Files
@ r23191:4aff51e78ee5
Branch filter:
Location: cpp/openttd-patchpack/source/src/pathfinder/yapf/yapf_rail.cpp
r23191:4aff51e78ee5
22.8 KiB
text/x-c
Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file yapf_rail.cpp The rail pathfinding. */
#include "../../stdafx.h"
#include "yapf.hpp"
#include "yapf_cache.h"
#include "yapf_node_rail.hpp"
#include "yapf_costrail.hpp"
#include "yapf_destrail.hpp"
#include "../../viewport_func.h"
#include "../../newgrf_station.h"
#include "../../safeguards.h"
template <typename Tpf> void DumpState(Tpf &pf1, Tpf &pf2)
{
DumpTarget dmp1, dmp2;
pf1.DumpBase(dmp1);
pf2.DumpBase(dmp2);
FILE *f1 = fopen("yapf1.txt", "wt");
FILE *f2 = fopen("yapf2.txt", "wt");
assert(f1 != NULL);
assert(f2 != NULL);
fwrite(dmp1.m_out.Data(), 1, dmp1.m_out.Size(), f1);
fwrite(dmp2.m_out.Data(), 1, dmp2.m_out.Size(), f2);
fclose(f1);
fclose(f2);
}
int _total_pf_time_us = 0;
template <class Types>
class CYapfReserveTrack
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
protected:
/** to access inherited pathfinder */
inline Tpf& Yapf()
{
return *static_cast<Tpf *>(this);
}
private:
TileIndex m_res_dest; ///< The reservation target tile
Trackdir m_res_dest_td; ///< The reservation target trackdir
Node *m_res_node; ///< The reservation target node
TileIndex m_res_fail_tile; ///< The tile where the reservation failed
Trackdir m_res_fail_td; ///< The trackdir where the reservation failed
TileIndex m_origin_tile; ///< Tile our reservation will originate from
bool FindSafePositionProc(TileIndex tile, Trackdir td)
{
if (IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns())) {
m_res_dest = tile;
m_res_dest_td = td;
return false; // Stop iterating segment
}
return true;
}
/** Reserve a railway platform. Tile contains the failed tile on abort. */
bool ReserveRailStationPlatform(TileIndex &tile, DiagDirection dir)
{
TileIndex start = tile;
TileIndexDiff diff = TileOffsByDiagDir(dir);
do {
if (HasStationReservation(tile)) return false;
SetRailStationReservation(tile, true);
MarkTileDirtyByTile(tile);
tile = TILE_ADD(tile, diff);
} while (IsCompatibleTrainStationTile(tile, start) && tile != m_origin_tile);
TriggerStationRandomisation(NULL, start, SRT_PATH_RESERVATION);
return true;
}
/** Try to reserve a single track/platform. */
bool ReserveSingleTrack(TileIndex tile, Trackdir td)
{
if (IsRailStationTile(tile)) {
if (!ReserveRailStationPlatform(tile, TrackdirToExitdir(ReverseTrackdir(td)))) {
/* Platform could not be reserved, undo. */
m_res_fail_tile = tile;
m_res_fail_td = td;
}
} else {
if (!TryReserveRailTrack(tile, TrackdirToTrack(td))) {
/* Tile couldn't be reserved, undo. */
m_res_fail_tile = tile;
m_res_fail_td = td;
return false;
}
}
return tile != m_res_dest || td != m_res_dest_td;
}
/** Unreserve a single track/platform. Stops when the previous failer is reached. */
bool UnreserveSingleTrack(TileIndex tile, Trackdir td)
{
if (IsRailStationTile(tile)) {
TileIndex start = tile;
TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(td)));
while ((tile != m_res_fail_tile || td != m_res_fail_td) && IsCompatibleTrainStationTile(tile, start)) {
SetRailStationReservation(tile, false);
tile = TILE_ADD(tile, diff);
}
} else if (tile != m_res_fail_tile || td != m_res_fail_td) {
UnreserveRailTrack(tile, TrackdirToTrack(td));
}
return (tile != m_res_dest || td != m_res_dest_td) && (tile != m_res_fail_tile || td != m_res_fail_td);
}
public:
/** Set the target to where the reservation should be extended. */
inline void SetReservationTarget(Node *node, TileIndex tile, Trackdir td)
{
m_res_node = node;
m_res_dest = tile;
m_res_dest_td = td;
}
/** Check the node for a possible reservation target. */
inline void FindSafePositionOnNode(Node *node)
{
assert(node->m_parent != NULL);
/* We will never pass more than two signals, no need to check for a safe tile. */
if (node->m_parent->m_num_signals_passed >= 2) return;
if (!node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::FindSafePositionProc)) {
m_res_node = node;
}
}
/** Try to reserve the path till the reservation target. */
bool TryReservePath(PBSTileInfo *target, TileIndex origin)
{
m_res_fail_tile = INVALID_TILE;
m_origin_tile = origin;
if (target != NULL) {
target->tile = m_res_dest;
target->trackdir = m_res_dest_td;
target->okay = false;
}
/* Don't bother if the target is reserved. */
if (!IsWaitingPositionFree(Yapf().GetVehicle(), m_res_dest, m_res_dest_td)) return false;
for (Node *node = m_res_node; node->m_parent != NULL; node = node->m_parent) {
node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::ReserveSingleTrack);
if (m_res_fail_tile != INVALID_TILE) {
