == NULL) return false;
for(group = ini->group; group; group = group->next) {
if (group->comment) fputs(group->comment, f);
fprintf(f, "[%s]\n", group->name);
for(item = group->item; item; item = item->next) {
if (item->comment) fputs(item->comment, f);
fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
}
}
if (ini->comment) fputs(ini->comment, f);
fclose(f);
return true;
}
static void ini_free(IniFile *ini)
{
pool_free(&ini->pool);
}
struct SettingDesc {
const char *name;
int flags;
void *def;
void *ptr;
void *b;
};
static int lookup_oneofmany(const char *many, const char *one, int onelen)
{
const char *s;
int idx;
if (onelen == -1) onelen = strlen(one);
// check if it's an integer
if (*one >= '0' && *one <= '9')
return strtoul(one, NULL, 0);
idx = 0;
for(;;) {
// find end of item
s = many;
while (*s != '|' && *s != 0) s++;
if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
if (*s == 0) return -1;
many = s + 1;
idx++;
}
}
static uint32 lookup_manyofmany(const char *many, const char *str)
{
const char *s;
int r;
uint32 res = 0;
for(;;) {
// skip "whitespace"
while (*str == ' ' || *str == '\t' || *str == '|') str++;
if (*str == 0) break;
s = str;
while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
r = lookup_oneofmany(many, str, s - str);
if (r == -1) return (uint32)-1;
res |= (1 << r);
if (*s == 0) break;
str = s + 1;
}
return res;
}
static int parse_intlist(const char *p, int *items, int maxitems)
{
int n = 0, v;
char *end;
for(;;) {
v = strtol(p, &end, 0);
if (p == end || n == maxitems) return -1;
p = end;
items[n++] = v;
if (*p == 0) break;
if (*p != ',') return -1;
p++;
}
return n;
}
static bool load_intlist(const char *str, void *array, int nelems, int type)
{
int items[64];
int i,nitems;
if (str == NULL) {
memset(items, 0, sizeof(items));
nitems = nelems;
} else {
nitems = parse_intlist(str, items, lengthof(items));
if (nitems != nelems)
return false;
}
switch(type) {
case SDT_INT8 >> 4:
case SDT_UINT8 >> 4:
for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
break;
case SDT_INT16 >> 4:
case SDT_UINT16 >> 4:
for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
break;
case SDT_INT32 >> 4:
case SDT_UINT32 >> 4:
for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
break;
default:
NOT_REACHED();
}
return true;
}
static void make_intlist(char *buf, void *array, int nelems, int type)
{
int i, v = 0;
byte *p = (byte*)array;
for(i=0; i!=nelems; i++) {
switch(type) {
case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
case SDT_UINT16 >> 4:v = *(uint16*)p; p += 2; break;
case SDT_INT32 >> 4:v = *(int32*)p; p += 4; break;
case SDT_UINT32 >> 4:v = *(uint32*)p; p += 4; break;
default: NOT_REACHED();
}
buf += sprintf(buf, i ? ",%d" : "%d", v);
}
}
static void make_oneofmany(char *buf, const char *many, int i)
{
int orig_i = i;
char c;
while (--i >= 0) {
do {
many++;
if (many[-1] == 0) {
sprintf(buf, "%d", orig_i);
return;
}
} while (many[-1] != '|');
}
// copy until | or 0
while ((c=*many++) != 0 && c != '|')
*buf++ = c;
*buf = 0;
}
static void make_manyofmany(char *buf, const char *many, uint32 x)
{
const char *start;
int i = 0;
bool init = true;
do {
start = many;
while (*many != 0 && *many != '|') many++;
if (x & 1) {
if (!init) *buf++ = '|';
init = false;
if (start == many) {
buf += sprintf(buf, "%d", i);
} else {
memcpy(buf, start, many - start);
buf += many - start;
}
}
if (*many == '|') many++;
} while (++i, x>>=1);
*buf = 0;
}
static void *string_to_val(const SettingDesc *desc, const char *str)
{
unsigned long val;
char *end;
switch(desc->flags & 0xF) {
case SDT_INTX:
val = strtol(str, &end, 0);
if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
return (void*)val;
case SDT_ONEOFMANY: {
int r = lookup_oneofmany((char*)desc->b, str, -1);
if (r != -1) return (void*)r;
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
return 0;
}
case SDT_MANYOFMANY: {
uint32 r = lookup_manyofmany(desc->b, str);
if (r != (uint32)-1) return (void*)r;
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
return 0;
}
case SDT_BOOLX:
if (!strcmp(str, "true") || !strcmp(str, "on") || !strcmp(str, "1"))
return (void*)true;
if (!strcmp(str, "false") || !strcmp(str, "off") || !strcmp(str, "0"))
return (void*)false;
ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
break;
case SDT_STRING:
case SDT_STRINGBUF:
case SDT_INTLIST:
return (void*)str;
}
return NULL;
}
static void load_setting_desc(IniFile *ini, const SettingDesc *desc, void *grpname, void *base)
{
IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
IniItem *item;
void *p;
void *ptr;
for (;desc->name;desc++) {
// group override?
