Files
@ r7361:4526784d7450
Branch filter:
Location: cpp/openttd-patchpack/source/src/fileio.cpp
r7361:4526784d7450
13.8 KiB
text/x-c
(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 | /* $Id$ */
/** @file fileio.cpp Standard In/Out file operations */
#include "stdafx.h"
#include "openttd.h"
#include "fileio.h"
#include "functions.h"
#include "string.h"
#include "macros.h"
#include "variables.h"
#include "debug.h"
#include "fios.h"
#ifdef WIN32
#include <windows.h>
#else
#include <pwd.h>
#include <unistd.h>
#include <sys/stat.h>
#endif
/*************************************************/
/* FILE IO ROUTINES ******************************/
/*************************************************/
#define FIO_BUFFER_SIZE 512
#define MAX_HANDLES 64
struct Fio {
byte *buffer, *buffer_end; ///< position pointer in local buffer and last valid byte of buffer
uint32 pos; ///< current (system) position in file
FILE *cur_fh; ///< current file handle
const char *filename; ///< current filename
FILE *handles[MAX_HANDLES]; ///< array of file handles we can have open
byte buffer_start[FIO_BUFFER_SIZE]; ///< local buffer when read from file
const char *filenames[MAX_HANDLES]; ///< array of filenames we (should) have open
#if defined(LIMITED_FDS)
uint open_handles; ///< current amount of open handles
uint usage_count[MAX_HANDLES]; ///< count how many times this file has been opened
#endif /* LIMITED_FDS */
};
static Fio _fio;
/* Get current position in file */
uint32 FioGetPos()
{
return _fio.pos + (_fio.buffer - _fio.buffer_start) - FIO_BUFFER_SIZE;
}
const char *FioGetFilename()
{
return _fio.filename;
}
void FioSeekTo(uint32 pos, int mode)
{
if (mode == SEEK_CUR) pos += FioGetPos();
_fio.buffer = _fio.buffer_end = _fio.buffer_start + FIO_BUFFER_SIZE;
_fio.pos = pos;
fseek(_fio.cur_fh, _fio.pos, SEEK_SET);
}
#if defined(LIMITED_FDS)
static void FioRestoreFile(int slot)
{
/* Do we still have the file open, or should we reopen it? */
if (_fio.handles[slot] == NULL) {
DEBUG(misc, 6, "Restoring file '%s' in slot '%d' from disk", _fio.filenames[slot], slot);
FioOpenFile(slot, _fio.filenames[slot]);
}
_fio.usage_count[slot]++;
}
#endif /* LIMITED_FDS */
/* Seek to a file and a position */
void FioSeekToFile(uint32 pos)
{
FILE *f;
#if defined(LIMITED_FDS)
/* Make sure we have this file open */
FioRestoreFile(pos >> 24);
#endif /* LIMITED_FDS */
f = _fio.handles[pos >> 24];
assert(f != NULL);
_fio.cur_fh = f;
_fio.filename = _fio.filenames[pos >> 24];
FioSeekTo(GB(pos, 0, 24), SEEK_SET);
}
byte FioReadByte()
{
if (_fio.buffer == _fio.buffer_end) {
_fio.pos += FIO_BUFFER_SIZE;
fread(_fio.buffer = _fio.buffer_start, 1, FIO_BUFFER_SIZE, _fio.cur_fh);
}
return *_fio.buffer++;
}
void FioSkipBytes(int n)
{
for (;;) {
int m = min(_fio.buffer_end - _fio.buffer, n);
_fio.buffer += m;
n -= m;
if (n == 0) break;
FioReadByte();
n--;
}
}
uint16 FioReadWord()
{
byte b = FioReadByte();
return (FioReadByte() << 8) | b;
}
uint32 FioReadDword()
{
uint b = FioReadWord();
return (FioReadWord() << 16) | b;
}
void FioReadBlock(void *ptr, uint size)
{
FioSeekTo(FioGetPos(), SEEK_SET);
_fio.pos += size;
