Files @ r12410:4bb7a12b2f71
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Location: cpp/openttd-patchpack/source/src/newgrf_sound.h

rubidium
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
/* $Id$ */

/** @file newgrf_sound.h Functions related to NewGRF provided sounds. */

#ifndef NEWGRF_SOUND_H
#define NEWGRF_SOUND_H

#include "sound_type.h"
#include "tile_type.h"

enum VehicleSoundEvent {
	VSE_START        = 1,
	VSE_TUNNEL       = 2,
	VSE_BREAKDOWN    = 3,
	VSE_RUNNING      = 4,
	VSE_TOUCHDOWN    = 5,
	VSE_TRAIN_EFFECT = 6,
	VSE_RUNNING_16   = 7,
	VSE_STOPPED_16   = 8,
	VSE_LOAD_UNLOAD  = 9,
};


SoundEntry *AllocateSound();
void InitializeSoundPool();
SoundEntry *GetSound(SoundID sound_id);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);

#endif /* NEWGRF_SOUND_H */