const char *s = strchr(desc->name, '.');
if (s) {
group = ini_getgroup(ini, desc->name, s - desc->name);
s++;
} else {
s = desc->name;
group = group_def;
}
item = ini_getitem(group, s, false);
if (!item) {
p = desc->def;
} else {
p = string_to_val(desc, item->value);
}
// get ptr to array
ptr = desc->ptr;
if ( (uint32)ptr < 0x10000)
ptr = (byte*)base + (uint32)ptr;
switch(desc->flags & 0xF) {
// all these are stored in the same way
case SDT_INTX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
case SDT_BOOLX:
switch(desc->flags >> 4 & 7) {
case SDT_INT8 >> 4:
case SDT_UINT8 >> 4:
*(byte*)ptr = (byte)(uint)p;
break;
case SDT_INT16 >> 4:
case SDT_UINT16 >> 4:
*(uint16*)ptr = (uint16)(uint)p;
break;
case SDT_INT32 >> 4:
case SDT_UINT32 >> 4:
*(uint32*)ptr = (uint32)p;
break;
default:
NOT_REACHED();
}
break;
case SDT_STRING:
if (*(char**)ptr) free(*(char**)ptr);
*(char**)ptr = strdup((char*)p);
break;
case SDT_STRINGBUF:
if (p) ttd_strlcpy((char*)ptr, p, desc->flags >> 16);
break;
case SDT_INTLIST: {
if (!load_intlist(p, ptr, desc->flags >> 16, desc->flags >> 4 & 7))
ShowInfoF("ini: error in array '%s'", desc->name);
break;
}
default:
NOT_REACHED();
}
}
}
static void save_setting_desc(IniFile *ini, const SettingDesc *desc, void *grpname, void *base)
{
IniGroup *group_def = NULL, *group;
IniItem *item;
void *p, *ptr;
int i = 0;
char buf[512]; // setting buffer
const char *s;
for (;desc->name;desc++) {
if (desc->flags & SDT_NOSAVE)
continue;
// group override?
s = strchr(desc->name, '.');
if (s) {
group = ini_getgroup(ini, desc->name, s - desc->name);
s++;
} else {
if (group_def == NULL)
group_def = ini_getgroup(ini, grpname, -1);
s = desc->name;
group = group_def;
}
item = ini_getitem(group, s, true);
// get ptr to array
ptr = desc->ptr;
if ( (uint32)ptr < 0x10000)
ptr = (byte*)base + (uint32)ptr;
if (item->value != NULL) {
// check if the value is the same as the old value
p = string_to_val(desc, item->value);
switch(desc->flags & 0xF) {
case SDT_INTX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
case SDT_BOOLX:
switch(desc->flags >> 4 & 7) {
case SDT_INT8 >> 4:
case SDT_UINT8 >> 4:
if (*(byte*)ptr == (byte)(uint)p)
continue;
break;
case SDT_INT16 >> 4:
case SDT_UINT16 >> 4:
if (*(uint16*)ptr == (uint16)(uint)p)
continue;
break;
case SDT_INT32 >> 4:
case SDT_UINT32 >> 4:
if (*(uint32*)ptr == (uint32)p)
continue;
break;
default:
NOT_REACHED();
}
break;
case SDT_STRING:
assert(0);
break;
case SDT_INTLIST:
// assume intlist is always changed.
