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@ r4:44fa2d88cb6a
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Location: cpp/openttd-patchpack/source/terraform_gui.c
r4:44fa2d88cb6a
5.0 KiB
text/x-c
(svn r5) -Fix: townname generation of TTDLX savegames. All work
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
except for German Townnames (also fix one typo on
English town-names)
-CodeChange: *act_paper to *act_water in Town to
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX
savegame status is not fully documented, some holes
exist (AI state is set to one without a vehicle, otherwise
it crashes)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 | #include "stdafx.h"
#include "ttd.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "command.h"
#include "vehicle.h"
static void CcTerraform(bool success, uint tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(0x1D, tile);
} else {
SetRedErrorSquare(_terraform_err_tile);
}
}
static void GenericRaiseLowerLand(uint tile, int mode)
{
if (mode) {
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE));
} else {
DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE));
}
}
typedef void OnButtonClick(Window *w);
static const uint16 _terraform_keycodes[] = {
'1',
'2',
'3',
'4',
'5',
'6',
'7',
};
void PlaceProc_DemolishArea(uint tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y);
}
void PlaceProc_RaiseLand(uint tile)
{
GenericRaiseLowerLand(tile, 1);
}
void PlaceProc_LowerLand(uint tile)
{
GenericRaiseLowerLand(tile, 0);
}
void PlaceProc_LevelLand(uint tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y | (2<<4));
}
void PlaceProc_PlantTree(uint tile)
{
}
static void TerraformClick_Dynamite(Window *w)
{
HandlePlacePushButton(w, 2, ANIMCURSOR_DEMOLISH, 1, PlaceProc_DemolishArea);
}
static void TerraformClick_Lower(Window *w)
{
HandlePlacePushButton(w, 3, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand);
}
static void TerraformClick_Raise(Window *w)
{
HandlePlacePushButton(w, 4, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand);
}
static void TerraformClick_Level(Window *w)
{
HandlePlacePushButton(w, 5, SPR_OPENTTD_BASE+69, 2, PlaceProc_LevelLand);
}
static void TerraformClick_BuyLand(Window *w)
{
HandlePlacePushButton(w, 6, 4792, 1, PlaceProc_BuyLand);
}
static void TerraformClick_Trees(Window *w)
{
if (HandlePlacePushButton(w, 8, 0, 1, PlaceProc_PlantTree)) ShowBuildTreesToolbar();
}
static void TerraformClick_PlaceSign(Window *w)
{
HandlePlacePushButton(w, 9, 722, 1, PlaceProc_Sign);
}
static OnButtonClick * const _terraform_button_proc[] = {
TerraformClick_Dynamite,
TerraformClick_Lower,
TerraformClick_Raise,
TerraformClick_Level,
TerraformClick_BuyLand,
0,
TerraformClick_Trees,
TerraformClick_PlaceSign,
};
static void TerraformToolbWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
break;
case WE_CLICK:
if (e->click.widget >= 2 && e->click.widget != 7) {
_terraform_button_proc[e->click.widget - 2](w);
}
break;
case WE_KEYPRESS:
{
int i;
for(i=0; i!=lengthof(_terraform_keycodes); i++)
if (e->keypress.keycode == _terraform_keycodes[i]) {
e->keypress.cont = false;
_terraform_button_proc[i](w);
break;
}
}
break;
case WE_PLACE_OBJ:
_place_proc(e->place.tile);
return;
case WE_PLACE_DRAG:
VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata & 0xF);
break;
case WE_PLACE_MOUSEUP:
if (e->click.pt.x != -1) {
uint start_tile = e->place.starttile;
uint end_tile = e->place.tile;
if (e->place.userdata == VPM_X_AND_Y) {
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
} else if (e->place.userdata == (VPM_X_AND_Y | (2<<4))) {
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
} else if (e->place.userdata == VPM_X_AND_Y_LIMITED) {
// if (e->click.pt.x != -1) {
// DoCommandP(e->place.tile, _tree_to_plant, e->place.starttile, NULL,
// CMD_PLANT_TREE | CMD_AUTO | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
} else {
assert(true);
}
}
break;
case WE_ABORT_PLACE_OBJ:
w->click_state = 0;
SetWindowDirty(w);
w = FindWindowById(WC_BUILD_STATION, 0);
if (w != NULL) WP(w,def_d).close=true;
w = FindWindowById(WC_BUILD_DEPOT, 0);
if (w != NULL) WP(w,def_d).close=true;
break;
case WE_PLACE_PRESIZE: {
} break;
}
}
static const Widget _terraform_widgets[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 157, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 21, 14, 35, 703, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_PANEL, 7, 22, 43, 14, 35, 695, STR_018E_LOWER_A_CORNER_OF_LAND},
{ WWT_PANEL, 7, 44, 65, 14, 35, 694, STR_018F_RAISE_A_CORNER_OF_LAND},
{ WWT_PANEL, 7, 66, 87, 14, 35, SPR_OPENTTD_BASE+68, STR_LEVEL_LAND_TOOLTIP},
{ WWT_PANEL, 7, 88, 109, 14, 35, 4791, STR_0329_PURCHASE_LAND_FOR_FUTURE},
{ WWT_PANEL, 7, 110, 113, 14, 35, 0, 0x0},
{ WWT_PANEL, 7, 114, 135, 14, 35, 742, STR_0185_PLANT_TREES_PLACE_SIGNS},
{ WWT_PANEL, 7, 136, 157, 14, 35, SPR_OPENTTD_BASE+70, STR_0289_PLACE_SIGN},
{ WWT_LAST},
};
static const WindowDesc _terraform_desc = {
640-158, 22+36, 158, 36,
WC_SCEN_LAND_GEN,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_terraform_widgets,
TerraformToolbWndProc
};
void ShowTerraformToolbar()
{
AllocateWindowDescFront(&_terraform_desc, 0);
}
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