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Location: cpp/openttd-patchpack/source/src/widgets/dropdown_type.h
r27487:4d1c2a7bde00
3.7 KiB
text/x-c
Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
No backend uses it anymore, so also no longer any need to support
it.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dropdown_type.h Types related to the drop down widget. */
#ifndef WIDGETS_DROPDOWN_TYPE_H
#define WIDGETS_DROPDOWN_TYPE_H
#include "../window_type.h"
#include "../gfx_func.h"
#include "table/strings.h"
/**
* Base list item class from which others are derived. If placed in a list it
* will appear as a horizontal line in the menu.
*/
class DropDownListItem {
public:
int result; ///< Result code to return to window on selection
bool masked; ///< Masked and unselectable item
DropDownListItem(int result, bool masked) : result(result), masked(masked) {}
virtual ~DropDownListItem() = default;
virtual bool Selectable() const { return false; }
virtual uint Height(uint width) const { return FONT_HEIGHT_NORMAL; }
virtual uint Width() const { return 0; }
virtual void Draw(const Rect &r, bool sel, Colours bg_colour) const;
};
/**
* Common string list item.
*/
class DropDownListStringItem : public DropDownListItem {
public:
StringID string; ///< String ID of item
DropDownListStringItem(StringID string, int result, bool masked) : DropDownListItem(result, masked), string(string) {}
bool Selectable() const override { return true; }
uint Width() const override;
void Draw(const Rect &r, bool sel, Colours bg_colour) const override;
virtual StringID String() const { return this->string; }
static bool NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second);
};
/**
* String list item with parameters.
*/
class DropDownListParamStringItem : public DropDownListStringItem {
public:
uint64 decode_params[10]; ///< Parameters of the string
DropDownListParamStringItem(StringID string, int result, bool masked) : DropDownListStringItem(string, result, masked) {}
StringID String() const override;
void SetParam(uint index, uint64 value) { decode_params[index] = value; }
void SetParamStr(uint index, const char *str) { this->SetParam(index, (uint64)(size_t)str); }
};
/**
* List item containing a C char string.
*/
class DropDownListCharStringItem : public DropDownListStringItem {
public:
std::string raw_string;
DropDownListCharStringItem(const std::string &raw_string, int result, bool masked) : DropDownListStringItem(STR_JUST_RAW_STRING, result, masked), raw_string(raw_string) {}
StringID String() const override;
};
/**
* List item with icon and string.
*/
class DropDownListIconItem : public DropDownListParamStringItem {
SpriteID sprite;
PaletteID pal;
Dimension dim;
uint sprite_y;
public:
DropDownListIconItem(SpriteID sprite, PaletteID pal, StringID string, int result, bool masked);
uint Height(uint width) const override;
uint Width() const override;
void Draw(const Rect &r, bool sel, Colours bg_colour) const override;
void SetDimension(Dimension d);
};
/**
* A drop down list is a collection of drop down list items.
*/
typedef std::vector<std::unique_ptr<const DropDownListItem>> DropDownList;
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, int button, Rect wi_rect, Colours wi_colour, bool instant_close = false);
void ShowDropDownList(Window *w, DropDownList &&list, int selected, int button, uint width = 0, bool instant_close = false);
#endif /* WIDGETS_DROPDOWN_TYPE_H */
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