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Location: cpp/openttd-patchpack/source/src/newgrf_station.h
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Feature: Base graphics can offer parameters for additional settings.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_station.h Header file for NewGRF stations */
#ifndef NEWGRF_STATION_H
#define NEWGRF_STATION_H
#include "newgrf_animation_type.h"
#include "newgrf_callbacks.h"
#include "newgrf_class.h"
#include "newgrf_commons.h"
#include "cargo_type.h"
#include "station_type.h"
#include "rail_type.h"
#include "newgrf_spritegroup.h"
#include "newgrf_town.h"
/** Scope resolver for stations. */
struct StationScopeResolver : public ScopeResolver {
TileIndex tile; ///< %Tile of the station.
struct BaseStation *st; ///< Instance of the station.
const struct StationSpec *statspec; ///< Station (type) specification.
CargoID cargo_type; ///< Type of cargo of the station.
Axis axis; ///< Station axis, used only for the slope check callback.
/**
* Constructor for station scopes.
* @param ro Surrounding resolver.
* @param statspec Station (type) specification.
* @param st Instance of the station.
* @param tile %Tile of the station.
*/
StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile)
: ScopeResolver(ro), tile(tile), st(st), statspec(statspec), cargo_type(CT_INVALID), axis(INVALID_AXIS)
{
}
uint32_t GetRandomBits() const override;
uint32_t GetTriggers() const override;
uint32_t GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const override;
};
/** Station resolver. */
struct StationResolverObject : public ResolverObject {
StationScopeResolver station_scope; ///< The station scope resolver.
TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile,
CallbackID callback = CBID_NO_CALLBACK, uint32_t callback_param1 = 0, uint32_t callback_param2 = 0);
~StationResolverObject();
TownScopeResolver *GetTown();
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF:
return &this->station_scope;
case VSG_SCOPE_PARENT: {
TownScopeResolver *tsr = this->GetTown();
if (tsr != nullptr) return tsr;
FALLTHROUGH;
}
default:
return ResolverObject::GetScope(scope, relative);
}
}
const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override;
GrfSpecFeature GetFeature() const override;
uint32_t GetDebugID() const override;
};
enum StationClassID : byte {
STAT_CLASS_BEGIN = 0, ///< the lowest valid value
STAT_CLASS_DFLT = 0, ///< Default station class.
STAT_CLASS_WAYP, ///< Waypoint class.
STAT_CLASS_MAX = 255, ///< Maximum number of classes.
};
/** Allow incrementing of StationClassID variables */
DECLARE_POSTFIX_INCREMENT(StationClassID)
enum StationSpecFlags {
SSF_SEPARATE_GROUND, ///< Use different sprite set for ground sprites.
SSF_DIV_BY_STATION_SIZE, ///< Divide cargo amount by station size.
SSF_CB141_RANDOM_BITS, ///< Callback 141 needs random bits.
SSF_CUSTOM_FOUNDATIONS, ///< Draw custom foundations.
SSF_EXTENDED_FOUNDATIONS, ///< Extended foundation block instead of simple.
};
/** Randomisation triggers for stations */
enum StationRandomTrigger {
SRT_NEW_CARGO, ///< Trigger station on new cargo arrival.
SRT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
SRT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
SRT_TRAIN_DEPARTS, ///< Trigger platform when train leaves.
SRT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads.
SRT_PATH_RESERVATION, ///< Trigger platform when train reserves path.
};
/** Station specification. */
struct StationSpec {
StationSpec() : cls_id(STAT_CLASS_DFLT), name(0),
disallowed_platforms(0), disallowed_lengths(0),
cargo_threshold(0), cargo_triggers(0),
callback_mask(0), flags(0), pylons(0), wires(0), blocked(0),
animation({0, 0, 0, 0}) {}
/**
* Properties related the the grf file.
* NUM_CARGO real cargo plus three pseudo cargo sprite groups.
* Used for obtaining the sprite offset of custom sprites, and for
* evaluating callbacks.
*/
GRFFilePropsBase<NUM_CARGO + 3> grf_prop;
StationClassID cls_id; ///< The class to which this spec belongs.
StringID name; ///< Name of this station.
/**
* Bitmask of number of platforms available for the station.
* 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms.
*/
byte disallowed_platforms;
/**
* Bitmask of platform lengths available for the station.
* 0..6 correspond to 1..7, while bit 7 corresponds to >7 tiles long.
*/
byte disallowed_lengths;
/**
* Number of tile layouts.
* A minimum of 8 is required is required for stations.
* 0-1 = plain platform
* 2-3 = platform with building
* 4-5 = platform with roof, left side
* 6-7 = platform with roof, right side
*/
std::vector<NewGRFSpriteLayout> renderdata; ///< Array of tile layouts.
/**
* Cargo threshold for choosing between little and lots of cargo
* @note little/lots are equivalent to the moving/loading states for vehicles
*/
uint16_t cargo_threshold;
CargoTypes cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing
byte callback_mask; ///< Bitmask of station callbacks that have to be called
byte flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
byte pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons
byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires
byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains
AnimationInfo animation;
/**
* Custom platform layouts.
* This is a 2D array containing an array of tiles.
* 1st layer is platform lengths.
* 2nd layer is tracks (width).
* These can be sparsely populated, and the upper limit is not defined but
* limited to 255.
*/
std::vector<std::vector<std::vector<byte>>> layouts;
};
/** Struct containing information relating to station classes. */
typedef NewGRFClass<StationSpec, StationClassID, STAT_CLASS_MAX> StationClass;
const StationSpec *GetStationSpec(TileIndex t);
/* Evaluate a tile's position within a station, and return the result a bitstuffed format. */
uint32_t GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred);
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10 = 0);
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info);
uint16_t GetStationCallback(CallbackID callback, uint32_t param1, uint32_t param2, const StationSpec *statspec, BaseStation *st, TileIndex tile);
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks);
/* Allocate a StationSpec to a Station. This is called once per build operation. */
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */
void DeallocateSpecFromStation(BaseStation *st, byte specindex);
/* Draw representation of a station tile for GUI purposes. */
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
void AnimateStationTile(TileIndex tile);
void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
void StationUpdateCachedTriggers(BaseStation *st);
#endif /* NEWGRF_STATION_H */
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