Files @ r23774:59b54c2b48f6
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Location: cpp/openttd-patchpack/source/src/rail.cpp

Niels Martin Hansen
Change: Limit in-editor warnings in VS 2019

The AllRules ruleset causes the VS 2019 editor to litter warning squiggles all over the place, about things that would never be fixed. Limit it to the smallest ruleset available. Warnings shown now mainly concern potential arithmetic overflows.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file rail.cpp Implementation of rail specific functions. */

#include "stdafx.h"
#include "station_map.h"
#include "tunnelbridge_map.h"
#include "date_func.h"
#include "company_func.h"
#include "company_base.h"
#include "engine_base.h"

#include "safeguards.h"

/* XXX: Below 3 tables store duplicate data. Maybe remove some? */
/* Maps a trackdir to the bit that stores its status in the map arrays, in the
 * direction along with the trackdir */
extern const byte _signal_along_trackdir[TRACKDIR_END] = {
	0x8, 0x8, 0x8, 0x2, 0x4, 0x1, 0, 0,
	0x4, 0x4, 0x4, 0x1, 0x8, 0x2
};

/* Maps a trackdir to the bit that stores its status in the map arrays, in the
 * direction against the trackdir */
extern const byte _signal_against_trackdir[TRACKDIR_END] = {
	0x4, 0x4, 0x4, 0x1, 0x8, 0x2, 0, 0,
	0x8, 0x8, 0x8, 0x2, 0x4, 0x1
};

/* Maps a Track to the bits that store the status of the two signals that can
 * be present on the given track */
extern const byte _signal_on_track[] = {
	0xC, 0xC, 0xC, 0x3, 0xC, 0x3
};

/* Maps a diagonal direction to the all trackdirs that are connected to any
 * track entering in this direction (including those making 90 degree turns)
 */
extern const TrackdirBits _exitdir_reaches_trackdirs[] = {
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_LOWER_E | TRACKDIR_BIT_LEFT_N,  // DIAGDIR_NE
	TRACKDIR_BIT_Y_SE | TRACKDIR_BIT_LEFT_S  | TRACKDIR_BIT_UPPER_E, // DIAGDIR_SE
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_RIGHT_S, // DIAGDIR_SW
	TRACKDIR_BIT_Y_NW | TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_LOWER_W  // DIAGDIR_NW
};

extern const Trackdir _next_trackdir[TRACKDIR_END] = {
	TRACKDIR_X_NE,  TRACKDIR_Y_SE,  TRACKDIR_LOWER_E, TRACKDIR_UPPER_E, TRACKDIR_RIGHT_S, TRACKDIR_LEFT_S, INVALID_TRACKDIR, INVALID_TRACKDIR,
	TRACKDIR_X_SW,  TRACKDIR_Y_NW,  TRACKDIR_LOWER_W, TRACKDIR_UPPER_W, TRACKDIR_RIGHT_N, TRACKDIR_LEFT_N
};

/* Maps a trackdir to all trackdirs that make 90 deg turns with it. */
extern const TrackdirBits _track_crosses_trackdirs[TRACK_END] = {
	TRACKDIR_BIT_Y_SE     | TRACKDIR_BIT_Y_NW,                                                   // TRACK_X
	TRACKDIR_BIT_X_NE     | TRACKDIR_BIT_X_SW,                                                   // TRACK_Y
	TRACKDIR_BIT_RIGHT_N  | TRACKDIR_BIT_RIGHT_S  | TRACKDIR_BIT_LEFT_N  | TRACKDIR_BIT_LEFT_S,  // TRACK_UPPER
	TRACKDIR_BIT_RIGHT_N  | TRACKDIR_BIT_RIGHT_S  | TRACKDIR_BIT_LEFT_N  | TRACKDIR_BIT_LEFT_S,  // TRACK_LOWER
	TRACKDIR_BIT_UPPER_W  | TRACKDIR_BIT_UPPER_E  | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E, // TRACK_LEFT
	TRACKDIR_BIT_UPPER_W  | TRACKDIR_BIT_UPPER_E  | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E  // TRACK_RIGHT
};