break;
}
}
switch(desc->flags & 0xF) {
case SDT_INTX:
case SDT_ONEOFMANY:
case SDT_MANYOFMANY:
case SDT_BOOLX:
switch(desc->flags >> 4 & 7) {
case SDT_INT8 >> 4: i = *(int8*)ptr; break;
case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
case SDT_INT16 >> 4:i = *(int16*)ptr; break;
case SDT_UINT16 >> 4:i = *(uint16*)ptr; break;
case SDT_INT32 >> 4:i = *(int32*)ptr; break;
case SDT_UINT32 >> 4:i = *(uint32*)ptr; break;
default:
NOT_REACHED();
}
switch(desc->flags & 0xF) {
case SDT_INTX:
sprintf(buf, "%d", i);
break;
case SDT_ONEOFMANY:
make_oneofmany(buf, (char*)desc->b, i);
break;
case SDT_MANYOFMANY:
make_manyofmany(buf, (char*)desc->b, i);
break;
case SDT_BOOLX:
strcpy(buf, i ? "true" : "false");
break;
default:
NOT_REACHED();
}
break;
case SDT_STRINGBUF:
strcpy(buf, (char*)ptr);
break;
case SDT_STRING:
strcpy(buf, *(char**)ptr);
break;
case SDT_INTLIST:
make_intlist(buf, ptr, desc->flags >> 16, desc->flags >> 4 & 7);
break;
}
// the value is different, that means we have to write it to the ini
item->value = pool_strdup(&ini->pool, buf, strlen(buf));
}
}
//***************************
// TTD specific INI stuff
//***************************
static const SettingDesc music_settings[] = {
{"playlist", SDT_UINT8, (void*)0, (void*)offsetof(MusicFileSettings, playlist) },
{"music_vol", SDT_UINT8, (void*)128, (void*)offsetof(MusicFileSettings, music_vol) },
{"effect_vol", SDT_UINT8, (void*)128, (void*)offsetof(MusicFileSettings, effect_vol) },
{"custom_1", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, (void*)offsetof(MusicFileSettings, custom_1) },
{"custom_2", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, (void*)offsetof(MusicFileSettings, custom_2) },
{"playing", SDT_BOOL, (void*)true, (void*)offsetof(MusicFileSettings, btn_down) },
{"shuffle", SDT_BOOL, (void*)false, (void*)offsetof(MusicFileSettings, shuffle) },
{NULL}
};
static const SettingDesc win32_settings[] = {
{"display_hz", SDT_UINT, (void*)0, &_display_hz},
{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw},
{"fullscreen_bpp", SDT_UINT, (void*)8, &_fullscreen_bpp},
{"double_size", SDT_BOOL, (void*)false, &_double_size},
{NULL}
};
static const SettingDesc misc_settings[] = {
{"display_opt", SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_CHECKPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|CHECKPOINTS"},
{"news_display_opt", SDT_UINT16, (void*)-1, &_news_display_opt},
{"fullscreen", SDT_BOOL, (void*)false, &_fullscreen},
{"videodriver", SDT_STRINGBUF | (lengthof(_ini_videodriver)<<16) | SDT_NOSAVE, NULL, _ini_videodriver},
{"musicdriver", SDT_STRINGBUF | (lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE, NULL, _ini_musicdriver},
{"sounddriver", SDT_STRINGBUF | (lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE, NULL, _ini_sounddriver},
{"language", SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16, NULL, _dynlang.curr_file },
{"resolution", SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16, "640,480", _cur_resolution},
{"cache_sprites", SDT_BOOL, (void*)false, &_cache_sprites},
{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16), NULL, _screenshot_format_name},
{"savegame_format", SDT_STRINGBUF | (lengthof(_savegame_format)<<16), NULL, _savegame_format},
{"rightclick_emulate", SDT_BOOL, (void*)false, &_rightclick_emulate},
{NULL}
};
static const SettingDesc network_settings[] = {
{"port", SDT_UINT | SDT_NOSAVE, (void*)3979, &_network_port},
{"sync_freq", SDT_UINT | SDT_NOSAVE, (void*)4, &_network_sync_freq},
{"ahead_frames", SDT_UINT | SDT_NOSAVE, (void*)5, &_network_ahead_frames},
{NULL}
};
static const SettingDesc debug_settings[] = {
