Files @ r21584:561d516cfa45
Branch filter:

Location: cpp/openttd-patchpack/source/src/progress.cpp

rubidium
(svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file progress.cpp Functions for modal progress windows. */

#include "stdafx.h"
#include "thread/thread.h"

#include "safeguards.h"

/** Are we in a modal progress or not? */
bool _in_modal_progress = false;
bool _first_in_modal_loop = false;
/** Rights for the performing work. */
ThreadMutex *_modal_progress_work_mutex = ThreadMutex::New();
/** Rights for the painting. */
ThreadMutex *_modal_progress_paint_mutex = ThreadMutex::New();

/**
 * Set the modal progress state.
 * @note Makes IsFirstModalProgressLoop return true for the next call.
 * @param state The new state; are we modal or not?
 */
void SetModalProgress(bool state)
{
	_in_modal_progress = state;
	_first_in_modal_loop = true;
}

/**
 * Check whether this is the first modal progress loop.
 * @note Set by SetModalProgress, unset by calling this method.
 * @return True if this is the first loop.
 */
bool IsFirstModalProgressLoop()
{
	bool ret = _first_in_modal_loop;
	_first_in_modal_loop = false;
	return ret;
}