/* Reservation failed, undo. */
Node *fail_node = m_res_node;
TileIndex stop_tile = m_res_fail_tile;
do {
/* If this is the node that failed, stop at the failed tile. */
m_res_fail_tile = fail_node == node ? stop_tile : INVALID_TILE;
fail_node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::UnreserveSingleTrack);
} while (fail_node != node && (fail_node = fail_node->m_parent) != NULL);
return false;
}
}
if (target != NULL) target->okay = true;
if (Yapf().CanUseGlobalCache(*m_res_node)) {
YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK);
}
return true;
}
};
template <class Types>
class CYapfFollowAnyDepotRailT
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/** to access inherited path finder */
inline Tpf& Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
/**
* Called by YAPF to move from the given node to the next tile. For each
* reachable trackdir on the new tile creates new node, initializes it
* and adds it to the open list by calling Yapf().AddNewNode(n)
*/
inline void PfFollowNode(Node &old_node)
{
TrackFollower F(Yapf().GetVehicle());
if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) {
Yapf().AddMultipleNodes(&old_node, F);
}
}
/** return debug report character to identify the transportation type */
inline char TransportTypeChar() const
{
return 't';
}
static FindDepotData stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty)
{
Tpf pf1;
/*
* With caching enabled it simply cannot get a reliable result when you
* have limited the distance a train may travel. This means that the
* cached result does not match uncached result in all cases and that
* causes desyncs. So disable caching when finding for a depot that is
* nearby. This only happens with automatic servicing of vehicles,
* so it will only impact performance when you do not manually set
* depot orders and you do not disable automatic servicing.
*/
if (max_penalty != 0) pf1.DisableCache(true);
FindDepotData result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty);
if (_debug_desync_level >= 2) {
Tpf pf2;
pf2.DisableCache(true);
FindDepotData result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty);
if (result1.tile != result2.tile || (result1.reverse != result2.reverse)) {
DEBUG(desync, 2, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]",
result1.tile != INVALID_TILE ? "T" : "F",
result2.tile != INVALID_TILE ? "T" : "F");
DumpState(pf1, pf2);
}
}
return result1;
}
inline FindDepotData FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty)
{
/* set origin and destination nodes */
Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true);
Yapf().SetDestination(v);
Yapf().SetMaxCost(max_penalty);
/* find the best path */
if (!Yapf().FindPath(v)) return FindDepotData();
/* Some path found. */
Node *n = Yapf().GetBestNode();
/* walk through the path back to the origin */
Node *pNode = n;
while (pNode->m_parent != NULL) {
pNode = pNode->m_parent;
}
/* if the origin node is our front vehicle tile/Trackdir then we didn't reverse
* but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) */
return FindDepotData(n->GetLastTile(), n->m_cost, pNode->m_cost != 0);
}
};
template <class Types>
class CYapfFollowAnySafeTileRailT : public CYapfReserveTrack<Types>
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/** to access inherited path finder */
inline Tpf& Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
/**
* Called by YAPF to move from the given node to the next tile. For each
* reachable trackdir on the new tile creates new node, initializes it
* and adds it to the open list by calling Yapf().AddNewNode(n)
*/
inline void PfFollowNode(Node &old_node)
{
TrackFollower F(Yapf().GetVehicle(), Yapf().GetCompatibleRailTypes());
if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()) && F.MaskReservedTracks()) {
Yapf().AddMultipleNodes(&old_node, F);
}
}
/** Return debug report character to identify the transportation type */
inline char TransportTypeChar() const
{
return 't';
}
static bool stFindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype)
{
/* Create pathfinder instance */
Tpf pf1;
bool result1;
if (_debug_desync_level < 2) {
result1 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, false);
} else {
bool result2 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, true);
Tpf pf2;
pf2.DisableCache(true);
result1 = pf2.FindNearestSafeTile(v, t1, td, override_railtype, false);
if (result1 != result2) {
DEBUG(desync, 2, "CACHE ERROR: FindSafeTile() = [%s, %s]", result2 ? "T" : "F", result1 ? "T" : "F");
DumpState(pf1, pf2);
}
}
return result1;
}
bool FindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype, bool dont_reserve)