fread(ptr, 1, size, _fio.cur_fh);
}
static inline void FioCloseFile(int slot)
{
if (_fio.handles[slot] != NULL) {
fclose(_fio.handles[slot]);
_fio.handles[slot] = NULL;
#if defined(LIMITED_FDS)
_fio.open_handles--;
#endif /* LIMITED_FDS */
}
}
void FioCloseAll()
{
int i;
for (i = 0; i != lengthof(_fio.handles); i++)
FioCloseFile(i);
}
#if defined(LIMITED_FDS)
static void FioFreeHandle()
{
/* If we are about to open a file that will exceed the limit, close a file */
if (_fio.open_handles + 1 == LIMITED_FDS) {
uint i, count;
int slot;
count = UINT_MAX;
slot = -1;
/* Find the file that is used the least */
for (i = 0; i < lengthof(_fio.handles); i++) {
if (_fio.handles[i] != NULL && _fio.usage_count[i] < count) {
count = _fio.usage_count[i];
slot = i;
}
}
assert(slot != -1);
DEBUG(misc, 6, "Closing filehandler '%s' in slot '%d' because of fd-limit", _fio.filenames[slot], slot);
FioCloseFile(slot);
}
}
#endif /* LIMITED_FDS */
void FioOpenFile(int slot, const char *filename)
{
FILE *f;
#if defined(LIMITED_FDS)
FioFreeHandle();
#endif /* LIMITED_FDS */
f = FioFOpenFile(filename);
if (f == NULL) error("Cannot open file '%s'", filename);
FioCloseFile(slot); // if file was opened before, close it
_fio.handles[slot] = f;
_fio.filenames[slot] = filename;
#if defined(LIMITED_FDS)
_fio.usage_count[slot] = 0;
_fio.open_handles++;
#endif /* LIMITED_FDS */
FioSeekToFile(slot << 24);
}
const char *_subdirs[NUM_SUBDIRS] = {
"",
"save" PATHSEP,
"save" PATHSEP "autosave" PATHSEP,
"scenario" PATHSEP,
"scenario" PATHSEP "heightmap" PATHSEP,
"gm" PATHSEP,
"data" PATHSEP,
"lang" PATHSEP
};
const char *_searchpaths[NUM_SEARCHPATHS];
/**
* Check whether the given file exists
* @param filename the file to try for existance
* @param subdir the subdirectory to look in
* @return true if and only if the file can be opened
*/
bool FioCheckFileExists(const char *filename, Subdirectory subdir)
{
FILE *f = FioFOpenFile(filename, "rb", subdir);
if (f == NULL) return false;
fclose(f);
return true;
}
char *FioGetFullPath(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir, const char *filename)
{
assert(subdir < NUM_SUBDIRS);
assert(sp < NUM_SEARCHPATHS);
snprintf(buf, buflen, "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
return buf;
}
char *FioFindFullPath(char *buf, size_t buflen, Subdirectory subdir, const char *filename)
{
Searchpath sp;
assert(subdir < NUM_SUBDIRS);
FOR_ALL_SEARCHPATHS(sp) {
FioGetFullPath(buf, buflen, sp, subdir, filename);
if (FileExists(buf)) break;
}
return buf;
}
char *FioAppendDirectory(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir)
{
assert(subdir < NUM_SUBDIRS);
assert(sp < NUM_SEARCHPATHS);
snprintf(buf, buflen, "%s%s", _searchpaths[sp], _subdirs[subdir]);
return buf;
}
char *FioGetDirectory(char *buf, size_t buflen, Subdirectory subdir)
{
Searchpath sp;
/* Find and return the first valid directory */
FOR_ALL_SEARCHPATHS(sp) {
char *ret = FioAppendDirectory(buf, buflen, sp, subdir);
if (FileExists(buf)) return ret;
}
/* Could not find the directory, fall back to a base path */
ttd_strlcpy(buf, _personal_dir, buflen);
return buf;
}
FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath sp, Subdirectory subdir)
{
#if defined(WIN32) && defined(UNICODE)
/* fopen is implemented as a define with ellipses for
* Unicode support (prepend an L). As we are not sending
* a string, but a variable, it 'renames' the variable,
* so make that variable to makes it compile happily */
wchar_t Lmode[5];
MultiByteToWideChar(CP_ACP, 0, mode, -1, Lmode, lengthof(Lmode));
#endif
FILE *f = NULL;
char buf[MAX_PATH];
if (subdir == NO_DIRECTORY) {
ttd_strlcpy(buf, filename, lengthof(buf));
} else {
snprintf(buf, lengthof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
}
f = fopen(buf, mode);
#if !defined(WIN32)
if (f == NULL) {
strtolower(buf + strlen(_searchpaths[sp]) - 1);
f = fopen(buf, mode);
}
#endif
return f;
}
/** Opens OpenTTD files somewhere in a personal or global directory */
FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir)
{
FILE *f = NULL;
Searchpath sp;
assert(subdir < NUM_SUBDIRS || subdir == NO_DIRECTORY);
FOR_ALL_SEARCHPATHS(sp) {
f = FioFOpenFileSp(filename, mode, sp, subdir);
if (f != NULL || subdir == NO_DIRECTORY) break;
}
return f;
}
/**
* Create a directory with the given name
* @param name the new name of the directory
*/
void FioCreateDirectory(const char *name)
{
#if defined(WIN32) || defined(WINCE)
CreateDirectory(OTTD2FS(name), NULL);
#elif defined(OS2) && !defined(__INNOTEK_LIBC__)
mkdir(OTTD2FS(name));
#else
mkdir(OTTD2FS(name), 0755);
#endif
}
/**
* Appends, if necessary, the path separator character to the end of the string.
* It does not add the path separator to zero-sized strings.
* @param buf string to append the separator to
* @param buflen the length of the buf
*/
void AppendPathSeparator(char *buf, size_t buflen)
{
size_t s = strlen(buf);
/* Length of string + path separator + '\0' */
if (s != 0 && buf[s - 1] != PATHSEPCHAR && s + 2 < buflen) {
buf[s] = PATHSEPCHAR;
buf[s + 1] = '\0';
}
}
/**
* Allocates and files a variable with the full path
* based on the given directory.
* @param dir the directory to base the path on
* @return the malloced full path
*/
char *BuildWithFullPath(const char *dir)
{
char *dest = MallocT<char>(MAX_PATH);
ttd_strlcpy(dest, dir, MAX_PATH);
/* Check if absolute or relative path */
const char *s = strchr(dest, PATHSEPCHAR);
/* Add absolute path */
if (s == NULL || dest != s) {
getcwd(dest, MAX_PATH);
AppendPathSeparator(dest, MAX_PATH);
ttd_strlcat(dest, dir, MAX_PATH);
}
AppendPathSeparator(dest, MAX_PATH);
return dest;
}
#if defined(WIN32) || defined(WINCE)
/**
* Determine the base (personal dir and game data dir) paths
* @param exe the path from the current path to the executable
* @note defined in the OS related files (os2.cpp, win32.cpp, unix.cpp etc)
*/
extern void DetermineBasePaths(const char *exe);
#else /* defined(WIN32) || defined(WINCE) */
/**
* Changes the working directory to the path of the give executable.
* For OSX application bundles '.app' is the required extension of the bundle,
* so when we crop the path to there, when can remove the name of the bundle
* in the same way we remove the name from the executable name.
