Files @ r12410:4bb7a12b2f71
Branch filter:

Location: cpp/openttd-patchpack/source/src/sound/null_s.h

rubidium
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
/* $Id$ */

/** @file null_s.h Base for the sound of silence. */

#ifndef SOUND_NULL_H
#define SOUND_NULL_H

#include "sound_driver.hpp"

class SoundDriver_Null: public SoundDriver {
public:
	/* virtual */ const char *Start(const char * const *param) { return NULL; }

	/* virtual */ void Stop() { }
};

class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> {
public:
	static const int priority = 0;
	/* virtual */ const char *GetName() { return "null"; }
	/* virtual */ const char *GetDescription() { return "Null Sound Driver"; }
	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Null(); }
};

#endif /* SOUND_NULL_H */