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Location: cpp/openttd-patchpack/source/src/core/pool_func.hpp

rubidium
(svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file pool_func.hpp Some methods of Pool are placed here in order to reduce compilation time and binary size. */

#ifndef POOL_FUNC_HPP
#define POOL_FUNC_HPP

#include "alloc_func.hpp"
#include "mem_func.hpp"
#include "pool_type.hpp"

/**
 * Helper for defining the method's signature.
 * @param type The return type of the method.
 */
#define DEFINE_POOL_METHOD(type) \
	template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, PoolType Tpool_type, bool Tcache, bool Tzero> \
	type Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero>

/**
 * Create a clean pool.
 * @param name The name for the pool.
 */
DEFINE_POOL_METHOD(inline)::Pool(const char *name) :
		PoolBase(Tpool_type),
		name(name),
		size(0),
		first_free(0),
		first_unused(0),
		items(0),
#ifdef OTTD_ASSERT
		checked(0),
#endif /* OTTD_ASSERT */
		cleaning(false),
		data(NULL),
		alloc_cache(NULL)
{ }

/**
 * Resizes the pool so 'index' can be addressed
 * @param index index we will allocate later
 * @pre index >= this->size
 * @pre index < Tmax_size
 */
DEFINE_POOL_METHOD(inline void)::ResizeFor(size_t index)
{
	assert(index >= this->size);
	assert(index < Tmax_size);

	size_t new_size = min(Tmax_size, Align(index + 1, Tgrowth_step));

	this->data = ReallocT(this->data, new_size);
	MemSetT(this->data + this->size, 0, new_size - this->size);

	this->size = new_size;
}

/**
 * Searches for first free index
 * @return first free index, NO_FREE_ITEM on failure
 */
DEFINE_POOL_METHOD(inline size_t)::FindFirstFree()
{
	size_t index = this->first_free;

	for (; index < this->first_unused; index++) {
		if (this->data[index] == NULL) return index;
	}

	if (index < this->size) {
		return index;
	}

	assert(index == this->size);
	assert(this->first_unused == this->size);

	if (index < Tmax_size) {
		this->ResizeFor(index);
		return index;
	}

	assert(this->items == Tmax_size);

	return NO_FREE_ITEM;
}

/**
 * Makes given index valid
 * @param size size of item
 * @param index index of item
 * @pre index < this->size
 * @pre this->Get(index) == NULL
 */
DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
{
	assert(this->data[index] == NULL);

	this->first_unused = max(this->first_unused, index + 1);
	this->items++;

	Titem *item;
	if (Tcache && this->alloc_cache != NULL) {
		assert(sizeof(Titem) == size);
		item = (Titem *)this->alloc_cache;
		this->alloc_cache = this->alloc_cache->next;
		if (Tzero) {
			/* Explicitly casting to (void *) prevents a clang warning -
			 * we are actually memsetting a (not-yet-constructed) object */
			memset((void *)item, 0, sizeof(Titem));
		}
	} else if (Tzero) {
		item = (Titem *)CallocT<byte>(size);
	} else {
		item = (Titem *)MallocT<byte>(size);
	}
	this->data[index] = item;
	item->index = (uint)index;
	return item;
}

/**
 * Allocates new item
 * @param size size of item
 * @return pointer to allocated item
 * @note error() on failure! (no free item)
 */
DEFINE_POOL_METHOD(void *)::GetNew(size_t size)
{
	size_t index = this->FindFirstFree();

#ifdef OTTD_ASSERT
	assert(this->checked != 0);
	this->checked--;
#endif /* OTTD_ASSERT */
	if (index == NO_FREE_ITEM) {
		error("%s: no more free items", this->name);
	}

	this->first_free = index + 1;
	return this->AllocateItem(size, index);
}

/**
 * Allocates new item with given index
 * @param size size of item
 * @param index index of item
 * @return pointer to allocated item
 * @note usererror() on failure! (index out of range or already used)
 */
DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index)
{
	if (index >= Tmax_size) {
		usererror("failed loading savegame: %s index " PRINTF_SIZE " out of range (" PRINTF_SIZE ")", this->name, index, Tmax_size);
	}

	if (index >= this->size) this->ResizeFor(index);

	if (this->data[index] != NULL) {
		usererror("failed loading savegame: %s index " PRINTF_SIZE " already in use", this->name, index);
	}

	return this->AllocateItem(size, index);
}

/**
 * Deallocates memory used by this index and marks item as free
 * @param index item to deallocate
 * @pre unit is allocated (non-NULL)
 * @note 'delete NULL' doesn't cause call of this function, so it is safe
 */
DEFINE_POOL_METHOD(void)::FreeItem(size_t index)
{
	assert(index < this->size);
	assert(this->data[index] != NULL);
	if (Tcache) {
		AllocCache *ac = (AllocCache *)this->data[index];
		ac->next = this->alloc_cache;
		this->alloc_cache = ac;
	} else {
		free(this->data[index]);
	}
	this->data[index] = NULL;
	this->first_free = min(this->first_free, index);
	this->items--;
	if (!this->cleaning) Titem::PostDestructor(index);
}

/** Destroys all items in the pool and resets all member variables. */
DEFINE_POOL_METHOD(void)::CleanPool()
{
	this->cleaning = true;
	for (size_t i = 0; i < this->first_unused; i++) {
		delete this->Get(i); // 'delete NULL;' is very valid
	}
	assert(this->items == 0);
	free(this->data);
	this->first_unused = this->first_free = this->size = 0;
	this->data = NULL;
	this->cleaning = false;

	if (Tcache) {
		while (this->alloc_cache != NULL) {
			AllocCache *ac = this->alloc_cache;
			this->alloc_cache = ac->next;
			free(ac);
		}
	}
}

#undef DEFINE_POOL_METHOD

/**
 * Force instantiation of pool methods so we don't get linker errors.
 * Only methods accessed from methods defined in pool.hpp need to be
 * forcefully instantiated.
 */
#define INSTANTIATE_POOL_METHODS(name) \
	template void * name ## Pool::GetNew(size_t size); \
	template void * name ## Pool::GetNew(size_t size, size_t index); \
	template void name ## Pool::FreeItem(size_t index); \
	template void name ## Pool::CleanPool();

#endif /* POOL_FUNC_HPP */