Files @ r10911:571c959dc9ed
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Location: cpp/openttd-patchpack/source/src/tar_type.h

rubidium
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
/* $Id$ */

/** @file tar_type.h Structs, typedefs and macros used for TAR file handling. */

#ifndef TAR_TYPE_H
#define TAR_TYPE_H

#include <map>
#include <string>

/** The define of a TarList. */
struct TarListEntry {
	const char *filename;
	const char *dirname;

	/* MSVC goes copying around this struct after initialisation, so it tries
	 * to free filename, which isn't set at that moment... but because it
	 * initializes the variable with garbage, it's going to segfault. */
	TarListEntry() : filename(NULL), dirname(NULL) {}
	~TarListEntry() { free((void*)this->filename); free((void*)this->dirname); }
};

struct TarFileListEntry {
	const char *tar_filename;
	size_t size;
	size_t position;
};

typedef std::map<std::string, TarListEntry> TarList;
typedef std::map<std::string, TarFileListEntry> TarFileList;
extern TarList _tar_list;
extern TarFileList _tar_filelist;

#define FOR_ALL_TARS(tar) for (tar = _tar_filelist.begin(); tar != _tar_filelist.end(); tar++)

typedef bool FioTarFileListCallback(const char *filename, int size, void *userdata);
FILE *FioTarFileList(const char *tar, const char *mode, size_t *filesize, FioTarFileListCallback *callback, void *userdata);

#endif /* TAR_TYPE_H */