Files @ r10911:571c959dc9ed
Branch filter:

Location: cpp/openttd-patchpack/source/src/signs_type.h

rubidium
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
/* $Id$ */

/** @file signs_type.h Types related to signs */

#ifndef SIGNS_TYPE_H
#define SIGNS_TYPE_H

typedef uint16 SignID;
struct Sign;

enum {
	INVALID_SIGN = 0xFFFF,

	MAX_LENGTH_SIGN_NAME_BYTES  =  31, ///< The maximum length of a sign name in bytes including '\0'
	MAX_LENGTH_SIGN_NAME_PIXELS = 255, ///< The maximum length of a sign name in pixels
};

#endif /* SIGNS_TYPE_H */