{
/* Set origin and destination. */
Yapf().SetOrigin(t1, td);
Yapf().SetDestination(v, override_railtype);
bool bFound = Yapf().FindPath(v);
if (!bFound) return false;
/* Found a destination, set as reservation target. */
Node *pNode = Yapf().GetBestNode();
this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir());
/* Walk through the path back to the origin. */
Node *pPrev = NULL;
while (pNode->m_parent != NULL) {
pPrev = pNode;
pNode = pNode->m_parent;
this->FindSafePositionOnNode(pPrev);
}
return dont_reserve || this->TryReservePath(NULL, pNode->GetLastTile());
}
};
template <class Types>
class CYapfFollowRailT : public CYapfReserveTrack<Types>
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/** to access inherited path finder */
inline Tpf& Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
/**
* Called by YAPF to move from the given node to the next tile. For each
* reachable trackdir on the new tile creates new node, initializes it
* and adds it to the open list by calling Yapf().AddNewNode(n)
*/
inline void PfFollowNode(Node &old_node)
{
TrackFollower F(Yapf().GetVehicle());
if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) {
Yapf().AddMultipleNodes(&old_node, F);
}
}
/** return debug report character to identify the transportation type */
inline char TransportTypeChar() const
{
return 't';
}
static Trackdir stChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target)
{
/* create pathfinder instance */
Tpf pf1;
Trackdir result1;
if (_debug_desync_level < 2) {
result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
} else {
result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, false, NULL);
Tpf pf2;
pf2.DisableCache(true);
Trackdir result2 = pf2.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
if (result1 != result2) {
DEBUG(desync, 2, "CACHE ERROR: ChooseRailTrack() = [%d, %d]", result1, result2);
DumpState(pf1, pf2);
}
}
return result1;
}
inline Trackdir ChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target)
{
if (target != NULL) target->tile = INVALID_TILE;
/* set origin and destination nodes */
PBSTileInfo origin = FollowTrainReservation(v);
Yapf().SetOrigin(origin.tile, origin.trackdir, INVALID_TILE, INVALID_TRACKDIR, 1, true);
Yapf().SetDestination(v);
/* find the best path */
path_found = Yapf().FindPath(v);
/* if path not found - return INVALID_TRACKDIR */
Trackdir next_trackdir = INVALID_TRACKDIR;
Node *pNode = Yapf().GetBestNode();
if (pNode != NULL) {
/* reserve till end of path */
this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir());
/* path was found or at least suggested
* walk through the path back to the origin */
Node *pPrev = NULL;
while (pNode->m_parent != NULL) {
pPrev = pNode;
pNode = pNode->m_parent;
this->FindSafePositionOnNode(pPrev);
}
/* return trackdir from the best origin node (one of start nodes) */
Node &best_next_node = *pPrev;
next_trackdir = best_next_node.GetTrackdir();
if (reserve_track && path_found) this->TryReservePath(target, pNode->GetLastTile());
}
/* Treat the path as found if stopped on the first two way signal(s). */
path_found |= Yapf().m_stopped_on_first_two_way_signal;
return next_trackdir;
}
static bool stCheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
{
Tpf pf1;
bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
if (_debug_desync_level >= 2) {
Tpf pf2;
pf2.DisableCache(true);
bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
if (result1 != result2) {
DEBUG(desync, 2, "CACHE ERROR: CheckReverseTrain() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F");
DumpState(pf1, pf2);
}
}
return result1;
}
inline bool CheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
{
/* create pathfinder instance
* set origin and destination nodes */
Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, false);
Yapf().SetDestination(v);
/* find the best path */
bool bFound = Yapf().FindPath(v);
if (!bFound) return false;
/* path was found
* walk through the path back to the origin */
Node *pNode = Yapf().GetBestNode();
while (pNode->m_parent != NULL) {
pNode = pNode->m_parent;
}
/* check if it was reversed origin */
Node &best_org_node = *pNode;
bool reversed = (best_org_node.m_cost != 0);
return reversed;
}
};
template <class Tpf_, class Ttrack_follower, class Tnode_list, template <class Types> class TdestinationT, template <class Types> class TfollowT>
struct CYapfRail_TypesT
{
typedef CYapfRail_TypesT<Tpf_, Ttrack_follower, Tnode_list, TdestinationT, TfollowT> Types;
typedef Tpf_ Tpf;
typedef Ttrack_follower TrackFollower;
typedef Tnode_list NodeList;
typedef Train VehicleType;
typedef CYapfBaseT<Types> PfBase;