{"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path},
{"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first},
{"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq},
{"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last},
{NULL}
};
static const SettingDesc gameopt_settings[] = {
{"diff_level", SDT_UINT8, (void*)9, (void*)offsetof(GameOptions, diff_level) },
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, (void*)offsetof(GameOptions, diff) },
{"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, currency), "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR" },
{"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, kilometers), "imperial|metric" },
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, town_name), "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|hungarian" },
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, landscape), "normal|hilly|desert|candy" },
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, autosave), "off|monthly|quarterly|half year|yearly" },
{"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, road_side), "left|right" },
{NULL}
};
static const SettingDesc patch_settings[] = {
{"vehicle_speed", SDT_BOOL, (void*)true, (void*)offsetof(Patches, vehicle_speed) },
{"build_on_slopes", SDT_BOOL, (void*)true, (void*)offsetof(Patches, build_on_slopes) },
{"mammoth_trains", SDT_BOOL, (void*)true, (void*)offsetof(Patches, mammoth_trains) },
{"join_stations", SDT_BOOL, (void*)true, (void*)offsetof(Patches, join_stations) },
{"station_spread", SDT_UINT8, (void*)12, (void*)offsetof(Patches, station_spread) },
{"full_load_any", SDT_BOOL, (void*)true, (void*)offsetof(Patches, full_load_any)},
{"inflation", SDT_BOOL, (void*)true, (void*)offsetof(Patches, inflation)},
{"no_train_service", SDT_BOOL, (void*)false, (void*)offsetof(Patches, no_train_service)},
{"selectgoods", SDT_BOOL, (void*)true, (void*)offsetof(Patches, selectgoods)},
{"longbridges", SDT_BOOL, (void*)false, (void*)offsetof(Patches, longbridges)},
{"gotodepot", SDT_BOOL, (void*)true, (void*)offsetof(Patches, gotodepot)},
{"build_rawmaterial_ind", SDT_BOOL, (void*)false, (void*)offsetof(Patches, build_rawmaterial_ind)},
{"multiple_industry_per_town", SDT_BOOL, (void*)false, (void*)offsetof(Patches, multiple_industry_per_town)},
{"same_industry_close", SDT_BOOL, (void*)false, (void*)offsetof(Patches, same_industry_close)},
{"lost_train_days", SDT_UINT16, (void*)180, (void*)offsetof(Patches, lost_train_days)},
{"train_income_warn", SDT_BOOL, (void*)true, (void*)offsetof(Patches, train_income_warn)},
{"status_long_date", SDT_BOOL, (void*)true, (void*)offsetof(Patches, status_long_date)},
{"signal_side", SDT_BOOL, (void*)true, (void*)offsetof(Patches, signal_side)},
{"show_finances", SDT_BOOL, (void*)true, (void*)offsetof(Patches, show_finances)},
{"new_nonstop", SDT_BOOL, (void*)false, (void*)offsetof(Patches, new_nonstop)},
{"roadveh_queue", SDT_BOOL, (void*)false, (void*)offsetof(Patches, roadveh_queue)},
{"autoscroll", SDT_BOOL, (void*)false, (void*)offsetof(Patches, autoscroll)},
{"errmsg_duration", SDT_UINT8, (void*)5, (void*)offsetof(Patches, errmsg_duration)},
{"snow_line_height", SDT_UINT8, (void*)7, (void*)offsetof(Patches, snow_line_height)},
{"bribe", SDT_BOOL, (void*)false, (void*)offsetof(Patches, bribe)},
{"new_depot_finding", SDT_BOOL, (void*)false, (void*)offsetof(Patches, new_depot_finding)},
{"nonuniform_stations", SDT_BOOL, (void*)false, (void*)offsetof(Patches, nonuniform_stations)},
{"always_small_airport", SDT_BOOL, (void*)false, (void*)offsetof(Patches, always_small_airport)},