/* Maps a track to all tracks that make 90 deg turns with it. */
extern const TrackBits _track_crosses_tracks[] = {
	TRACK_BIT_Y,    // TRACK_X
	TRACK_BIT_X,    // TRACK_Y
	TRACK_BIT_VERT, // TRACK_UPPER
	TRACK_BIT_VERT, // TRACK_LOWER
	TRACK_BIT_HORZ, // TRACK_LEFT
	TRACK_BIT_HORZ  // TRACK_RIGHT
};

/* Maps a trackdir to the (4-way) direction the tile is exited when following
 * that trackdir */
extern const DiagDirection _trackdir_to_exitdir[TRACKDIR_END] = {
	DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_NE,
	DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE,
};

extern const Trackdir _track_exitdir_to_trackdir[][DIAGDIR_END] = {
	{TRACKDIR_X_NE,     INVALID_TRACKDIR,  TRACKDIR_X_SW,     INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  TRACKDIR_Y_SE,     INVALID_TRACKDIR,  TRACKDIR_Y_NW},
	{TRACKDIR_UPPER_E,  INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_UPPER_W},
	{INVALID_TRACKDIR,  TRACKDIR_LOWER_E,  TRACKDIR_LOWER_W,  INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_LEFT_S,   TRACKDIR_LEFT_N},
	{TRACKDIR_RIGHT_N,  TRACKDIR_RIGHT_S,  INVALID_TRACKDIR,  INVALID_TRACKDIR}
};

extern const Trackdir _track_enterdir_to_trackdir[][DIAGDIR_END] = {
	{TRACKDIR_X_NE,     INVALID_TRACKDIR,  TRACKDIR_X_SW,     INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  TRACKDIR_Y_SE,     INVALID_TRACKDIR,  TRACKDIR_Y_NW},
	{INVALID_TRACKDIR,  TRACKDIR_UPPER_E,  TRACKDIR_UPPER_W,  INVALID_TRACKDIR},
	{TRACKDIR_LOWER_E,  INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_LOWER_W},
	{TRACKDIR_LEFT_N,   TRACKDIR_LEFT_S,   INVALID_TRACKDIR,  INVALID_TRACKDIR},
	{INVALID_TRACKDIR,  INVALID_TRACKDIR,  TRACKDIR_RIGHT_S,  TRACKDIR_RIGHT_N}
};

extern const Trackdir _track_direction_to_trackdir[][DIR_END] = {
	{INVALID_TRACKDIR, TRACKDIR_X_NE,     INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_X_SW,     INVALID_TRACKDIR, INVALID_TRACKDIR},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_Y_SE,     INVALID_TRACKDIR, INVALID_TRACKDIR,  INVALID_TRACKDIR, TRACKDIR_Y_NW},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_UPPER_E, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_UPPER_W, INVALID_TRACKDIR},
	{INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LOWER_E, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LOWER_W, INVALID_TRACKDIR},
	{TRACKDIR_LEFT_N,  INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_LEFT_S,  INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR},
	{TRACKDIR_RIGHT_N, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR,  TRACKDIR_RIGHT_S, INVALID_TRACKDIR,  INVALID_TRACKDIR, INVALID_TRACKDIR}
};

extern const Trackdir _dir_to_diag_trackdir[] = {
	TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_X_SW, TRACKDIR_Y_NW,
};

extern const TrackBits _corner_to_trackbits[] = {
	TRACK_BIT_LEFT, TRACK_BIT_LOWER, TRACK_BIT_RIGHT, TRACK_BIT_UPPER,
};

