Files @ r7939:523d421f9d0c
Branch filter:

Location: cpp/openttd-patchpack/source/src/bridge.h

egladil
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
/* $Id$ */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

enum {
	MAX_BRIDGES = 13
};

/** Struct containing information about a single bridge type
 */
struct Bridge {
	Year avail_year;     ///< the year in which the bridge becomes available
	byte min_length;     ///< the minimum length of the bridge (not counting start and end tile)
	byte max_length;     ///< the maximum length of the bridge (not counting start and end tile)
	uint16 price;        ///< the relative price of the bridge
	uint16 speed;        ///< maximum travel speed
	SpriteID sprite;     ///< the sprite which is used in the GUI
	SpriteID pal;        ///< the palette which is used in the GUI
	StringID material;   ///< the string that contains the bridge description
	PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
	byte flags;          ///< bit 0 set: disable drawing of far pillars.
};

extern const Bridge orig_bridge[MAX_BRIDGES];
extern Bridge _bridge[MAX_BRIDGES];

Foundation GetBridgeFoundation(Slope tileh, Axis axis);

static inline const Bridge *GetBridge(uint i)
{
	assert(i < lengthof(_bridge));
	return &_bridge[i];
}

void DrawBridgeMiddle(const TileInfo *ti);

#endif /* BRIDGE_H */