Files @ r7283:49a2e04751af
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Location: cpp/openttd-patchpack/source/src/os/macosx/macos.h

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(svn r10622) -Feature: Introduction of the CBID_INDUSTRY_AVAILABLE's handling, in fund industry window.
In order to stay as much consistent with the specs, the fund window will perform (if required) the callback every game-day. TTDPatch performs the same call every second, but after discussions with Csaboka, we agreed that it was not required to be that intensive. So a game-day is plenty enough.
/* $Id$ */

#ifndef MACOS_H
#define MACOS_H

/*
 * Functions to show the popup window
 * use ShowMacDialog when you want to control title, message and text on the button
 * ShowMacAssertDialog is used by assert
 * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong
 * the function then adds text that tells the user to update and then report the bug if it's present in the newest version
 * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar)
 */
void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
void ShowMacErrorDialog(const char *error);

// Since MacOS X users will never see an assert unless they started the game from a terminal
// we're using a custom assert(e) macro.
#undef assert

#ifdef NDEBUG
#define assert(e)       ((void)0)
#else

#define assert(e) \
		(__builtin_expect(!(e), 0) ? ShowMacAssertDialog ( __func__, __FILE__, __LINE__, #e ): (void)0 )
#endif

#endif /* MACOS_H */