typedef TfollowT<Types> PfFollow;
typedef CYapfOriginTileTwoWayT<Types> PfOrigin;
typedef TdestinationT<Types> PfDestination;
typedef CYapfSegmentCostCacheGlobalT<Types> PfCache;
typedef CYapfCostRailT<Types> PfCost;
};
struct CYapfRail1 : CYapfT<CYapfRail_TypesT<CYapfRail1 , CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
struct CYapfRail2 : CYapfT<CYapfRail_TypesT<CYapfRail2 , CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {};
struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {};
struct CYapfAnySafeTileRail1 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail1, CFollowTrackFreeRail , CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {};
struct CYapfAnySafeTileRail2 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail2, CFollowTrackFreeRailNo90, CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {};
Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target)
{
/* default is YAPF type 2 */
typedef Trackdir (*PfnChooseRailTrack)(const Train*, TileIndex, DiagDirection, TrackBits, bool&, bool, PBSTileInfo*);
PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack;
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack; // Trackdir, forbid 90-deg
}
Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : FindFirstTrack(tracks);
}
bool YapfTrainCheckReverse(const Train *v)
{
const Train *last_veh = v->Last();
/* get trackdirs of both ends */
Trackdir td = v->GetVehicleTrackdir();
Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir());
/* tiles where front and back are */
TileIndex tile = v->tile;
TileIndex tile_rev = last_veh->tile;
int reverse_penalty = 0;
if (v->track == TRACK_BIT_WORMHOLE) {
/* front in tunnel / on bridge */
DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile);
if (TrackdirToExitdir(td) == dir_into_wormhole) tile = GetOtherTunnelBridgeEnd(tile);
/* Now 'tile' is the tunnel entry/bridge ramp the train will reach when driving forward */
/* Current position of the train in the wormhole */
TileIndex cur_tile = TileVirtXY(v->x_pos, v->y_pos);
/* Add distance to drive in the wormhole as penalty for the forward path, i.e. bonus for the reverse path
* Note: Negative penalties are ok for the start tile. */
reverse_penalty -= DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH;
}
if (last_veh->track == TRACK_BIT_WORMHOLE) {
/* back in tunnel / on bridge */
DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile_rev);
if (TrackdirToExitdir(td_rev) == dir_into_wormhole) tile_rev = GetOtherTunnelBridgeEnd(tile_rev);
/* Now 'tile_rev' is the tunnel entry/bridge ramp the train will reach when reversing */
/* Current position of the last wagon in the wormhole */
TileIndex cur_tile = TileVirtXY(last_veh->x_pos, last_veh->y_pos);
/* Add distance to drive in the wormhole as penalty for the revere path. */
reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH;
}
typedef bool (*PfnCheckReverseTrain)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int);
PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain;
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnCheckReverseTrain = &CYapfRail2::stCheckReverseTrain; // Trackdir, forbid 90-deg
}
/* slightly hackish: If the pathfinders finds a path, the cost of the first node is tested to distinguish between forward- and reverse-path. */
if (reverse_penalty == 0) reverse_penalty = 1;
bool reverse = pfnCheckReverseTrain(v, tile, td, tile_rev, td_rev, reverse_penalty);
return reverse;
}
FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty)
{
const Train *last_veh = v->Last();
PBSTileInfo origin = FollowTrainReservation(v);
TileIndex last_tile = last_veh->tile;
Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir());
typedef FindDepotData (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int);
PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay;
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg
}
return pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY);
}
bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype)
{
typedef bool (*PfnFindNearestSafeTile)(const Train*, TileIndex, Trackdir, bool);
PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile;
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnFindNearestSafeTile = &CYapfAnySafeTileRail2::stFindNearestSafeTile;
}
return pfnFindNearestSafeTile(v, tile, td, override_railtype);
}
/** if any track changes, this counter is incremented - that will invalidate segment cost cache */
int CSegmentCostCacheBase::s_rail_change_counter = 0;
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
{
CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track);
}
|