{"realistic_acceleration", SDT_BOOL, (void*)false, (void*)offsetof(Patches, realistic_acceleration)},
{"max_trains", SDT_UINT8, (void*)80,(void*)offsetof(Patches, max_trains)},
{"max_roadveh", SDT_UINT8, (void*)80,(void*)offsetof(Patches, max_roadveh)},
{"max_aircraft", SDT_UINT8, (void*)40,(void*)offsetof(Patches, max_aircraft)},
{"max_ships", SDT_UINT8, (void*)50,(void*)offsetof(Patches, max_ships)},
{"servint_trains", SDT_UINT16, (void*)150,(void*)offsetof(Patches, servint_trains)},
{"servint_roadveh", SDT_UINT16, (void*)150,(void*)offsetof(Patches, servint_roadveh)},
{"servint_ships", SDT_UINT16, (void*)360,(void*)offsetof(Patches, servint_ships)},
{"servint_aircraft", SDT_UINT16, (void*)100,(void*)offsetof(Patches, servint_aircraft)},
{"autorenew", SDT_BOOL, (void*)false,(void*)offsetof(Patches, autorenew)},
{"autorenew_months", SDT_UINT16, (void*)-12, (void*)offsetof(Patches, autorenew_months)},
{"new_pathfinding", SDT_BOOL, (void*)false, (void*)offsetof(Patches, new_pathfinding)},
{"pf_maxlength", SDT_UINT16, (void*)512, (void*)offsetof(Patches, pf_maxlength)},
{"pf_maxdepth", SDT_UINT8, (void*)16, (void*)offsetof(Patches, pf_maxdepth)},
{"build_in_pause", SDT_BOOL, (void*)false, (void*)offsetof(Patches, build_in_pause)},
{"ai_disable_veh", SDT_UINT8, (void*)0, (void*)offsetof(Patches, ai_disable_veh)},
{"starting_date", SDT_UINT32, (void*)1950, (void*)offsetof(Patches, starting_date)},
{"colored_news_date", SDT_UINT32, (void*)2000, (void*)offsetof(Patches, colored_news_date)},
{"bridge_pillars", SDT_BOOL, (void*)true, (void*)offsetof(Patches, bridge_pillars)},
{"keep_all_autosave", SDT_BOOL, (void*)false, (void*)offsetof(Patches, keep_all_autosave)},
{"extra_dynamite", SDT_BOOL, (void*)false, (void*)offsetof(Patches, extra_dynamite)},
{"never_expire_vehicles", SDT_BOOL, (void*)false, (void*)offsetof(Patches, never_expire_vehicles)},
{"extend_vehicle_life", SDT_UINT8, (void*)0, (void*)offsetof(Patches, extend_vehicle_life)},
{"auto_euro", SDT_BOOL, (void*)true, (void*)offsetof(Patches, auto_euro)},
{"serviceathelipad", SDT_BOOL, (void*)true, (void*)offsetof(Patches, serviceathelipad)},
{"smooth_economy", SDT_BOOL, (void*)false, (void*)offsetof(Patches, smooth_economy)},
{"dist_local_authority", SDT_UINT8, (void*)20, (void*)offsetof(Patches, dist_local_authority)},
{"wait_oneway_signal", SDT_UINT8, (void*)15, (void*)offsetof(Patches, wait_oneway_signal)},
{"wait_twoway_signal", SDT_UINT8, (void*)41, (void*)offsetof(Patches, wait_twoway_signal)},
{NULL}
};
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, void *grpname, void *base);
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
{
proc(ini, misc_settings, "misc", NULL);
proc(ini, win32_settings, "win32", NULL);
proc(ini, network_settings, "network", NULL);
proc(ini, music_settings, "music", &msf);
proc(ini, gameopt_settings, "gameopt", &_new_opt);
proc(ini, patch_settings, "patches", &_patches);
proc(ini, debug_settings, "debug", NULL);
}
void LoadGrfSettings(IniFile *ini)
{
IniGroup *group = ini_getgroup(ini, "newgrf", -1);
IniItem *item;
int i;
if (!group)
return;
for(i=0; i!=lengthof(_newgrf_files); i++) {
char buf[3];
sprintf(buf, "%d", i);
item = ini_getitem(group, buf, false);
if (!item)
break;
_newgrf_files[i] = strdup(item->value);
}
}
void LoadFromConfig()
{
IniFile *ini = ini_load(_config_file);
HandleSettingDescs(ini, load_setting_desc);
LoadGrfSettings(ini);
ini_free(ini);
}
void SaveToConfig()
{
IniFile *ini = ini_load(_config_file);
HandleSettingDescs(ini, save_setting_desc);
ini_save(_config_file, ini);
ini_free(ini);
}
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