* @param exe the path to the executable
*/
void ChangeWorkingDirectory(const char *exe)
{
#ifdef WITH_COCOA
char *app_bundle = strchr(exe, '.');
while (app_bundle != NULL && strncasecmp(app_bundle, ".app", 4) != 0) app_bundle = strchr(&app_bundle[1], '.');
if (app_bundle != NULL) app_bundle[0] = '\0';
#endif /* WITH_COCOA */
char *s = strrchr(exe, PATHSEPCHAR);
if (s != NULL) {
*s = '\0';
chdir(exe);
*s = PATHSEPCHAR;
}
#ifdef WITH_COCOA
if (app_bundle != NULL) app_bundle[0] = '.';
#endif /* WITH_COCOA */
}
/**
* Determine the base (personal dir and game data dir) paths
* @param exe the path to the executable
*/
void DetermineBasePaths(const char *exe)
{
char tmp[MAX_PATH];
#if defined(__MORPHOS__) || defined(__AMIGA__) || !defined(WITH_PERSONAL_DIR)
_searchpaths[SP_PERSONAL_DIR] = NULL;
#else
const char *homedir = getenv("HOME");
if (homedir == NULL) {
const struct passwd *pw = getpwuid(getuid());
homedir = (pw == NULL) ? "" : pw->pw_dir;
}
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", homedir, PERSONAL_DIR);
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_PERSONAL_DIR] = strdup(tmp);
#endif
_searchpaths[SP_SHARED_DIR] = NULL;
#if defined(__MORPHOS__) || defined(__AMIGA__)
_searchpaths[SP_WORKING_DIR] = NULL;
#else
getcwd(tmp, MAX_PATH);
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_WORKING_DIR] = strdup(tmp);
#endif
/* Change the working directory to that one of the executable */
ChangeWorkingDirectory((char*)exe);
getcwd(tmp, MAX_PATH);
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_BINARY_DIR] = strdup(tmp);
#if defined(__MORPHOS__) || defined(__AMIGA__)
_searchpaths[SP_INSTALLATION_DIR] = NULL;
#else
snprintf(tmp, MAX_PATH, "%s", GLOBAL_DATA_DIR);
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_INSTALLATION_DIR] = strdup(tmp);
#endif
#ifdef WITH_COCOA
extern void cocoaSetApplicationBundleDir();
cocoaSetApplicationBundleDir();
#else
_searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL;
#endif
}
#endif /* defined(WIN32) || defined(WINCE) */
char *_personal_dir;
/**
* Acquire the base paths (personal dir and game data dir),
* fill all other paths (save dir, autosave dir etc) and
* make the save and scenario directories.
* @param exe the path from the current path to the executable
*/
void DeterminePaths(const char *exe)
{
DetermineBasePaths(exe);
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) DEBUG(misc, 4, "%s added as search path", _searchpaths[sp]);
if (_config_file != NULL) {
_personal_dir = strdup(_config_file);
char *end = strrchr(_personal_dir , PATHSEPCHAR);
if (end == NULL) {
_personal_dir[0] = '\0';
} else {
end[1] = '\0';
}
} else {
char personal_dir[MAX_PATH];
FioFindFullPath(personal_dir, lengthof(personal_dir), BASE_DIR, "openttd.cfg");
if (FileExists(personal_dir)) {
char *end = strrchr(personal_dir, PATHSEPCHAR);
if (end != NULL) end[1] = '\0';
_personal_dir = strdup(personal_dir);
_config_file = str_fmt("%sopenttd.cfg", _personal_dir);
} else {
static const Searchpath new_openttd_cfg_order[] = {
SP_PERSONAL_DIR, SP_BINARY_DIR, SP_WORKING_DIR, SP_SHARED_DIR, SP_INSTALLATION_DIR
};
for (uint i = 0; i < lengthof(new_openttd_cfg_order); i++) {
if (IsValidSearchPath(new_openttd_cfg_order[i])) {
_personal_dir = strdup(_searchpaths[new_openttd_cfg_order[i]]);
_config_file = str_fmt("%sopenttd.cfg", _personal_dir);
break;
}
}
}
}
DEBUG(misc, 3, "%s found as personal directory", _personal_dir);
_highscore_file = str_fmt("%shs.dat", _personal_dir);
_log_file = str_fmt("%sopenttd.log", _personal_dir);
char *save_dir = str_fmt("%s%s", _personal_dir, FioGetSubdirectory(SAVE_DIR));
char *autosave_dir = str_fmt("%s%s", _personal_dir, FioGetSubdirectory(AUTOSAVE_DIR));
/* Make the necessary folders */
FioCreateDirectory(_personal_dir);
FioCreateDirectory(save_dir);
FioCreateDirectory(autosave_dir);
free(save_dir);
free(autosave_dir);
}
/**
* Sanitizes a filename, i.e. removes all illegal characters from it.
* @param filename the "\0" terminated filename
*/
void SanitizeFilename(char *filename)
{
for (; *filename != '\0'; filename++) {
switch (*filename) {
/* The following characters are not allowed in filenames
* on at least one of the supported operating systems: */
case ':': case '\\': case '*': case '?': case '/':
case '<': case '>': case '|': case '"':
*filename = '_';
break;
}
}
}
|