Files @ r12410:4bb7a12b2f71
Branch filter:

Location: cpp/openttd-patchpack/source/src/engine_gui.h

rubidium
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
/* $Id$ */

/** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */

#ifndef ENGINE_GUI_H
#define ENGINE_GUI_H

#include "sortlist_type.h"

typedef GUIList<EngineID, CargoID> GUIEngineList;

typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare);  ///< qsort of the engine list
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list

#endif /* ENGINE_GUI_H */