Files @ r7939:523d421f9d0c
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Location: cpp/openttd-patchpack/source/src/bridge_gui.cpp

egladil
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
/* $Id$ */

/** @file bridge_gui.cpp Graphical user interface for bridge construction */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "strings.h"
#include "functions.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "command.h"
#include "sound.h"
#include "variables.h"
#include "bridge.h"

static struct BridgeData {
	uint count;
	TileIndex start_tile;
	TileIndex end_tile;
	byte type;
	byte indexes[MAX_BRIDGES];
	Money costs[MAX_BRIDGES];
} _bridgedata;

void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
}

static void BuildBridge(Window *w, int i)
{
	DeleteWindow(w);
	DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
		_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
		CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
}

static void BuildBridgeWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
		case WE_PAINT:
			DrawWindowWidgets(w);

			for (uint i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) {
				const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];

				SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
				SetDParam(1, b->speed * 10 / 16);
				SetDParam(0, b->material);
				DrawSprite(b->sprite, b->pal, 3, 15 + i * 22);

				DrawString(44, 15 + i * 22 , STR_500D, TC_FROMSTRING);
			}
			break;

		case WE_KEYPRESS: {
			uint i = e->we.keypress.keycode - '1';
			if (i < 9 && i < _bridgedata.count) {
				e->we.keypress.cont = false;
				BuildBridge(w, i);
			}

			break;
		}

		case WE_CLICK:
			if (e->we.click.widget == 2) {
				uint ind = ((int)e->we.click.pt.y - 14) / 22;
				if (ind < 4 && (ind += w->vscroll.pos) < _bridgedata.count)
					BuildBridge(w, ind);
			}
			break;
	}
}

static const Widget _build_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_100D_SELECT_RAIL_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_bridge_desc = {
	WDP_AUTO, WDP_AUTO, 200, 102, 200, 102,
	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_bridge_widgets,
	BuildBridgeWndProc
};


static const Widget _build_road_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_1803_SELECT_ROAD_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,                       STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,                         STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_road_bridge_desc = {
	WDP_AUTO, WDP_AUTO, 200, 102, 200, 102,
	WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_road_bridge_widgets,
	BuildBridgeWndProc
};


void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
{
	uint j = 0;
	CommandCost ret;
	StringID errmsg;

	DeleteWindowById(WC_BUILD_BRIDGE, 0);

	_bridgedata.type = bridge_type;
	_bridgedata.start_tile = start;
	_bridgedata.end_tile = end;

	errmsg = INVALID_STRING_ID;

	// only query bridge building possibility once, result is the same for all bridges!
	// returns CMD_ERROR on failure, and price on success
	ret = DoCommand(end, start, (bridge_type << 8), DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);

	if (CmdFailed(ret)) {
		errmsg = _error_message;
	} else {
		// check which bridges can be built
		// get absolute bridge length
		// length of the middle parts of the bridge
		int bridge_len = GetBridgeLength(start, end);
		// total length of bridge
		int tot_bridgedata_len = bridge_len + 2;

		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);

		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) { // loop for all bridgetypes
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
				const Bridge *b = &_bridge[bridge_type];
				// bridge is accepted, add to list
				// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
				_bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
				_bridgedata.indexes[j] = bridge_type;
				j++;
			}
		}
	}

	_bridgedata.count = j;

	if (j != 0) {
		Window *w = AllocateWindowDesc((_bridgedata.type & 0x80) ? &_build_road_bridge_desc : &_build_bridge_desc);
		w->vscroll.cap = 4;
		w->vscroll.count = (byte)j;
	} else {
		ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
	}
}