Files @ r10911:571c959dc9ed
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Location: cpp/openttd-patchpack/source/src/highscore.h

rubidium
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
/* $Id$ */

/** @file highscore.h Declaration of functions and types defined in highscore.h and highscore_gui.h */

#ifndef HIGHSCORE_H
#define HIGHSCORE_H

#include "stdafx.h"
#include "strings_type.h"
#include "core/math_func.hpp"
#include "company_type.h"

struct HighScore {
	char company[100];
	StringID title; ///< NOSAVE, has troubles with changing string-numbers.
	uint16 score;   ///< do NOT change type, will break hs.dat
};

extern HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5

void SaveToHighScore();
void LoadFromHighScore();
int8 SaveHighScoreValue(const Company *c);
int8 SaveHighScoreValueNetwork();
StringID EndGameGetPerformanceTitleFromValue(uint value);
void ShowHighscoreTable(int difficulty, int8 rank);

#endif /* HIGHSCORE_H */