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Location: cpp/openttd-patchpack/source/src/road_func.h
r16729:482bfc615285
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(svn r21472) -Fix [FS#4298] (r21459-ish): make sure the query window is only opened once per parent window / callback.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file road_func.h Functions related to roads. */
#ifndef ROAD_FUNC_H
#define ROAD_FUNC_H
#include "core/bitmath_func.hpp"
#include "road_type.h"
#include "direction_type.h"
#include "company_type.h"
#include "tile_type.h"
/**
* Iterate through each set RoadType in a RoadTypes value.
* For more informations see FOR_EACH_SET_BIT_EX.
*
* @param var Loop index variable that stores fallowing set road type. Must be of type RoadType.
* @param road_types The value to iterate through (any expression).
*
* @see FOR_EACH_SET_BIT_EX
*/
#define FOR_EACH_SET_ROADTYPE(var, road_types) FOR_EACH_SET_BIT_EX(RoadType, var, RoadTypes, road_types)
/**
* Whether the given roadtype is valid.
* @param rt the roadtype to check for validness
* @return true if and only if valid
*/
static inline bool IsValidRoadType(RoadType rt)
{
return rt == ROADTYPE_ROAD || rt == ROADTYPE_TRAM;
}
/**
* Maps a RoadType to the corresponding RoadTypes value
*
* @param rt the roadtype to get the roadtypes from
* @return the roadtypes with the given roadtype
*/
static inline RoadTypes RoadTypeToRoadTypes(RoadType rt)
{
return (RoadTypes)(1 << rt);
}
/**
* Returns the RoadTypes which are not present in the given RoadTypes
*
* This function returns the complement of a given RoadTypes.
*
* @param r The given RoadTypes
* @return The complement of the given RoadTypes
* @note The unused value ROADTYPES_HWAY will be used, too.
*/
static inline RoadTypes ComplementRoadTypes(RoadTypes r)
{
return (RoadTypes)(ROADTYPES_ALL ^ r);
}
/**
* Calculate the complement of a RoadBits value
*
* Simply flips all bits in the RoadBits value to get the complement
* of the RoadBits.
*
* @param r The given RoadBits value
* @return the complement
*/
static inline RoadBits ComplementRoadBits(RoadBits r)
{
return (RoadBits)(ROAD_ALL ^ r);
}
/**
* Calculate the mirrored RoadBits
*
* Simply move the bits to their new position.
*
* @param r The given RoadBits value
* @return the mirrored
*/
static inline RoadBits MirrorRoadBits(RoadBits r)
{
return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
}
/**
* Calculate rotated RoadBits
*
* Move the Roadbits clockwise til they are in their final position.
*
* @param r The given RoadBits value
* @param rot The given Rotation angle
* @return the rotated
*/
static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
{
for (; rot > (DiagDirDiff)0; rot--) {
r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3));
}
return r;
}
/**
* Check if we've got a straight road
*
* @param r The given RoadBits
* @return true if we've got a straight road
*/
static inline bool IsStraightRoad(RoadBits r)
{
return (r == ROAD_X || r == ROAD_Y);
}
/**
* Create the road-part which belongs to the given DiagDirection
*
* This function returns a RoadBits value which belongs to
* the given DiagDirection.
*
* @param d The DiagDirection
* @return The result RoadBits which the selected road-part set
*/
static inline RoadBits DiagDirToRoadBits(DiagDirection d)
{
return (RoadBits)(ROAD_NW << (3 ^ d));
}
/**
* Create the road-part which belongs to the given Axis
*
* This function returns a RoadBits value which belongs to
* the given Axis.
*
* @param a The Axis
* @return The result RoadBits which the selected road-part set
*/
static inline RoadBits AxisToRoadBits(Axis a)
{
return a == AXIS_X ? ROAD_X : ROAD_Y;
}
/**
* Finds out, whether given company has all given RoadTypes available
* @param company ID of company
* @param rts RoadTypes to test
* @return true if company has all requested RoadTypes available
*/
bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts);
/**
* Validate functions for rail building.
* @param rt road type to check.
* @return true if the current company may build the road.
*/
bool ValParamRoadType(const RoadType rt);
/**
* Get the road types the given company can build.
* @param company the company to get the roadtypes for.
* @return the road types.
*/
RoadTypes GetCompanyRoadtypes(const CompanyID company);
void UpdateLevelCrossing(TileIndex tile, bool sound = true);
#endif /* ROAD_FUNC_H */
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