Files @ r771:536180419d28
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Location: cpp/openttd-patchpack/source/map.c

darkvater
(svn r1237) -Fix: Viewports crash when too many viewports are open. Their amount was not updated to reflect the updated windows amount (thx lefti)
#include "stdafx.h"
#include "ttd.h"
#include "map.h"

uint _map_log_x = TILE_X_BITS;
uint _map_log_y = TILE_Y_BITS;

byte _map_type_and_height[TILES_X * TILES_Y];
byte _map5[TILES_X * TILES_Y];
byte _map3_lo[TILES_X * TILES_Y];
byte _map3_hi[TILES_X * TILES_Y];
byte _map_owner[TILES_X * TILES_Y];
byte _map2[TILES_X * TILES_Y];
byte _map_extra_bits[TILES_X * TILES_Y / 4];