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Location: cpp/openttd-patchpack/source/src/thread.cpp
r5625:52b2115bd185
2.4 KiB
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(svn r8084) [Translations] Added nynorsk translation (pollux), renamed norwegian to norwegian bokmal, moved nynorsk to finished languages, and updated project files.
Strings pending to nynorsk will be preserved if they are differ from the current translation
Strings pending to nynorsk will be preserved if they are differ from the current translation
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#include "stdafx.h"
#include "thread.h"
#include <stdlib.h>
#include "helpers.hpp"
#if defined(__AMIGA__) || defined(__MORPHOS__) || defined(NO_THREADS)
OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg) { return NULL; }
void *OTTDJoinThread(OTTDThread *t) { return NULL; }
void OTTDExitThread(void) { NOT_REACHED(); };
#elif defined(__OS2__)
#define INCL_DOS
#include <os2.h>
#include <process.h>
struct OTTDThread {
TID thread;
OTTDThreadFunc func;
void* arg;
void* ret;
};
static void Proxy(void* arg)
{
OTTDThread* t = (OTTDThread*)arg;
t->ret = t->func(t->arg);
}
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
OTTDThread* t = MallocT<OTTDThread>(1);
if (t == NULL) return NULL;
t->func = function;
t->arg = arg;
t->thread = _beginthread(Proxy, NULL, 32768, t);
if (t->thread != (TID)-1) {
return t;
} else {
free(t);
return NULL;
}
}
void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
if (t == NULL) return NULL;
DosWaitThread(&t->thread, DCWW_WAIT);
ret = t->ret;
free(t);
return ret;
}
void OTTDExitThread(void)
{
_endthread();
}
#elif defined(UNIX)
#include <pthread.h>
struct OTTDThread {
pthread_t thread;
};
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
OTTDThread* t = MallocT<OTTDThread>(1);
if (t == NULL) return NULL;
if (pthread_create(&t->thread, NULL, function, arg) == 0) {
return t;
} else {
free(t);
return NULL;
}
}
void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
if (t == NULL) return NULL;
pthread_join(t->thread, &ret);
free(t);
return ret;
}
void OTTDExitThread(void)
{
pthread_exit(NULL);
}
#elif defined(WIN32)
#include <windows.h>
struct OTTDThread {
HANDLE thread;
OTTDThreadFunc func;
void* arg;
void* ret;
};
static DWORD WINAPI Proxy(LPVOID arg)
{
OTTDThread* t = (OTTDThread*)arg;
t->ret = t->func(t->arg);
return 0;
}
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
OTTDThread* t = MallocT<OTTDThread>(1);
DWORD dwThreadId;
if (t == NULL) return NULL;
t->func = function;
t->arg = arg;
t->thread = CreateThread(NULL, 0, Proxy, t, 0, &dwThreadId);
if (t->thread != NULL) {
return t;
} else {
free(t);
return NULL;
}
}
void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
if (t == NULL) return NULL;
WaitForSingleObject(t->thread, INFINITE);
CloseHandle(t->thread);
ret = t->ret;
free(t);
return ret;
}
void OTTDExitThread(void)
{
ExitThread(0);
}
#endif
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