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Location: cpp/openttd-patchpack/source/src/ai/api/ai_tilelist.cpp
r17505:4d7bb35255a6
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(svn r22276) -Update from WebTranslator v3.0:
catalan - 1 changes by arnau
frisian - 61 changes by gjannema
german - 1 changes by MG
russian - 2 changes by Lone_Wolf
catalan - 1 changes by arnau
frisian - 61 changes by gjannema
german - 1 changes by MG
russian - 2 changes by Lone_Wolf
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_tilelist.cpp Implementation of AITileList and friends. */
#include "../../stdafx.h"
#include "ai_tilelist.hpp"
#include "ai_industry.hpp"
#include "../../industry.h"
#include "../../station_base.h"
void AITileList::AddRectangle(TileIndex t1, TileIndex t2)
{
if (!::IsValidTile(t1)) return;
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
TILE_AREA_LOOP(t, ta) this->AddItem(t);
}
void AITileList::AddTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->AddItem(tile);
}
void AITileList::RemoveRectangle(TileIndex t1, TileIndex t2)
{
if (!::IsValidTile(t1)) return;
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
TILE_AREA_LOOP(t, ta) this->RemoveItem(t);
}
void AITileList::RemoveTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->RemoveItem(tile);
}
AITileList_IndustryAccepting::AITileList_IndustryAccepting(IndustryID industry_id, int radius)
{
if (!AIIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
const Industry *i = ::Industry::Get(industry_id);
/* Check if this industry accepts anything */
{
bool cargo_accepts = false;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] != CT_INVALID) cargo_accepts = true;
}
if (!cargo_accepts) return;
}
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
/* Only add the tile if it accepts the cargo (sometimes just 1 tile of an
* industry triggers the acceptance). */
CargoArray acceptance = ::GetAcceptanceAroundTiles(cur_tile, 1, 1, radius);
{
bool cargo_accepts = false;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] != CT_INVALID && acceptance[i->accepts_cargo[j]] != 0) cargo_accepts = true;
}
if (!cargo_accepts) continue;
}
this->AddTile(cur_tile);
}
}
AITileList_IndustryProducing::AITileList_IndustryProducing(IndustryID industry_id, int radius)
{
if (!AIIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
const Industry *i = ::Industry::Get(industry_id);
/* Check if this industry produces anything */
bool cargo_produces = false;
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] != CT_INVALID) cargo_produces = true;
}
if (!cargo_produces) return;
if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsValidTile(cur_tile)) continue;
/* Exclude all tiles that belong to this industry */
if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
this->AddTile(cur_tile);
}
}
AITileList_StationType::AITileList_StationType(StationID station_id, AIStation::StationType station_type)
{
if (!AIStation::IsValidStation(station_id)) return;
const StationRect *rect = &::Station::Get(station_id)->rect;
uint station_type_value = 0;
/* Convert AIStation::StationType to ::StationType, but do it in a
* bitmask, so we can scan for multiple entries at the same time. */
if ((station_type & AIStation::STATION_TRAIN) != 0) station_type_value |= (1 << ::STATION_RAIL);
if ((station_type & AIStation::STATION_TRUCK_STOP) != 0) station_type_value |= (1 << ::STATION_TRUCK);
if ((station_type & AIStation::STATION_BUS_STOP) != 0) station_type_value |= (1 << ::STATION_BUS);
if ((station_type & AIStation::STATION_AIRPORT) != 0) station_type_value |= (1 << ::STATION_AIRPORT) | (1 << ::STATION_OILRIG);
if ((station_type & AIStation::STATION_DOCK) != 0) station_type_value |= (1 << ::STATION_DOCK) | (1 << ::STATION_OILRIG);
TileArea ta(::TileXY(rect->left, rect->top), rect->right - rect->left + 1, rect->bottom - rect->top + 1);
TILE_AREA_LOOP(cur_tile, ta) {
if (!::IsTileType(cur_tile, MP_STATION)) continue;
if (::GetStationIndex(cur_tile) != station_id) continue;
if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
this->AddTile(cur_tile);
}
}
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