Files @ r10911:571c959dc9ed
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Location: cpp/openttd-patchpack/source/src/livery.h

rubidium
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
/* $Id$ */

/** @file livery.h Functions/types related to livery colours. */

#ifndef LIVERY_H
#define LIVERY_H

#include "company_type.h"

/* List of different livery schemes. */
enum LiveryScheme {
	LS_BEGIN = 0,
	LS_DEFAULT = 0,

	/* Rail vehicles */
	LS_STEAM,
	LS_DIESEL,
	LS_ELECTRIC,
	LS_MONORAIL,
	LS_MAGLEV,
	LS_DMU,
	LS_EMU,
	LS_PASSENGER_WAGON_STEAM,
	LS_PASSENGER_WAGON_DIESEL,
	LS_PASSENGER_WAGON_ELECTRIC,
	LS_PASSENGER_WAGON_MONORAIL,
	LS_PASSENGER_WAGON_MAGLEV,
	LS_FREIGHT_WAGON,

	/* Road vehicles */
	LS_BUS,
	LS_TRUCK,

	/* Ships */
	LS_PASSENGER_SHIP,
	LS_FREIGHT_SHIP,

	/* Aircraft */
	LS_HELICOPTER,
	LS_SMALL_PLANE,
	LS_LARGE_PLANE,

	/* Trams (appear on Road Vehicles tab) */
	LS_PASSENGER_TRAM,
	LS_FREIGHT_TRAM,

	LS_END
};

DECLARE_POSTFIX_INCREMENT(LiveryScheme);

/* List of different livery classes, used only by the livery GUI. */
enum LiveryClass {
	LC_OTHER,
	LC_RAIL,
	LC_ROAD,
	LC_SHIP,
	LC_AIRCRAFT,
	LC_END
};


struct Livery {
	bool in_use;  ///< Set if this livery should be used instead of the default livery.
	byte colour1; ///< First colour, for all vehicles.
	byte colour2; ///< Second colour, for vehicles with 2CC support.
};

/**
 * Reset the livery schemes to the company's primary colour.
 * This is used on loading games without livery information and on new company start up.
 * @param c Company to reset.
 */
void ResetCompanyLivery(Company *c);

#endif /* LIVERY_H */