Files @ r7939:523d421f9d0c
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Location: cpp/openttd-patchpack/source/src/newgrf_config.h

egladil
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
/* $Id$ */

/** @file newgrf_config.h */

#ifndef NEWGRF_CONFIG_H
#define NEWGRF_CONFIG_H

#include "openttd.h"

/* GRF config bit flags */
enum GCF_Flags {
	GCF_SYSTEM,    ///< GRF file is an openttd-internal system grf
	GCF_UNSAFE,    ///< GRF file is unsafe for static usage
	GCF_STATIC,    ///< GRF file is used statically (can be used in any MP game)
	GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
	GCF_COPY,      ///< The data is copied from a grf in _all_grfs
	GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
	GCF_RESERVED,  ///< GRF file passed GLS_RESERVE stage
};

enum GRFStatus {
	GCS_UNKNOWN,      ///< The status of this grf file is unknown
	GCS_DISABLED,     ///< GRF file is disabled
	GCS_NOT_FOUND,    ///< GRF file was not found in the local cache
	GCS_INITIALISED,  ///< GRF file has been initialised
	GCS_ACTIVATED     ///< GRF file has been activated
};

enum GRFListCompatibility{
	GLC_ALL_GOOD,
	GLC_COMPATIBLE,
	GLC_NOT_FOUND
};

struct GRFIdentifier {
	uint32 grfid;
	uint8 md5sum[16];
};

struct GRFError {
	char *custom_message;
	char *data;
	StringID message;
	StringID severity;
	uint8 num_params;
	uint8 param_number[2];
};

struct GRFConfig : public GRFIdentifier {
	char *filename;
	char *name;
	char *info;
	GRFError *error;

	uint8 flags;
	GRFStatus status;
	uint32 param[0x80];
	uint8 num_params;

	struct GRFConfig *next;

	bool IsOpenTTDBaseGRF() const;
};

/* First item in list of all scanned NewGRFs */
extern GRFConfig *_all_grfs;

/* First item in list of current GRF set up */
extern GRFConfig *_grfconfig;

/* First item in list of default GRF set up */
extern GRFConfig *_grfconfig_newgame;

/* First item in list of static GRF set up */
extern GRFConfig *_grfconfig_static;

void ScanNewGRFFiles();
const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
GRFConfig *GetGRFConfig(uint32 grfid);
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only);
void AppendStaticGRFConfigs(GRFConfig **dst);
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el);
void ClearGRFConfig(GRFConfig **config);
void ClearGRFConfigList(GRFConfig **config);
void ResetGRFConfig(bool defaults);
GRFListCompatibility IsGoodGRFConfigList();
bool FillGRFDetails(GRFConfig *config, bool is_static);
char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);

/* In newgrf_gui.cpp */
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config);

#ifdef ENABLE_NETWORK
/* For communication about GRFs over the network */
#define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>"
char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create);
#endif /* ENABLE_NETWORK */

#endif /* NEWGRF_CONFIG_H */