extern const TrackdirBits _uphill_trackdirs[] = {
	TRACKDIR_BIT_NONE                    , ///<  0 SLOPE_FLAT
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///<  1 SLOPE_W   -> inclined for diagonal track
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///<  2 SLOPE_S   -> inclined for diagonal track
	TRACKDIR_BIT_X_SW                    , ///<  3 SLOPE_SW
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///<  4 SLOPE_E   -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///<  5 SLOPE_EW
	TRACKDIR_BIT_Y_SE                    , ///<  6 SLOPE_SE
	TRACKDIR_BIT_NONE                    , ///<  7 SLOPE_WSE -> leveled
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///<  8 SLOPE_N   -> inclined for diagonal track
	TRACKDIR_BIT_Y_NW                    , ///<  9 SLOPE_NW
	TRACKDIR_BIT_NONE                    , ///< 10 SLOPE_NS
	TRACKDIR_BIT_NONE                    , ///< 11 SLOPE_NWS -> leveled
	TRACKDIR_BIT_X_NE                    , ///< 12 SLOPE_NE
	TRACKDIR_BIT_NONE                    , ///< 13 SLOPE_ENW -> leveled
	TRACKDIR_BIT_NONE                    , ///< 14 SLOPE_SEN -> leveled
	TRACKDIR_BIT_NONE                    , ///< 15 invalid
	TRACKDIR_BIT_NONE                    , ///< 16 invalid
	TRACKDIR_BIT_NONE                    , ///< 17 invalid
	TRACKDIR_BIT_NONE                    , ///< 18 invalid
	TRACKDIR_BIT_NONE                    , ///< 19 invalid
	TRACKDIR_BIT_NONE                    , ///< 20 invalid
	TRACKDIR_BIT_NONE                    , ///< 21 invalid
	TRACKDIR_BIT_NONE                    , ///< 22 invalid
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///< 23 SLOPE_STEEP_S -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///< 24 invalid
	TRACKDIR_BIT_NONE                    , ///< 25 invalid
	TRACKDIR_BIT_NONE                    , ///< 26 invalid
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///< 27 SLOPE_STEEP_W -> inclined for diagonal track
	TRACKDIR_BIT_NONE                    , ///< 28 invalid
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///< 29 SLOPE_STEEP_N -> inclined for diagonal track
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///< 30 SLOPE_STEEP_E -> inclined for diagonal track
};

/**
 * Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
 */
RailType GetTileRailType(TileIndex tile)
{
	switch (GetTileType(tile)) {
		case MP_RAILWAY:
			return GetRailType(tile);

		case MP_ROAD:
			/* rail/road crossing */
			if (IsLevelCrossing(tile)) return GetRailType(tile);
			break;

		case MP_STATION:
			if (HasStationRail(tile)) return GetRailType(tile);
			break;

		case MP_TUNNELBRIDGE:
			if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) return GetRailType(tile);
			break;

		default:
			break;
	}
	return INVALID_RAILTYPE;
}

/**
 * Finds out if a company has a certain buildable railtype available.
 * @param company the company in question
 * @param railtype requested RailType
 * @return true if company has requested RailType available
 */
bool HasRailtypeAvail(const CompanyID company, const RailType railtype)
{
	return !HasBit(_railtypes_hidden_mask, railtype) && HasBit(Company::Get(company)->avail_railtypes, railtype);
}

/**
 * Test if any buildable railtype is available for a company.
 * @param company the company in question
 * @return true if company has any RailTypes available
 */
bool HasAnyRailtypesAvail(const CompanyID company)
{
	return (Company::Get(company)->avail_railtypes & ~_railtypes_hidden_mask) != 0;
}

/**
 * Validate functions for rail building.
 * @param rail the railtype to check.
 * @return true if the current company may build the rail.
 */
bool ValParamRailtype(const RailType rail)
{
	return rail < RAILTYPE_END && HasRailtypeAvail(_current_company, rail);
}

/**
 * Returns the "best" railtype a company can build.
 * As the AI doesn't know what the BEST one is, we have our own priority list
 * here. When adding new railtypes, modify this function
 * @param company the company "in action"
 * @return The "best" railtype a company has available
 */
RailType GetBestRailtype(const CompanyID company)
{
	if (HasRailtypeAvail(company, RAILTYPE_MAGLEV)) return RAILTYPE_MAGLEV;
	if (HasRailtypeAvail(company, RAILTYPE_MONO)) return RAILTYPE_MONO;
	if (HasRailtypeAvail(company, RAILTYPE_ELECTRIC)) return RAILTYPE_ELECTRIC;
	return RAILTYPE_RAIL;
}

