Files @ r12410:4bb7a12b2f71
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Location: cpp/openttd-patchpack/source/src/transport_type.h

rubidium
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
/* $Id$ */

/** @file transport_type.h Base types related to transport. */

#ifndef TRANSPORT_TYPE_H
#define TRANSPORT_TYPE_H

typedef uint16 UnitID;

/** Available types of transport */
enum TransportType {
	/* These constants are for now linked to the representation of bridges
	 * and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge.
	 * In an ideal world, these constants would be used everywhere when
	 * accessing tunnels and bridges. For now, you should just not change
	 * the values for road and rail.
	 */
	TRANSPORT_BEGIN = 0,
	TRANSPORT_RAIL = TRANSPORT_BEGIN, ///< Transport by train
	TRANSPORT_ROAD,  ///< Transport by road vehicle
	TRANSPORT_WATER, ///< Transport over water
	TRANSPORT_AIR,   ///< Transport through air
	TRANSPORT_END,
	INVALID_TRANSPORT = 0xff,
};

#endif /* TRANSPORT_TYPE_H */