/**
 * Add the rail types that are to be introduced at the given date.
 * @param current The currently available railtypes.
 * @param date    The date for the introduction comparisons.
 * @return The rail types that should be available when date
 *         introduced rail types are taken into account as well.
 */
RailTypes AddDateIntroducedRailTypes(RailTypes current, Date date)
{
	RailTypes rts = current;

	for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
		const RailtypeInfo *rti = GetRailTypeInfo(rt);
		/* Unused rail type. */
		if (rti->label == 0) continue;

		/* Not date introduced. */
		if (!IsInsideMM(rti->introduction_date, 0, MAX_DAY)) continue;

		/* Not yet introduced at this date. */
		if (rti->introduction_date > date) continue;

		/* Have we introduced all required railtypes? */
		RailTypes required = rti->introduction_required_railtypes;
		if ((rts & required) != required) continue;

		rts |= rti->introduces_railtypes;
	}

	/* When we added railtypes we need to run this method again; the added
	 * railtypes might enable more rail types to become introduced. */
	return rts == current ? rts : AddDateIntroducedRailTypes(rts, date);
}

/**
 * Get the rail types the given company can build.
 * @param company the company to get the rail types for.
 * @param introduces If true, include rail types introduced by other rail types
 * @return the rail types.
 */
RailTypes GetCompanyRailtypes(CompanyID company, bool introduces)
{
	RailTypes rts = RAILTYPES_NONE;

	const Engine *e;
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
		const EngineInfo *ei = &e->info;

		if (HasBit(ei->climates, _settings_game.game_creation.landscape) &&
				(HasBit(e->company_avail, company) || _date >= e->intro_date + DAYS_IN_YEAR)) {
			const RailVehicleInfo *rvi = &e->u.rail;

			if (rvi->railveh_type != RAILVEH_WAGON) {
				assert(rvi->railtype < RAILTYPE_END);
				if (introduces) {
					rts |= GetRailTypeInfo(rvi->railtype)->introduces_railtypes;
				} else {
					SetBit(rts, rvi->railtype);
				}
			}
		}
	}

	if (introduces) return AddDateIntroducedRailTypes(rts, _date);
	return rts;
}

/**
 * Get list of rail types, regardless of company availability.
 * @param introduces If true, include rail types introduced by other rail types
 * @return the rail types.
 */
RailTypes GetRailTypes(bool introduces)
{
	RailTypes rts = RAILTYPES_NONE;

	const Engine *e;
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
		const EngineInfo *ei = &e->info;
		if (!HasBit(ei->climates, _settings_game.game_creation.landscape)) continue;

		const RailVehicleInfo *rvi = &e->u.rail;
		if (rvi->railveh_type != RAILVEH_WAGON) {
			assert(rvi->railtype < RAILTYPE_END);
			if (introduces) {
				rts |= GetRailTypeInfo(rvi->railtype)->introduces_railtypes;
			} else {
				SetBit(rts, rvi->railtype);
			}
		}
	}

	if (introduces) return AddDateIntroducedRailTypes(rts, MAX_DAY);
	return rts;
}

/**
 * Get the rail type for a given label.
 * @param label the railtype label.
 * @param allow_alternate_labels Search in the alternate label lists as well.
 * @return the railtype.
 */
RailType GetRailTypeByLabel(RailTypeLabel label, bool allow_alternate_labels)
{
	/* Loop through each rail type until the label is found */
	for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
		const RailtypeInfo *rti = GetRailTypeInfo(r);
		if (rti->label == label) return r;
	}

	if (allow_alternate_labels) {
		/* Test if any rail type defines the label as an alternate. */
		for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
			const RailtypeInfo *rti = GetRailTypeInfo(r);
			if (std::find(rti->alternate_labels.begin(), rti->alternate_labels.end(), label) != rti->alternate_labels.end()) return r;
		}
	}

	/* No matching label was found, so it is invalid */
	return INVALID_RAILTYPE;
}